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What of world building and pipe dreams? Split between 2 parts towards that of an expansion of what is in and out of your element. A game of capture the flag towards that of sounding boards of discovering where inspiration comes from and perhaps where it is going. To think of such a game of labelling Heroes + Villains one way or another towards that of social commentary or character study that could be applied narratively towards that of world jumping and discovery within towards that of where imagination and dreams are held towards that of possible future adventures. An element of surprise…mehr

Produktbeschreibung
What of world building and pipe dreams? Split between 2 parts towards that of an expansion of what is in and out of your element. A game of capture the flag towards that of sounding boards of discovering where inspiration comes from and perhaps where it is going. To think of such a game of labelling Heroes + Villains one way or another towards that of social commentary or character study that could be applied narratively towards that of world jumping and discovery within towards that of where imagination and dreams are held towards that of possible future adventures. An element of surprise present as we build our own placeholders in life of textual factuality and that of learning to understand a bit more of several aspects of history in Self and how that relates or connects in others towards Masked Identities. Of blended thoughts towards a question on what is originality, where does it come from and how does one tell a new story where similarities exist, but that of DJ'ing and remixing while questioning my own Identity in Crisises. (This Book is United States Copyright Protected)