32,99 €
inkl. MwSt.
Versandkostenfrei*
Versandfertig in über 4 Wochen
  • Broschiertes Buch

This book comprises of two parts. In the first, theoretical one, we sketch the biological basis and origin of nervous systems and, based on that, move on to develop a theoretical model for our agent architecture. In the second, practical one, we design this architecture, with its components and their interactions, and experimentally evaluate it. We do this by placing a number of our agents in little game worlds and letting them compete: Who can collect the most food, escape predators best, and triumph over his competitors in a Darwinian struggle?

Produktbeschreibung
This book comprises of two parts. In the first, theoretical one, we sketch the biological basis and origin of nervous systems and, based on that, move on to develop a theoretical model for our agent architecture. In the second, practical one, we design this architecture, with its components and their interactions, and experimentally evaluate it. We do this by placing a number of our agents in little game worlds and letting them compete: Who can collect the most food, escape predators best, and triumph over his competitors in a Darwinian struggle?
Autorenporträt
Janos Tapolczai was born on the December 5th, 1988 and studied, after a technical education in the HTL Wr. Neustadt, software engineering and computational intelligence at the TU Vienna, with a focus on theoretical computer science and artificial intelligence.