Covers the space between the game and film industries by pointing out the relevant cinematic techniques in games. This title also includes interviews with the game industry's luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game "Deus Ex", Warren Spector, creator of one of the original game companies, Origin).
Covers the space between the game and film industries by pointing out the relevant cinematic techniques in games. This title also includes interviews with the game industry's luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game "Deus Ex", Warren Spector, creator of one of the original game companies, Origin).Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Part 1 Game Industry Primer Chapter 1 The Production Process Chapter 2 Understanding Preproduction Chapter 3 Production in the Game Industry Chapter 4 Postproduction Part 2 Incorporating Cinematic Skills Chapter 5 Writer Chapter 6 Storyboard and Concept Art Chapter 7 Cinematography for Games Chapter 8 Producer Chapter 9 Casting Chapter 10 Directing Chapter 11 Sound Design Part 3 Creating Your Own Cinematic Project Chapter 12 Getting Started Chapter 13 The Game Business Chapter 14 Legal Issues
Part 1 Game Industry Primer; Chapter 1 The Production Process; Chapter 2 Understanding Preproduction; Chapter 3 Production in the Game Industry; Chapter 4 Postproduction; Part 2 Incorporating Cinematic Skills; Chapter 5 Writer; Chapter 6 Storyboard and Concept Art; Chapter 7 Cinematography for Games; Chapter 8 Producer; Chapter 9 Casting; Chapter 10 Directing; Chapter 11 Sound Design; Part 3 Creating Your Own Cinematic Project; Chapter 12 Getting Started; Chapter 13 The Game Business; Chapter 14 Legal Issues;
Part 1 Game Industry Primer Chapter 1 The Production Process Chapter 2 Understanding Preproduction Chapter 3 Production in the Game Industry Chapter 4 Postproduction Part 2 Incorporating Cinematic Skills Chapter 5 Writer Chapter 6 Storyboard and Concept Art Chapter 7 Cinematography for Games Chapter 8 Producer Chapter 9 Casting Chapter 10 Directing Chapter 11 Sound Design Part 3 Creating Your Own Cinematic Project Chapter 12 Getting Started Chapter 13 The Game Business Chapter 14 Legal Issues
Part 1 Game Industry Primer; Chapter 1 The Production Process; Chapter 2 Understanding Preproduction; Chapter 3 Production in the Game Industry; Chapter 4 Postproduction; Part 2 Incorporating Cinematic Skills; Chapter 5 Writer; Chapter 6 Storyboard and Concept Art; Chapter 7 Cinematography for Games; Chapter 8 Producer; Chapter 9 Casting; Chapter 10 Directing; Chapter 11 Sound Design; Part 3 Creating Your Own Cinematic Project; Chapter 12 Getting Started; Chapter 13 The Game Business; Chapter 14 Legal Issues;
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