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- Broschiertes Buch
Begin your graphic design career now, with the guidance of industry experts
Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with…mehr
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Begin your graphic design career now, with the guidance of industry experts
Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider's perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms.
Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before.
* Learn how to think like a designer and approach projects systematically
* Discover the varied career options available within graphic design
* Gain insight from some of the leading designers in their fields
* Compile a portfolio optimized to your speciality of choice
Graphic designers' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.
Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider's perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms.
Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before.
* Learn how to think like a designer and approach projects systematically
* Discover the varied career options available within graphic design
* Gain insight from some of the leading designers in their fields
* Compile a portfolio optimized to your speciality of choice
Graphic designers' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.
Produktdetails
- Produktdetails
- Verlag: Wiley & Sons
- 5. Aufl.
- Seitenzahl: 336
- Erscheinungstermin: 22. Mai 2015
- Englisch
- Abmessung: 228mm x 184mm x 22mm
- Gewicht: 765g
- ISBN-13: 9781118771983
- ISBN-10: 1118771982
- Artikelnr.: 41612649
- Verlag: Wiley & Sons
- 5. Aufl.
- Seitenzahl: 336
- Erscheinungstermin: 22. Mai 2015
- Englisch
- Abmessung: 228mm x 184mm x 22mm
- Gewicht: 765g
- ISBN-13: 9781118771983
- ISBN-10: 1118771982
- Artikelnr.: 41612649
Steven Heller is co-chair of the School of Visual Arts MFA design program. He has written over 170 books on design and has been a contributor or contributing editor to nearly 25 magazines, including Print, Eye, and Baseline. Steven writes the "Visuals" column for the New York Times Book Review. Véronique Vienne writes books and conducts workshops on design criticism as a creative tool. She is a former magazine art director and has served as a faculty member and lecturer at art and design colleges in the United States and Europe.
Foreword viii Glossary x Job Opportunities xii Job Seeking xii The Optimum
Portfolio xiii First Impressions xiii One: Graphic Design 1 Inspirations
and Motivations Michael Bierut: On Being a Graphic Designer 17 Stephen
Doyle: Selfish-In a Good Way 23 Stefan Sagmeister: On Being Self-Motivated
27 Arnold Schwartzman: Still Designing after All These Years 30 Gail
Anderson: The Joys of Print Design 33 2 Starting A Studio or Working for
Someone Else Lynda Decker: Mapping Out the Future 37 Fernando Music: From
Boss to Employee 40 Allison Henry Aver: Working Holistically 43 Romain
Raclin: Creative Space 46 Alexander Isley: Staying Independent 49 Agnieszka
Gasparska: Small Is Sensible 54 Bobby Martin and Jennifer Kinon:
Championing Design 58 Antonio Alcalá: What a Dream Client Looks Like 62
Mark Pernice: From Band Member to Design Leader 65 Tamara Gildengers
Connolly: Balancing Studio and Home 68 Araba Simpson: One Person, All Alone
72 Matt Luckhurst: Designing for Design Firms 74 3 Partners on Partnering
Hjalti Karlsson and Jan Wilker: Not a Lot of Verbalizing 79 Stuart Rogers
and Sam Eckersley: Sharing Responsibilities 82 Justin Colt and Jose
Fresneda: How Partners Becomes Partners 86 Greg D'Onofrio and Patricia
Belen: Two Partners, One Passion 90 Scott Buschkuhl: At Present We Are
Three 93 Two: Design Genres 4 Letters and Type Marian Bantjes: Lettering as
Art and Business 98 Andy Cruz and Rich Roat: There's a Type Designer in the
House 100 Pierre di Scuillo: Typography That Speaks Up 104 Ross MacDonald:
An Illustrator's Passion for Type 108 Roberto de Vicq de Cumptich: For the
Love of Type 112 How Many Typefaces Can You Love? (sidebar) 115 5 Making
Logos and Marks Mark Fox: The Mark Maker 117 6 Books and Book Jackets
Scott-Martin Kosofsky: Making a Living Doing Books 123 Michael Carabetta:
Books and E-Books 127 Paul Buckley: The Bookkeeper 130 Jim Heimann: Making
Visual Books 134 7 Editorial Design Len Small: Print Is Bouncing Back 141
Susanna Shannon: Art Director Becomes Editor 144 8 Social Innovation Mark
Randall: Citizen Designer 149 Bob McKinnon: Socially Impactful Design 154 9
Branding and Packaging Sharon Werner: Approachable Design 157 10
Illustration Design Michel Bouvet: Poster Man 163 Mirko Ilic: Design Is
Like Classical Ballet 166 Steve Brodner: Graphic Commentary and Design 170
Steven Guarnaccia: The Old New Illustration 174 Neil Gower: Fraudulent
Graphic Designer 178 Craig Frazier: Designing Pictures 182 Three:
Transitional Design 11 Understanding Change Richard Saul Wurman: The
Architect of Understanding 189 Crossing Disciplines (sidebar) 191 Petrula
Vrontikis: Creating Interactions 193 Erik Adigard: The Experience of the
Information 196 Véronique Marrier: Graphic Design as a Cause 200 Making
Transitions: Returning to School with Barbara DeWilde (sidebar) 203 12
Eccentrics and Design Quirkiness Charles S. Anderson: Celebrating
Commercial Art 205 Antoine Audiau and Manuel Varosz: Over-the-top Digita
D.I.Y. 208 Ludovic Houplain/H5: Getting an Oscar for Graphic Design 210
Cary Murnion: Designing Cooties 214 Nick Ace: Speaking Frankly 217 13 What
Comes Next Timothy Goodman: Disposable Ideas 221 Ryan Feerer: Making Design
Meals 224 Design Entrepreneurship (sidebar) 227 Franco Cervi: "I Am
Reckless!" 228 Four: Digital Design 14 Interactive Multimedia Installations
and Interfaces Debugging the Language of Digital Job Titles (sidebar) 233
Jeroen Barendse: Subverting the Mental Map 234 Julien Gachadoat: Demomaking
for a Living 237 Ada Whitney: The New Motion 240 Defining the New
Animation: Popularity, by J.J. Sedelmeir (sidebar) 241 Defining the New
Animation: Technology's Perks, by J.J. Sedelmeir (sidebar) 242 Jean-Louis
Fréchin: Asking the Right Questions 243 Alexander Chen: Working for Google
(sidebar) 245 15 Designing Apps for Mobile Devices Sean Bumgarner: Between
Text and Images 247 Michel Chanaud: Always Learning 250 John Kilpatrick:
Designer as Accelerator 255 Nicolas Ledoux and Pascal Bejean: Digital Books
and Magazines by Contemporary Artists 256 Typography on the Web, by Jason
Santa Maria (sidebar) 258 Frédérique Krupa: Games as Powerful Motivators
260 Girls and Games (sidebar) 262 16 E-Commerce with a Soul Randy J. Hunt:
Growing into a Job 265 Lucy Sisman: Online Editorial Ventures 269 Nancy
Kruger Cohen: Addicted to Startups 272 17 User Experience Specialists Bruce
Charonnat: Understanding Human-Computer Interaction 277 Michael Aidan:
Using the Audience as Media 279 Hugh Dubberly: Mapping the Relationship
between Ideas 282 Matthew Stadler: To Publish: To Create a Public for Books
288 18 Geeks, Programmers, Developers, Tinkerers Frieder Nake: Controlling
Computers with Our Thoughts 293 Mark Webster: Iterations and Algorithms 296
Five: Design Education 19 Making Choices Andrea Marks: Old School, New
School 308 Lita Talarico: Educating Design Entrepreneurs 311 Rudi Meyer:
Developing the Righ Attitude 314 Lucille Tenazas: Idiosyncratic Contexts
317 Liz Danzico: Interfacing with UX 320 Allan Chochinov: The Maker
Generation 322 David Carroll: Students and Surveillance 325 APPS That
Track, by David Carroll (sidebar) 327 Appendix 1 College Directory 328
Appendix 2 Additional Reading 330 Index 332
Portfolio xiii First Impressions xiii One: Graphic Design 1 Inspirations
and Motivations Michael Bierut: On Being a Graphic Designer 17 Stephen
Doyle: Selfish-In a Good Way 23 Stefan Sagmeister: On Being Self-Motivated
27 Arnold Schwartzman: Still Designing after All These Years 30 Gail
Anderson: The Joys of Print Design 33 2 Starting A Studio or Working for
Someone Else Lynda Decker: Mapping Out the Future 37 Fernando Music: From
Boss to Employee 40 Allison Henry Aver: Working Holistically 43 Romain
Raclin: Creative Space 46 Alexander Isley: Staying Independent 49 Agnieszka
Gasparska: Small Is Sensible 54 Bobby Martin and Jennifer Kinon:
Championing Design 58 Antonio Alcalá: What a Dream Client Looks Like 62
Mark Pernice: From Band Member to Design Leader 65 Tamara Gildengers
Connolly: Balancing Studio and Home 68 Araba Simpson: One Person, All Alone
72 Matt Luckhurst: Designing for Design Firms 74 3 Partners on Partnering
Hjalti Karlsson and Jan Wilker: Not a Lot of Verbalizing 79 Stuart Rogers
and Sam Eckersley: Sharing Responsibilities 82 Justin Colt and Jose
Fresneda: How Partners Becomes Partners 86 Greg D'Onofrio and Patricia
Belen: Two Partners, One Passion 90 Scott Buschkuhl: At Present We Are
Three 93 Two: Design Genres 4 Letters and Type Marian Bantjes: Lettering as
Art and Business 98 Andy Cruz and Rich Roat: There's a Type Designer in the
House 100 Pierre di Scuillo: Typography That Speaks Up 104 Ross MacDonald:
An Illustrator's Passion for Type 108 Roberto de Vicq de Cumptich: For the
Love of Type 112 How Many Typefaces Can You Love? (sidebar) 115 5 Making
Logos and Marks Mark Fox: The Mark Maker 117 6 Books and Book Jackets
Scott-Martin Kosofsky: Making a Living Doing Books 123 Michael Carabetta:
Books and E-Books 127 Paul Buckley: The Bookkeeper 130 Jim Heimann: Making
Visual Books 134 7 Editorial Design Len Small: Print Is Bouncing Back 141
Susanna Shannon: Art Director Becomes Editor 144 8 Social Innovation Mark
Randall: Citizen Designer 149 Bob McKinnon: Socially Impactful Design 154 9
Branding and Packaging Sharon Werner: Approachable Design 157 10
Illustration Design Michel Bouvet: Poster Man 163 Mirko Ilic: Design Is
Like Classical Ballet 166 Steve Brodner: Graphic Commentary and Design 170
Steven Guarnaccia: The Old New Illustration 174 Neil Gower: Fraudulent
Graphic Designer 178 Craig Frazier: Designing Pictures 182 Three:
Transitional Design 11 Understanding Change Richard Saul Wurman: The
Architect of Understanding 189 Crossing Disciplines (sidebar) 191 Petrula
Vrontikis: Creating Interactions 193 Erik Adigard: The Experience of the
Information 196 Véronique Marrier: Graphic Design as a Cause 200 Making
Transitions: Returning to School with Barbara DeWilde (sidebar) 203 12
Eccentrics and Design Quirkiness Charles S. Anderson: Celebrating
Commercial Art 205 Antoine Audiau and Manuel Varosz: Over-the-top Digita
D.I.Y. 208 Ludovic Houplain/H5: Getting an Oscar for Graphic Design 210
Cary Murnion: Designing Cooties 214 Nick Ace: Speaking Frankly 217 13 What
Comes Next Timothy Goodman: Disposable Ideas 221 Ryan Feerer: Making Design
Meals 224 Design Entrepreneurship (sidebar) 227 Franco Cervi: "I Am
Reckless!" 228 Four: Digital Design 14 Interactive Multimedia Installations
and Interfaces Debugging the Language of Digital Job Titles (sidebar) 233
Jeroen Barendse: Subverting the Mental Map 234 Julien Gachadoat: Demomaking
for a Living 237 Ada Whitney: The New Motion 240 Defining the New
Animation: Popularity, by J.J. Sedelmeir (sidebar) 241 Defining the New
Animation: Technology's Perks, by J.J. Sedelmeir (sidebar) 242 Jean-Louis
Fréchin: Asking the Right Questions 243 Alexander Chen: Working for Google
(sidebar) 245 15 Designing Apps for Mobile Devices Sean Bumgarner: Between
Text and Images 247 Michel Chanaud: Always Learning 250 John Kilpatrick:
Designer as Accelerator 255 Nicolas Ledoux and Pascal Bejean: Digital Books
and Magazines by Contemporary Artists 256 Typography on the Web, by Jason
Santa Maria (sidebar) 258 Frédérique Krupa: Games as Powerful Motivators
260 Girls and Games (sidebar) 262 16 E-Commerce with a Soul Randy J. Hunt:
Growing into a Job 265 Lucy Sisman: Online Editorial Ventures 269 Nancy
Kruger Cohen: Addicted to Startups 272 17 User Experience Specialists Bruce
Charonnat: Understanding Human-Computer Interaction 277 Michael Aidan:
Using the Audience as Media 279 Hugh Dubberly: Mapping the Relationship
between Ideas 282 Matthew Stadler: To Publish: To Create a Public for Books
288 18 Geeks, Programmers, Developers, Tinkerers Frieder Nake: Controlling
Computers with Our Thoughts 293 Mark Webster: Iterations and Algorithms 296
Five: Design Education 19 Making Choices Andrea Marks: Old School, New
School 308 Lita Talarico: Educating Design Entrepreneurs 311 Rudi Meyer:
Developing the Righ Attitude 314 Lucille Tenazas: Idiosyncratic Contexts
317 Liz Danzico: Interfacing with UX 320 Allan Chochinov: The Maker
Generation 322 David Carroll: Students and Surveillance 325 APPS That
Track, by David Carroll (sidebar) 327 Appendix 1 College Directory 328
Appendix 2 Additional Reading 330 Index 332
Foreword viii Glossary x Job Opportunities xii Job Seeking xii The Optimum
Portfolio xiii First Impressions xiii One: Graphic Design 1 Inspirations
and Motivations Michael Bierut: On Being a Graphic Designer 17 Stephen
Doyle: Selfish-In a Good Way 23 Stefan Sagmeister: On Being Self-Motivated
27 Arnold Schwartzman: Still Designing after All These Years 30 Gail
Anderson: The Joys of Print Design 33 2 Starting A Studio or Working for
Someone Else Lynda Decker: Mapping Out the Future 37 Fernando Music: From
Boss to Employee 40 Allison Henry Aver: Working Holistically 43 Romain
Raclin: Creative Space 46 Alexander Isley: Staying Independent 49 Agnieszka
Gasparska: Small Is Sensible 54 Bobby Martin and Jennifer Kinon:
Championing Design 58 Antonio Alcalá: What a Dream Client Looks Like 62
Mark Pernice: From Band Member to Design Leader 65 Tamara Gildengers
Connolly: Balancing Studio and Home 68 Araba Simpson: One Person, All Alone
72 Matt Luckhurst: Designing for Design Firms 74 3 Partners on Partnering
Hjalti Karlsson and Jan Wilker: Not a Lot of Verbalizing 79 Stuart Rogers
and Sam Eckersley: Sharing Responsibilities 82 Justin Colt and Jose
Fresneda: How Partners Becomes Partners 86 Greg D'Onofrio and Patricia
Belen: Two Partners, One Passion 90 Scott Buschkuhl: At Present We Are
Three 93 Two: Design Genres 4 Letters and Type Marian Bantjes: Lettering as
Art and Business 98 Andy Cruz and Rich Roat: There's a Type Designer in the
House 100 Pierre di Scuillo: Typography That Speaks Up 104 Ross MacDonald:
An Illustrator's Passion for Type 108 Roberto de Vicq de Cumptich: For the
Love of Type 112 How Many Typefaces Can You Love? (sidebar) 115 5 Making
Logos and Marks Mark Fox: The Mark Maker 117 6 Books and Book Jackets
Scott-Martin Kosofsky: Making a Living Doing Books 123 Michael Carabetta:
Books and E-Books 127 Paul Buckley: The Bookkeeper 130 Jim Heimann: Making
Visual Books 134 7 Editorial Design Len Small: Print Is Bouncing Back 141
Susanna Shannon: Art Director Becomes Editor 144 8 Social Innovation Mark
Randall: Citizen Designer 149 Bob McKinnon: Socially Impactful Design 154 9
Branding and Packaging Sharon Werner: Approachable Design 157 10
Illustration Design Michel Bouvet: Poster Man 163 Mirko Ilic: Design Is
Like Classical Ballet 166 Steve Brodner: Graphic Commentary and Design 170
Steven Guarnaccia: The Old New Illustration 174 Neil Gower: Fraudulent
Graphic Designer 178 Craig Frazier: Designing Pictures 182 Three:
Transitional Design 11 Understanding Change Richard Saul Wurman: The
Architect of Understanding 189 Crossing Disciplines (sidebar) 191 Petrula
Vrontikis: Creating Interactions 193 Erik Adigard: The Experience of the
Information 196 Véronique Marrier: Graphic Design as a Cause 200 Making
Transitions: Returning to School with Barbara DeWilde (sidebar) 203 12
Eccentrics and Design Quirkiness Charles S. Anderson: Celebrating
Commercial Art 205 Antoine Audiau and Manuel Varosz: Over-the-top Digita
D.I.Y. 208 Ludovic Houplain/H5: Getting an Oscar for Graphic Design 210
Cary Murnion: Designing Cooties 214 Nick Ace: Speaking Frankly 217 13 What
Comes Next Timothy Goodman: Disposable Ideas 221 Ryan Feerer: Making Design
Meals 224 Design Entrepreneurship (sidebar) 227 Franco Cervi: "I Am
Reckless!" 228 Four: Digital Design 14 Interactive Multimedia Installations
and Interfaces Debugging the Language of Digital Job Titles (sidebar) 233
Jeroen Barendse: Subverting the Mental Map 234 Julien Gachadoat: Demomaking
for a Living 237 Ada Whitney: The New Motion 240 Defining the New
Animation: Popularity, by J.J. Sedelmeir (sidebar) 241 Defining the New
Animation: Technology's Perks, by J.J. Sedelmeir (sidebar) 242 Jean-Louis
Fréchin: Asking the Right Questions 243 Alexander Chen: Working for Google
(sidebar) 245 15 Designing Apps for Mobile Devices Sean Bumgarner: Between
Text and Images 247 Michel Chanaud: Always Learning 250 John Kilpatrick:
Designer as Accelerator 255 Nicolas Ledoux and Pascal Bejean: Digital Books
and Magazines by Contemporary Artists 256 Typography on the Web, by Jason
Santa Maria (sidebar) 258 Frédérique Krupa: Games as Powerful Motivators
260 Girls and Games (sidebar) 262 16 E-Commerce with a Soul Randy J. Hunt:
Growing into a Job 265 Lucy Sisman: Online Editorial Ventures 269 Nancy
Kruger Cohen: Addicted to Startups 272 17 User Experience Specialists Bruce
Charonnat: Understanding Human-Computer Interaction 277 Michael Aidan:
Using the Audience as Media 279 Hugh Dubberly: Mapping the Relationship
between Ideas 282 Matthew Stadler: To Publish: To Create a Public for Books
288 18 Geeks, Programmers, Developers, Tinkerers Frieder Nake: Controlling
Computers with Our Thoughts 293 Mark Webster: Iterations and Algorithms 296
Five: Design Education 19 Making Choices Andrea Marks: Old School, New
School 308 Lita Talarico: Educating Design Entrepreneurs 311 Rudi Meyer:
Developing the Righ Attitude 314 Lucille Tenazas: Idiosyncratic Contexts
317 Liz Danzico: Interfacing with UX 320 Allan Chochinov: The Maker
Generation 322 David Carroll: Students and Surveillance 325 APPS That
Track, by David Carroll (sidebar) 327 Appendix 1 College Directory 328
Appendix 2 Additional Reading 330 Index 332
Portfolio xiii First Impressions xiii One: Graphic Design 1 Inspirations
and Motivations Michael Bierut: On Being a Graphic Designer 17 Stephen
Doyle: Selfish-In a Good Way 23 Stefan Sagmeister: On Being Self-Motivated
27 Arnold Schwartzman: Still Designing after All These Years 30 Gail
Anderson: The Joys of Print Design 33 2 Starting A Studio or Working for
Someone Else Lynda Decker: Mapping Out the Future 37 Fernando Music: From
Boss to Employee 40 Allison Henry Aver: Working Holistically 43 Romain
Raclin: Creative Space 46 Alexander Isley: Staying Independent 49 Agnieszka
Gasparska: Small Is Sensible 54 Bobby Martin and Jennifer Kinon:
Championing Design 58 Antonio Alcalá: What a Dream Client Looks Like 62
Mark Pernice: From Band Member to Design Leader 65 Tamara Gildengers
Connolly: Balancing Studio and Home 68 Araba Simpson: One Person, All Alone
72 Matt Luckhurst: Designing for Design Firms 74 3 Partners on Partnering
Hjalti Karlsson and Jan Wilker: Not a Lot of Verbalizing 79 Stuart Rogers
and Sam Eckersley: Sharing Responsibilities 82 Justin Colt and Jose
Fresneda: How Partners Becomes Partners 86 Greg D'Onofrio and Patricia
Belen: Two Partners, One Passion 90 Scott Buschkuhl: At Present We Are
Three 93 Two: Design Genres 4 Letters and Type Marian Bantjes: Lettering as
Art and Business 98 Andy Cruz and Rich Roat: There's a Type Designer in the
House 100 Pierre di Scuillo: Typography That Speaks Up 104 Ross MacDonald:
An Illustrator's Passion for Type 108 Roberto de Vicq de Cumptich: For the
Love of Type 112 How Many Typefaces Can You Love? (sidebar) 115 5 Making
Logos and Marks Mark Fox: The Mark Maker 117 6 Books and Book Jackets
Scott-Martin Kosofsky: Making a Living Doing Books 123 Michael Carabetta:
Books and E-Books 127 Paul Buckley: The Bookkeeper 130 Jim Heimann: Making
Visual Books 134 7 Editorial Design Len Small: Print Is Bouncing Back 141
Susanna Shannon: Art Director Becomes Editor 144 8 Social Innovation Mark
Randall: Citizen Designer 149 Bob McKinnon: Socially Impactful Design 154 9
Branding and Packaging Sharon Werner: Approachable Design 157 10
Illustration Design Michel Bouvet: Poster Man 163 Mirko Ilic: Design Is
Like Classical Ballet 166 Steve Brodner: Graphic Commentary and Design 170
Steven Guarnaccia: The Old New Illustration 174 Neil Gower: Fraudulent
Graphic Designer 178 Craig Frazier: Designing Pictures 182 Three:
Transitional Design 11 Understanding Change Richard Saul Wurman: The
Architect of Understanding 189 Crossing Disciplines (sidebar) 191 Petrula
Vrontikis: Creating Interactions 193 Erik Adigard: The Experience of the
Information 196 Véronique Marrier: Graphic Design as a Cause 200 Making
Transitions: Returning to School with Barbara DeWilde (sidebar) 203 12
Eccentrics and Design Quirkiness Charles S. Anderson: Celebrating
Commercial Art 205 Antoine Audiau and Manuel Varosz: Over-the-top Digita
D.I.Y. 208 Ludovic Houplain/H5: Getting an Oscar for Graphic Design 210
Cary Murnion: Designing Cooties 214 Nick Ace: Speaking Frankly 217 13 What
Comes Next Timothy Goodman: Disposable Ideas 221 Ryan Feerer: Making Design
Meals 224 Design Entrepreneurship (sidebar) 227 Franco Cervi: "I Am
Reckless!" 228 Four: Digital Design 14 Interactive Multimedia Installations
and Interfaces Debugging the Language of Digital Job Titles (sidebar) 233
Jeroen Barendse: Subverting the Mental Map 234 Julien Gachadoat: Demomaking
for a Living 237 Ada Whitney: The New Motion 240 Defining the New
Animation: Popularity, by J.J. Sedelmeir (sidebar) 241 Defining the New
Animation: Technology's Perks, by J.J. Sedelmeir (sidebar) 242 Jean-Louis
Fréchin: Asking the Right Questions 243 Alexander Chen: Working for Google
(sidebar) 245 15 Designing Apps for Mobile Devices Sean Bumgarner: Between
Text and Images 247 Michel Chanaud: Always Learning 250 John Kilpatrick:
Designer as Accelerator 255 Nicolas Ledoux and Pascal Bejean: Digital Books
and Magazines by Contemporary Artists 256 Typography on the Web, by Jason
Santa Maria (sidebar) 258 Frédérique Krupa: Games as Powerful Motivators
260 Girls and Games (sidebar) 262 16 E-Commerce with a Soul Randy J. Hunt:
Growing into a Job 265 Lucy Sisman: Online Editorial Ventures 269 Nancy
Kruger Cohen: Addicted to Startups 272 17 User Experience Specialists Bruce
Charonnat: Understanding Human-Computer Interaction 277 Michael Aidan:
Using the Audience as Media 279 Hugh Dubberly: Mapping the Relationship
between Ideas 282 Matthew Stadler: To Publish: To Create a Public for Books
288 18 Geeks, Programmers, Developers, Tinkerers Frieder Nake: Controlling
Computers with Our Thoughts 293 Mark Webster: Iterations and Algorithms 296
Five: Design Education 19 Making Choices Andrea Marks: Old School, New
School 308 Lita Talarico: Educating Design Entrepreneurs 311 Rudi Meyer:
Developing the Righ Attitude 314 Lucille Tenazas: Idiosyncratic Contexts
317 Liz Danzico: Interfacing with UX 320 Allan Chochinov: The Maker
Generation 322 David Carroll: Students and Surveillance 325 APPS That
Track, by David Carroll (sidebar) 327 Appendix 1 College Directory 328
Appendix 2 Additional Reading 330 Index 332