This book provides readers with a fast-paced introduction to XNA and the C# language that is used with it. It demonstrates how key concepts can be applied in order to create smooth, professional looking, results in a range of gaming genres. XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA Game Programming will teach you the basics of C# 2005 programming along the way. This fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a…mehr
This book provides readers with a fast-paced introduction to XNA and the C# language that is used with it. It demonstrates how key concepts can be applied in order to create smooth, professional looking, results in a range of gaming genres.XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA Game Programming will teach you the basics of C# 2005 programming along the way. This fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional-looking results in a range of gaming genres.
Alexandre Lob o is a passionate man. His first passion was reading, starting with large books Mark Twain, rico Ver ssimo, Jules Verne, Monteiro Lobato, Alexandre Dumas, and others when he was 7. At age 12, he discovered his next two passions: playing and creating games (by that time on his first Apple computer), and writing. Many years later he's about forty now these passions still flourish. Now he's a teacher of academic game development courses, has written four books on the topic, and has participated in Brazilian gamse development contests, both as a contestant and as a judge. He has also written short story books, children's books, and young adult books, and in 2008 he released his first romance, The Name of the Eagle, currently available only in Portuguese. And, of course, he still loves to read, some favorite authors being Ken Follett and Paulo Coelho. His ultimate passions starting in 1995 and still burning are his wife, Wal ria, and his kids, Nat lia and Rafael. Alexandre believes that lives needs passion to be lived entirely, and hopes that this book helps light this passion in readers' hearts. You can find his work at AlexandreLobao.com.
Inhaltsangabe
From the contents: Introduction to XNA and Game Studio Express.- Basics of Csharp programming as it relates to XNA.-Introduction to game development.- Introduction to XNA coding, layout and style.-Getting started with XNA.- XInput.- Creating 2D Games (case study chapter).- Beyond the basics: Creating 3D Games.- Incorporating Sound into your games.- The Future of XNA: A brief futurescape from the XNA team.
From the contents: Introduction to XNA and Game Studio Express.- Basics of Csharp programming as it relates to XNA.-Introduction to game development.- Introduction to XNA coding, layout and style.-Getting started with XNA.- XInput.- Creating 2D Games (case study chapter).- Beyond the basics: Creating 3D Games.- Incorporating Sound into your games.- The Future of XNA: A brief futurescape from the XNA team.
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