The 10 project-based lessons in this text show students how to create engaging interactive content with Flash Professional CC (2014 Release). Using step-by-step instructions with projects that build on the knowledge gained in each lesson, students learn the key elements of the Flash interface, including panels, timelines, and frames. From there, students learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for…mehr
The 10 project-based lessons in this text show students how to create engaging interactive content with Flash Professional CC (2014 Release). Using step-by-step instructions with projects that build on the knowledge gained in each lesson, students learn the key elements of the Flash interface, including panels, timelines, and frames. From there, students learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. This new edition covers innovations in the 2014 Release of Flash Professional CC, including more expressive tools, powerful controls for animation, and robust support for a wider variety of playback platforms. Also covered is the all-new Variable Width tool, which allows students to control the thick-and-thin outlines of their illustrations for more creative graphics and animations. For more advanced control over complex animations, this release integrates a new Motion Editor panel. The Motion Editor panel lets them see how the properties of their animation change over time as curves on a graph. They can change each property independently with Bezier precision, making complicated animations fast and easy. Support for SVG export, WebGL publishing, Macintosh and Windows Projectors, and easy-to-use JavaScript code snippets for HTML5 Canvas projects make Flash the ideal development environment for creative animation and multimedia. Downloadable lesson files are available so students can work along with the book. Instructor Notes for this title will be available soon on the Pearson Higher Ed site.
Russell S. Chun is Assistant Professor of Journalism, Media Studies, and Public Relations at Hofstra University. He has more than 20 years of experience in visual communication as a multimedia designer for the sciences and as a consultant to the news industry. He is also a veteran educator, previously teaching at the City University of New York (CUNY) Graduate School of Journalism, where he established and led their curriculum in data journalism. In addition, he served as their Director of Online Education. He has taught at the Columbia University Graduate School of Journalism and at the University of California at Berkeley Graduate School of Journalism, and was the Department Head of the Illustration program at Sessions College for Professional Design. He sat on the 2015 inaugural Data Advisory Group at Macaulay Honors College at the City University of New York to help build their data science curriculum. He is the published author of over a dozen technical books, interactive, and video products on multimedia software from Adobe, including their official training manuals. As an independent developer, he's provided instructional design, art direction, storyboarding, and multimedia to organizations such as AsiaSociety, DNAInfo.com, NYTimes.com, QuantaMagazine.org and others. His writings have appeared in Macworld, SBS Digital Design, Salon.com, Poynter, and PBS MediaShift.
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