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Presents the techniques and tips that help to model, texture and animate with Cinema 4D 11. Starting with the basic concepts, functions, and tools, this book covers features of version 11 such as Motion Clips, and advanced features such as MoGraph, Dynamics, Thinking Particles, HyperNURBS modeling, XPresso programming, and Advanced Renderer.

Produktbeschreibung
Presents the techniques and tips that help to model, texture and animate with Cinema 4D 11. Starting with the basic concepts, functions, and tools, this book covers features of version 11 such as Motion Clips, and advanced features such as MoGraph, Dynamics, Thinking Particles, HyperNURBS modeling, XPresso programming, and Advanced Renderer.
Autorenporträt
is the owner of the Vreel 3D Entertainment production studio in Germany, a member of the CINEMA beta-team, and a freelance trainer for MAXON products. He develops CINEMA 4D plug-ins and serves as a forum community leader for creativecow.net and other German CINEMA 4D discussion boards.