Oscar Di Simplicio, Martina Di Simplicio
An Anatomy of Witchcraft
Between Cognitive Sciences and History
Oscar Di Simplicio, Martina Di Simplicio
An Anatomy of Witchcraft
Between Cognitive Sciences and History
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Much has been written on witchcraft by historians, theologians, philosophers, and anthropologists, but nothing by scientists. This book aims to reappraise witchcraft by applying to it the advances in cognitive sciences.
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Much has been written on witchcraft by historians, theologians, philosophers, and anthropologists, but nothing by scientists. This book aims to reappraise witchcraft by applying to it the advances in cognitive sciences.
Produktdetails
- Produktdetails
- Verlag: Routledge
- Seitenzahl: 262
- Erscheinungstermin: 30. November 2023
- Englisch
- Abmessung: 234mm x 156mm x 18mm
- Gewicht: 567g
- ISBN-13: 9781032539331
- ISBN-10: 103253933X
- Artikelnr.: 68476065
- Verlag: Routledge
- Seitenzahl: 262
- Erscheinungstermin: 30. November 2023
- Englisch
- Abmessung: 234mm x 156mm x 18mm
- Gewicht: 567g
- ISBN-13: 9781032539331
- ISBN-10: 103253933X
- Artikelnr.: 68476065
Oscar Di Simplicio is a former lecturer in early modern history at the University of Florence. His previous publications include several books and articles that explore the history of witchcraft, the witch-hunts, and the neuropsychological origins of witchcraft cognition. He lives in Siena. Martina Di Simplicio is a clinical senior lecturer in psychiatry at Imperial College London with expertise spanning cognitive neuroscience, clinical psychiatry, and digital technologies. Her research seeks to understand the cognitive mechanisms that underly emotional distress, support resilience, and drive successful treatment of mental disorders.
Part 1: Deep History Introduction to Part One. 1. Towards Homo Sapiens 2.
Reciprocal Altruism 3. Prehistoric Women 4. Primary Emotions: Fear and
Anger 5. Social Emotions: Empathy-Shame-Envy 6. Drives: Eros 7. Drives:
Seeking 8. Evolved and Abandoned: A Standstill Psychology? 9. Looking for
Witchcraft 10. Defining Evil Witchcraft 11. Redefining Evil Witchcraft
Part 2: Historical Times Introduction to Part Two. 12. Visions of the World
13. Witchcraft and Power 14. A Long Walk: Towards a Magic-Religion
Dichotomy 15. Greece and Rome: The Complementarity Between Magic and
Religion 16. Greece and Rome: The Ambiguous State Control of Witchcraft 17.
Christian Transformations: The Nuclear Fallout 18. Early-Modern
Witch-Hunting: A Cognitive Puzzle? 19. The Disenchantment of the World 20.
The Other Monotheisms: Jewish and Islamic Part 3: In the Laboratory
Introduction to Part Three. 21. Case Study 1: The Personalization of Damage
22. Case Study 2: Ambiguities of Malefice: The Evil Eye 23. Case Study 3:
The Reality of Malefice 24. Case Study 4: The Stereotype: Witch=Woman 25.
Case Study 5: An Envious and Factional Community 26. Case Study 6: Anatomy
of Witchcraft 27. Case Study 7: Treasure Hunting or the Simulator Brain
Part 4: Millennials Introduction to Part Four. 28. A Look from the Above.
Conclusions
Reciprocal Altruism 3. Prehistoric Women 4. Primary Emotions: Fear and
Anger 5. Social Emotions: Empathy-Shame-Envy 6. Drives: Eros 7. Drives:
Seeking 8. Evolved and Abandoned: A Standstill Psychology? 9. Looking for
Witchcraft 10. Defining Evil Witchcraft 11. Redefining Evil Witchcraft
Part 2: Historical Times Introduction to Part Two. 12. Visions of the World
13. Witchcraft and Power 14. A Long Walk: Towards a Magic-Religion
Dichotomy 15. Greece and Rome: The Complementarity Between Magic and
Religion 16. Greece and Rome: The Ambiguous State Control of Witchcraft 17.
Christian Transformations: The Nuclear Fallout 18. Early-Modern
Witch-Hunting: A Cognitive Puzzle? 19. The Disenchantment of the World 20.
The Other Monotheisms: Jewish and Islamic Part 3: In the Laboratory
Introduction to Part Three. 21. Case Study 1: The Personalization of Damage
22. Case Study 2: Ambiguities of Malefice: The Evil Eye 23. Case Study 3:
The Reality of Malefice 24. Case Study 4: The Stereotype: Witch=Woman 25.
Case Study 5: An Envious and Factional Community 26. Case Study 6: Anatomy
of Witchcraft 27. Case Study 7: Treasure Hunting or the Simulator Brain
Part 4: Millennials Introduction to Part Four. 28. A Look from the Above.
Conclusions
Part 1: Deep History Introduction to Part One. 1. Towards Homo Sapiens 2.
Reciprocal Altruism 3. Prehistoric Women 4. Primary Emotions: Fear and
Anger 5. Social Emotions: Empathy-Shame-Envy 6. Drives: Eros 7. Drives:
Seeking 8. Evolved and Abandoned: A Standstill Psychology? 9. Looking for
Witchcraft 10. Defining Evil Witchcraft 11. Redefining Evil Witchcraft
Part 2: Historical Times Introduction to Part Two. 12. Visions of the World
13. Witchcraft and Power 14. A Long Walk: Towards a Magic-Religion
Dichotomy 15. Greece and Rome: The Complementarity Between Magic and
Religion 16. Greece and Rome: The Ambiguous State Control of Witchcraft 17.
Christian Transformations: The Nuclear Fallout 18. Early-Modern
Witch-Hunting: A Cognitive Puzzle? 19. The Disenchantment of the World 20.
The Other Monotheisms: Jewish and Islamic Part 3: In the Laboratory
Introduction to Part Three. 21. Case Study 1: The Personalization of Damage
22. Case Study 2: Ambiguities of Malefice: The Evil Eye 23. Case Study 3:
The Reality of Malefice 24. Case Study 4: The Stereotype: Witch=Woman 25.
Case Study 5: An Envious and Factional Community 26. Case Study 6: Anatomy
of Witchcraft 27. Case Study 7: Treasure Hunting or the Simulator Brain
Part 4: Millennials Introduction to Part Four. 28. A Look from the Above.
Conclusions
Reciprocal Altruism 3. Prehistoric Women 4. Primary Emotions: Fear and
Anger 5. Social Emotions: Empathy-Shame-Envy 6. Drives: Eros 7. Drives:
Seeking 8. Evolved and Abandoned: A Standstill Psychology? 9. Looking for
Witchcraft 10. Defining Evil Witchcraft 11. Redefining Evil Witchcraft
Part 2: Historical Times Introduction to Part Two. 12. Visions of the World
13. Witchcraft and Power 14. A Long Walk: Towards a Magic-Religion
Dichotomy 15. Greece and Rome: The Complementarity Between Magic and
Religion 16. Greece and Rome: The Ambiguous State Control of Witchcraft 17.
Christian Transformations: The Nuclear Fallout 18. Early-Modern
Witch-Hunting: A Cognitive Puzzle? 19. The Disenchantment of the World 20.
The Other Monotheisms: Jewish and Islamic Part 3: In the Laboratory
Introduction to Part Three. 21. Case Study 1: The Personalization of Damage
22. Case Study 2: Ambiguities of Malefice: The Evil Eye 23. Case Study 3:
The Reality of Malefice 24. Case Study 4: The Stereotype: Witch=Woman 25.
Case Study 5: An Envious and Factional Community 26. Case Study 6: Anatomy
of Witchcraft 27. Case Study 7: Treasure Hunting or the Simulator Brain
Part 4: Millennials Introduction to Part Four. 28. A Look from the Above.
Conclusions