Three urban explorers discover an abandoned house with unusual properties: strange spatial loops, a bottomless pit, and mysterious spray cans that manipulate reality. Through systematic exploration and problem-solving, they discover a way to exploit the house as a means of duplicating physical objects, like cash and jewelry. They soon attract unwanted attention from a global gang of techno-anarchists as well as mobsters who want a piece of the counterfeiting action. Of the three, the everyman narrator falls in love, the quiet nerd figures it all out (but keeps it to himself), and the charming manipulator finds himself at the mercy of forces he can no longer control.
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