Adobe Dimension Classroom in a Book (2021 release) contains 13 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.
Adobe Dimension Classroom in a Book (2021 release) contains 13 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Keith Gilbert is a design and publishing consultant and educator, Adobe Certified Instructor, conference speaker, author, and contributing writer for various publications. His work has taken him throughout North America, Africa, Europe, and Asia. During his 30+ years as a consultant, his clients have included Adobe, Apple, Target, the United Nations, Best Buy, General Mills, and Lands' End. Find him on Twitter @gilbertconsult and at gilbertconsulting.com.
Inhaltsangabe
Getting Started 1 Introducing Adobe Dimension 2 Exploring Design Mode 3 Changing Your View of The Scene: Working with The Camera 4 Exploring Render Mode 5 Finding and Using 3D Models 6 Working with Materials 7 Creating Materials with Adobe Capture 8 Creating Basic Shapes 9 Working with Text 10 Selecting Objects and Surfaces 11 Applying Graphics to Models 12 Working with Backgrounds 13 Working with Lights 14 Understanding UV Mapping 15 Exporting Models and Scenes 16 Post-Processing with Adobe Photoshop
Getting Started 1 Introducing Adobe Dimension 2 Exploring Design Mode 3 Changing Your View of The Scene: Working with The Camera 4 Exploring Render Mode 5 Finding and Using 3D Models 6 Working with Materials 7 Creating Materials with Adobe Capture 8 Creating Basic Shapes 9 Working with Text 10 Selecting Objects and Surfaces 11 Applying Graphics to Models 12 Working with Backgrounds 13 Working with Lights 14 Understanding UV Mapping 15 Exporting Models and Scenes 16 Post-Processing with Adobe Photoshop
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