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Learn how to model, sculpt, unwrap, texture, and render a low poly game character using an industry-standard workflow.

Produktbeschreibung
Learn how to model, sculpt, unwrap, texture, and render a low poly game character using an industry-standard workflow.
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Autorenporträt
Gavin Goulden is a character artist currently working for Irrational Games on Bioshock Infinite. A veteran in the games industry, he’s been involved with a number of high profile projects over the years including Dead Rising 2, Dragon Age and F.E.A.R.2. 3DTotal Publishing was launched in 2010, as the publishing arm of popular digital art website 3DTotal.com. As well as self-publishing the next volumes in the pre-existing Digital Art Masters and Digital Painting Techniques series, 3DTotal Publishing has successfully launched a number of new titles including Photoshop for 3D Artist's, Beginner’s Guide to Digital Painting in Photoshop and ZBrush Character Sculpting.