Marktplatzangebote
Ein Angebot für € 62,12 €
  • Gebundenes Buch

This book provides the reader with a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented.
Topics include:
- Physics of light transport
- Monte Carlo methods
- General strategies for solving the rendering equation
- Stochastic path-tracing algorithms such as ray tracing and light tracing
- Stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity
- Hybrid algorithms: weighted multi-pass,
…mehr

Produktbeschreibung
This book provides the reader with a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented.

Topics include:

- Physics of light transport
- Monte Carlo methods
- General strategies for solving the rendering equation
- Stochastic path-tracing algorithms such as ray tracing and light tracing
- Stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity
- Hybrid algorithms: weighted multi-pass, bi-directional path tracing, Metropolis light transport, irradiance caching, photon mapping and instant radiosity
- Beyond the rendering equation: participating media, sub-surface scattering and more
- Image display and human perception
- Fast global illumination: render caching, interactive ray tracing, ...
- Unresolved issues in photorealistic rendering
- A class library for global illumination

If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.