Android development can be challenging, but through the effective use of Android Developer Tools (ADT), you can make the process easier and improve the quality of your code. This concise guide demonstrates how to build apps with ADT for a device family that features several screen sizes, different hardware capabilities, and a varying number of resources. With examples in Windows, Linux, and Mac OS X, you'll learn how to set up an Android development environment and use ADT with the Eclipse IDE. Also, contributor Donn Felker introduces Android Studio, a Google IDE that will eventually replace…mehr
Android development can be challenging, but through the effective use of Android Developer Tools (ADT), you can make the process easier and improve the quality of your code. This concise guide demonstrates how to build apps with ADT for a device family that features several screen sizes, different hardware capabilities, and a varying number of resources. With examples in Windows, Linux, and Mac OS X, you'll learn how to set up an Android development environment and use ADT with the Eclipse IDE. Also, contributor Donn Felker introduces Android Studio, a Google IDE that will eventually replace Eclipse. Learn how to use Eclipse and ADT together to develop Android code Create emulators of various sizes and configurations to test your code Master Eclipse tools, or explore the new Android Studio Use Logcat, Lint, and other ADT tools to test and debug your code Simulate real-world events, including location, sensors, and telephony Create dynamic and efficient UIs, using Graphical Layouttools Monitor and optimize you application performance using DDMS, HierarchyViewer, and the Android Monitor tool Use Wizards and shortcuts to generate code and image assets Compile and package Android code with Ant and GradleHinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Mike Wolfson is a passionate mobile designer/developer working out of Phoenix, AZ. He has been in the software field for almost 20 years, and with Android since its introduction. Currently, he develops Android applications for the health care field. He has written a variety of successful apps, and is best known for the "Droid Of The Day" App. Mike has spent his career helping others learn technology. He currently runs the local Google Developer Group, and has been a lifelong supporter of a variety of other group learning activities. He has spoken about Android and mobile development at a variety of conferences and user groups. When he is not geeking out about phones, he enjoys the outdoors (snowboarding, hiking, scuba diving), collecting PEZ dispensers, and chasing his young (but quick) daughter.
Inhaltsangabe
Preface Requirements for Android Developer Tools Development Process for Android Developer Tools Development on a Variety of OS Platforms Conventions Used in This Book Using Code Examples Safari® Books Online How to Contact Us Acknowledgments Chapter 1: Getting Started 1.1 Minimum Requirements 1.2 Installing Java 1.3 Installing the Android Software Development Kit 1.4 Developing Without Eclipse 1.5 Configuring a Device for Development Chapter 2: Essential Tools 2.1 SDK Manager 2.2 Android Debug Bridge (ADB) Chapter 3: Configuring Devices and Emulators 3.1 Using a Physical Device for Development 3.2 Using an Emulator for Development 3.3 Android Virtual Devices 3.4 Advanced Emulator Configuration Chapter 4: Using Devices and Emulators 4.1 Using the Emulator 4.2 File Explorer 4.3 Developer Tools Application Chapter 5: Developing with Eclipse 5.1 Anatomy of the Eclipse Workspace 5.2 Code Templates 5.3 Properties Editors 5.4 XML Formatter 5.5 The Android Key 5.6 Quick Outline for XML 5.7 Other Essential Eclipse Shortcuts 5.8 Refactor Menu Chapter 6: Developing with Android Studio 6.1 Installing Android Studio 6.2 Anatomy of the Android Studio IDE 6.3 The New Structure of an Android Project 6.4 Creating New Android Components 6.5 Layout Designer and Layout Preview 6.6 Generating an APK 6.7 Interacting with Maven and Gradle 6.8 Version Control Integration 6.9 Migrating from Eclipse 6.10 Android Studio Tips and Tricks Chapter 7: Testing Your Code 7.1 Logcat 7.2 Debugging 7.3 Lint Chapter 8: Simulating Events 8.1 Simulating Location and Routes 8.2 Simulating Telephony Operations 8.3 Changing Networking Parameters 8.4 Using a Device with Sensor Emulation 8.5 Advanced Sensor Testing 8.6 Developer Options Menu Chapter 9: Build Tools 9.1 Compiling Your Code 9.2 Packaging an APK for Release 9.3 Building from the Command Line Using Ant 9.4 Advanced Packaging Steps 9.5 Gradle-Based Build Tools 9.6 Using the Maven Tools Chapter 10: Monitoring System Resources 10.1 Memory Usage in Android 10.2 Dalvik Debug Monitor Server (DDMS) 10.3 Memory Analyzer Tool (MAT) Chapter 11: Working with the User Interface 11.1 Android Layout Basic Concepts 11.2 Editing XML Files Directly 11.3 Working with Graphics Chapter 12: Using the Graphical Editor 12.1 Generating Layouts Using the Graphical Layout Editor 12.2 Palette 12.3 Canvas 12.4 Outline View 12.5 Properties Editor 12.6 Configuration Chooser Chapter 13: Optimizing the User Interface 13.1 Introduction to UI Performance 13.2 Hierarchy Viewer 13.3 Fixing Problems Using Lint 13.4 Application Exerciser Monkey 13.5 Monkeyrunner 13.6 Thanks for Reading! Colophon
Preface Requirements for Android Developer Tools Development Process for Android Developer Tools Development on a Variety of OS Platforms Conventions Used in This Book Using Code Examples Safari® Books Online How to Contact Us Acknowledgments Chapter 1: Getting Started 1.1 Minimum Requirements 1.2 Installing Java 1.3 Installing the Android Software Development Kit 1.4 Developing Without Eclipse 1.5 Configuring a Device for Development Chapter 2: Essential Tools 2.1 SDK Manager 2.2 Android Debug Bridge (ADB) Chapter 3: Configuring Devices and Emulators 3.1 Using a Physical Device for Development 3.2 Using an Emulator for Development 3.3 Android Virtual Devices 3.4 Advanced Emulator Configuration Chapter 4: Using Devices and Emulators 4.1 Using the Emulator 4.2 File Explorer 4.3 Developer Tools Application Chapter 5: Developing with Eclipse 5.1 Anatomy of the Eclipse Workspace 5.2 Code Templates 5.3 Properties Editors 5.4 XML Formatter 5.5 The Android Key 5.6 Quick Outline for XML 5.7 Other Essential Eclipse Shortcuts 5.8 Refactor Menu Chapter 6: Developing with Android Studio 6.1 Installing Android Studio 6.2 Anatomy of the Android Studio IDE 6.3 The New Structure of an Android Project 6.4 Creating New Android Components 6.5 Layout Designer and Layout Preview 6.6 Generating an APK 6.7 Interacting with Maven and Gradle 6.8 Version Control Integration 6.9 Migrating from Eclipse 6.10 Android Studio Tips and Tricks Chapter 7: Testing Your Code 7.1 Logcat 7.2 Debugging 7.3 Lint Chapter 8: Simulating Events 8.1 Simulating Location and Routes 8.2 Simulating Telephony Operations 8.3 Changing Networking Parameters 8.4 Using a Device with Sensor Emulation 8.5 Advanced Sensor Testing 8.6 Developer Options Menu Chapter 9: Build Tools 9.1 Compiling Your Code 9.2 Packaging an APK for Release 9.3 Building from the Command Line Using Ant 9.4 Advanced Packaging Steps 9.5 Gradle-Based Build Tools 9.6 Using the Maven Tools Chapter 10: Monitoring System Resources 10.1 Memory Usage in Android 10.2 Dalvik Debug Monitor Server (DDMS) 10.3 Memory Analyzer Tool (MAT) Chapter 11: Working with the User Interface 11.1 Android Layout Basic Concepts 11.2 Editing XML Files Directly 11.3 Working with Graphics Chapter 12: Using the Graphical Editor 12.1 Generating Layouts Using the Graphical Layout Editor 12.2 Palette 12.3 Canvas 12.4 Outline View 12.5 Properties Editor 12.6 Configuration Chooser Chapter 13: Optimizing the User Interface 13.1 Introduction to UI Performance 13.2 Hierarchy Viewer 13.3 Fixing Problems Using Lint 13.4 Application Exerciser Monkey 13.5 Monkeyrunner 13.6 Thanks for Reading! Colophon
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Internetauftritt der buecher.de internetstores GmbH
Geschäftsführung: Monica Sawhney | Roland Kölbl | Günter Hilger
Sitz der Gesellschaft: Batheyer Straße 115 - 117, 58099 Hagen
Postanschrift: Bürgermeister-Wegele-Str. 12, 86167 Augsburg
Amtsgericht Hagen HRB 13257
Steuernummer: 321/5800/1497