I make available to teachers, pedagogues and those interested in the subject, a compilation of educational innovation projects using active teaching and learning strategies.In its pages we talk about Problem Based Learning, Expert Systems, Role Playing, Case Analysis Method and Gamification. All of them have a positive impact on the competencies or skills required in today's Higher Education, but their selection must be judicious, since their overuse can be tiring in some student contexts.The reader will notice changes in the format of each project, which is explained by the joint transformation of the teacher and those who supported him/her, as well as interventions of varying intensity, complexity and impact.I hope that through its more than 60 pages, it will motivate teachers who want to do new things in their classrooms and venture to learn from, with and for their students.I wish you an entertaining journey...