"Pard has created an indispensable guide for all anime clubs." Library Journal, Starred Review • This guide shows examples of how libraries are implementing anime programming, and why staff need not identify as a fan in order to serve to this passionate community.
"Pard has created an indispensable guide for all anime clubs." Library Journal, Starred Review • This guide shows examples of how libraries are implementing anime programming, and why staff need not identify as a fan in order to serve to this passionate community.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Chantale Pard received her Master's in Library and Information Science at Western University in 2013. She held positions in a variety of different library settings before settling in at Halifax Public Libraries, where she has been the Youth Services Librarian at Keshen Goodman Public Library for more than 6 years. It is here where she leads a busy and successful team of youth programmers through a variety of classic and pop culture programs at one of the busiest and biggest public libraries in the Maritime provinces. She also runs Keshen Goodman's popular and established Anime Club, which means she is often sought after for advice on anime-themed library programming. This is Chantale's second book for the Practical Guides for Librarians series, her first being No. 48: STEM Programming for All Ages (2018). She is currently a PhD student in the Library and Information Science program at Western University, and hopes to research the information practices of fan communities and the ways in which they relate to public libraries.
Inhaltsangabe
Table of Contents List of Figures Preface Acknowledgements Chapter 1 Introduction Chapter 2 Getting Started Chapter 3 Age Specific Programming Chapter 4 Anime Screenings Chapter 5 Club Admin Chapter 6 Teen Volunteers Chapter 7 Cultural Experiences Chapter 8 Anime Games Chapter 9 Anime Activities Chapter 10 Anime Crafts and Art Projects Chapter 11 Anime Food Programing Chapter 12 Holiday Parties Chapter 13 Celebrating Diversity and Inclusiveness in Anime Chapter 14 Anime Special Events Appendix Bibliography Index
Table of Contents List of Figures Preface Acknowledgements Chapter 1 Introduction Chapter 2 Getting Started Chapter 3 Age Specific Programming Chapter 4 Anime Screenings Chapter 5 Club Admin Chapter 6 Teen Volunteers Chapter 7 Cultural Experiences Chapter 8 Anime Games Chapter 9 Anime Activities Chapter 10 Anime Crafts and Art Projects Chapter 11 Anime Food Programing Chapter 12 Holiday Parties Chapter 13 Celebrating Diversity and Inclusiveness in Anime Chapter 14 Anime Special Events Appendix Bibliography Index
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