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This book explores and affirms the emergent symbiosis between video games and architecture, including insights from a diverse range of disciplines.

Produktbeschreibung
This book explores and affirms the emergent symbiosis between video games and architecture, including insights from a diverse range of disciplines.
Autorenporträt
Vincent Hui is a full professor at Toronto Metropolitan University and has been awarded several teaching distinctions across different universities. He has taught a variety of courses, ranging from design studios to advanced architectural computing and digital fabrication. A consummate collaborator, his research work and creative outputs examine intersections between architecture and other disciplines including biology, robotics, artificial intelligence, and videogame technologies. His teaching, creative projects, scholarly output, and outreach initiatives have merited his induction as a Fellow of the Royal Architectural Institute of Canada. Ryan Scavnicky (Scav) is a storyteller creating discourse through experimental media practice Extra Office. Using memes, TikToks, op-eds, group chats, Twitch broadcasts, Discord servers, print media and more, Scav challenges the status quo of disciplinary content. His most recent endeavor includes collaborating with the renowned photographer Iwan Baan on their upcoming book "Bread and Circuses: Rome and Las Vegas," set to be released in Spring 2024. Scav now serves as an Assistant Professor at Marywood University School of Architecture, spearheading the groundbreaking Bachelors of Virtual Architecture program. Tatiana Estrina is a designer and creative coder, currently pursuing a graduate degree at MIT. Merging her interests in architecture and computer science, her work delves into digital realms, design computation, and the horizon of futurological fabulation.