Companion Web site has sample code and extra stuff Create console apps, discover delegates and events, and explore interfaces C# is a powerful programming language that has become a favorite tool of Visual Studio programmers, and this friendly guide will get you up to speed on the newest version -- painlessly. Before you know it you'll be creating applications for Vista, using LINQ to simplify database code, knowing what to do with HashSets, and more. Discover how to: * Create a console application template * Work with loops and if statements * Understand collection syntax * Use interfaces and…mehr
Companion Web site has sample code and extra stuff Create console apps, discover delegates and events, and explore interfaces C# is a powerful programming language that has become a favorite tool of Visual Studio programmers, and this friendly guide will get you up to speed on the newest version -- painlessly. Before you know it you'll be creating applications for Vista, using LINQ to simplify database code, knowing what to do with HashSets, and more. Discover how to: * Create a console application template * Work with loops and if statements * Understand collection syntax * Use interfaces and object-oriented concepts * Apply delegates and eventsThe book is aimed at novice programmers with no prior C sharp programming experience and begins with creating your first C sharp program then moves into C sharp and OO programming fundamentals, Windows programming and coverage of generics. The book is divided into sections including: Creating your first C sharp program - gets the reader creating and Windows and Console application immediately. Basic C sharp programming - variables, operators Object - based programming - classes and arrays, class methods for C sharp Object-oriented programming - OO primer, inheritence, handling C sharp files, exceptions Windows Programming - Creating Windows applications with C sharp and Visual Studio Part of 10's - Debugging, errors, and C sharp, C++ and Java comparisonsA website contains all the sample code as well as bonus materials.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Stephen R. Davis, who goes by the name of Randy, lives with his wife and son near Dallas, Texas. He and his family have written numerous books, including C++ For Dummies and C++ Weekend Crash Course. Stephen works for L-3 Communications. Chuck Sphar escaped Microsoft's C++ documentation camps in 1997, after six years' hard labor as a senior technical writer. He's perpetrated three previous tomes, one on object-oriented programming for the Mac, one on Microsoft's MFC class library, and C# 2005 For Dummies, a revision of Randy's original edition. He's currently finishing a novel about ancient Rome (against rome.com) and gobbling great mouthfuls of .NET programming. Chuck can be reached for praise and minor nits at chuck@csharp102.info.
Inhaltsangabe
Introduction. Part I: Getting Started with C#. Chapter 1: Creating Your First C# Console Application. Part II: Basic C# Programming. Chapter 2: Living with Variability - Declaring Value-Type Variables. Chapter 3: Smooth Operators. Chapter 4: Getting into the Program Flow. Chapter 5: Lining Up Your Ducks with Collections. Chapter 6: Pulling Strings. Part III: Using Objects. Chapter 7: Showing Some Class. Chapter 8: We Have Our Methods. Chapter 9: Let Me Say This about this. Chapter 10: Object-Oriented Programming - What's It All About? Part IV: Object-Oriented Programming. Chapter 11: Holding a Class Responsible. Chapter 12: Inheritance - Is That All I Get? Chapter 13: Poly-what-ism? Chapter 14: Interfacing with the Interface. Part V: Now Showing in C# 3.0. Chapter 15: Delegating Those Important Events. Chapter 16: Mary Had a Little Lambda Expression. Chapter 17: LINQing Up with Query Expressions. Part VI: The Part of Tens. Chapter 18: Ten Common Build Errors (And How to Fix Them). Index.
Introduction. Part I: Getting Started with C#. Chapter 1: Creating Your First C# Console Application. Part II: Basic C# Programming. Chapter 2: Living with Variability - Declaring Value-Type Variables. Chapter 3: Smooth Operators. Chapter 4: Getting into the Program Flow. Chapter 5: Lining Up Your Ducks with Collections. Chapter 6: Pulling Strings. Part III: Using Objects. Chapter 7: Showing Some Class. Chapter 8: We Have Our Methods. Chapter 9: Let Me Say This about this. Chapter 10: Object-Oriented Programming - What's It All About? Part IV: Object-Oriented Programming. Chapter 11: Holding a Class Responsible. Chapter 12: Inheritance - Is That All I Get? Chapter 13: Poly-what-ism? Chapter 14: Interfacing with the Interface. Part V: Now Showing in C# 3.0. Chapter 15: Delegating Those Important Events. Chapter 16: Mary Had a Little Lambda Expression. Chapter 17: LINQing Up with Query Expressions. Part VI: The Part of Tens. Chapter 18: Ten Common Build Errors (And How to Fix Them). Index.
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