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3D Automotive Modeling is an insider's guide to modeling and designing 3D cars, straight from the today's top automotive designers and game developers. The book offers a series of tutorials, starting with simple models and moving up to more complex builds. All models and tutorials are tested by successful artists within commercial design and game development. The best designers and modelers from across the globe offer up their processes step by step--the tips, tricks and short cuts that the professionals use. Techniques are demonstrated in 3ds Max, Maya, XSI, and Photoshop. Contributions are…mehr

Produktbeschreibung
3D Automotive Modeling is an insider's guide to modeling and designing 3D cars, straight from the today's top automotive designers and game developers. The book offers a series of tutorials, starting with simple models and moving up to more complex builds. All models and tutorials are tested by successful artists within commercial design and game development. The best designers and modelers from across the globe offer up their processes step by step--the tips, tricks and short cuts that the professionals use. Techniques are demonstrated in 3ds Max, Maya, XSI, and Photoshop. Contributions are from designers from Honda, Toyota and Mercedes-Benz and modelers from Sony Computer Entertainment, Lucas Arts, Gearbox Games, Sinbin, Rabcat, and Art In Games. These are artists who have worked on some of the biggest games in the industry, including the MotorStorm and Test Drive Unlimited series.
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get:
Rezensionen
"With 18 years in the gaming industry, and a key player behind the MotorStorm videogame series, Gahan is more than qualified to give direction - as are the seven guest writers who also feature. But while you're guided by some of the industry's masters, throught the 12 chapters. the reader is very much the one in the driving seat so be prepared for some hard work!"--3D Artists Magazine "Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series."--CarBodyDesign.com