Agent-Based Modeling/Simulation (ABM/ABS) is an emerging field that enables bottom-up and experimental analysis in social sciences such as economics, management, sociology and politics. The chapters of this book are the selected papers from those presented the Third International Workshop on Agent-Based Approaches in Economic and Social Complex Systems held in Tokyo, Japan in 2005. Articles in this book covers methodological issues, computational model/software, combination with gaming simulation, and real-world applications to economic, management/organizational and social issues.
Agent-Based Modeling/Simulation (ABM/ABS) is an emerging field that enables bottom-up and experimental analysis in social sciences such as economics, management, sociology and politics. The chapters of this book are the selected papers from those presented the Third International Workshop on Agent-Based Approaches in Economic and Social Complex Systems held in Tokyo, Japan in 2005. Articles in this book covers methodological issues, computational model/software, combination with gaming simulation, and real-world applications to economic, management/organizational and social issues.
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Inhaltsangabe
Gaming and Education.- Using U-Mart System for the lecture of economics.- Multi-Agent Participatory Simulations Between Experimental Economics and Role-Playing Games.- Research on a Learning System toward Integration of Case Method and Business Gaming.- Market and Policy.- Sequential bargaining on a perishable goods market: An agents-based Model.- The Relationship between Relative Risk Aversion and Survivability.- Explanation of binarized time series by a behavioral economic approach.- City and Local Community.- A Pedestrian Agent Model Using Relative Coordinate Systems.- A Basic City Simulation Model for Evaluating Social Phenomena.- Analyzing Tow-Away Policy in a Local Community.- Networks.- A Study on Countermeasures against Computer Virus Propagation Using an Agent-based Approach.- Articulation of hierarchy and networks as an evolving social structure.- The socio-network model with an agent-based approach.- Enterprise Organization and Communication Network.- Scaling properties of Two-sided Matching with Compromise.- Learning Agents.- Reinforcement Learning on Monopolistic Intermediary Games: Subject Experiments and Simulation.- Why should I Believe Your Signal? An Application of Adaptive Learning Model of Hypergame in Competitive Signaling Interaction.- Cooperation is not always so simple to learn.- Methodology and Tools.- Proposal of an Agent-Based Simulator for Education of Social Research.- Political Science and Multi-Agent Simulation: Affinities, Examples and Possibilities.- Replication of Sugarscape Using MASON.- X-MAS: Validation tool based on meta-programming.- Hardware Implementation of Parallel SOARS using FPGA based Multiprocessor Architecture.
Gaming and Education.- Using U-Mart System for the lecture of economics.- Multi-Agent Participatory Simulations Between Experimental Economics and Role-Playing Games.- Research on a Learning System toward Integration of Case Method and Business Gaming.- Market and Policy.- Sequential bargaining on a perishable goods market: An agents-based Model.- The Relationship between Relative Risk Aversion and Survivability.- Explanation of binarized time series by a behavioral economic approach.- City and Local Community.- A Pedestrian Agent Model Using Relative Coordinate Systems.- A Basic City Simulation Model for Evaluating Social Phenomena.- Analyzing Tow-Away Policy in a Local Community.- Networks.- A Study on Countermeasures against Computer Virus Propagation Using an Agent-based Approach.- Articulation of hierarchy and networks as an evolving social structure.- The socio-network model with an agent-based approach.- Enterprise Organization and Communication Network.- Scaling properties of Two-sided Matching with Compromise.- Learning Agents.- Reinforcement Learning on Monopolistic Intermediary Games: Subject Experiments and Simulation.- Why should I Believe Your Signal? An Application of Adaptive Learning Model of Hypergame in Competitive Signaling Interaction.- Cooperation is not always so simple to learn.- Methodology and Tools.- Proposal of an Agent-Based Simulator for Education of Social Research.- Political Science and Multi-Agent Simulation: Affinities, Examples and Possibilities.- Replication of Sugarscape Using MASON.- X-MAS: Validation tool based on meta-programming.- Hardware Implementation of Parallel SOARS using FPGA based Multiprocessor Architecture.
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