"When the school principle cancels Sasha's gaming club, she's devastated --but not alone. Turns out theater, cosplay, and choir clubs are canceled too, and tons of kids are left without a space to let their creativity shine. Just when Sasha thinks all hope is lost, a class project leads her and her new friends somewhere they never expected--a local wrestling match--where costumes, secret identities, and catchphrases abound. It's there an idea is formed. Enter Club Kick Out."--
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