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This lively and fascinating text traces the key developments in computation - from 3000 B.C. to the present day - in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial…mehr

Produktbeschreibung
This lively and fascinating text traces the key developments in computation - from 3000 B.C. to the present day - in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial intelligence, with extension to such key disciplines as philosophy, psychology, linguistics, neural networks and cybernetics; examines the impact on society of the introduction of the personal computer, the World Wide Web, and the development of mobile phone technology; follows the evolution of a number of major technology companies, including IBM, Microsoft and Apple.
Autorenporträt
Dr. Gerard O'Regan is a CMMI software process improvement consultant at SQC Consulting, and a visiting lecturer at Limkokwing University of Creative Technology, Malaysia. He is the author of the Springer titles Introduction to Software Process Improvement, Mathematical Approaches to Software Quality and A Practical Approach to Software Quality.
Rezensionen
From the reviews of the second edition: "The book under review ... provides a succint (about 250 pages) reference book to computing topics (ranging from history to people to basic concepts). ... In its succint presentation the book has several strengths: It deals with pioneers (like Zuse) and historical issues ... . The book aims at the general reader or student with some general mathematical background knowledge and some experience with computers who needs a short offline encyclopedia." (Manuel Bremer, Zentralblatt MATH, Vol. 1244, 2012)