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Complex Artificial Environments Simulation, Cognition and VR in the Study and Planning of Cities

147,99 €

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

12.02.2010

Abbildungen

XVIII, 322 p.

Herausgeber

Juval Portugali

Verlag

Springer Berlin

Seitenzahl

322

Maße (L/B/H)

23,5/15,5/1,9 cm

Gewicht

517 g

Auflage

Softcover reprint of hardcover 1st edition 2006

Sprache

Englisch

ISBN

978-3-642-06529-3

Beschreibung

Rezension

From the reviews:



"The book represents the current state of thinking in the use of complex systems theory with geospatial technologies for understanding cities. It is organized into five coherent parts. … the book as a whole a unique reference source. In summary, Portugali’s book can be valuable for researchers who deal with the modeling of complex land-use change processes in urban and regional contexts. It can also be used for advanced seminar courses on topics in geosimulation." (Suzana Dragicevic, Journal of Regional Science, Vol. 48 (2), 2008)

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

12.02.2010

Abbildungen

XVIII, 322 p.

Herausgeber

Juval Portugali

Verlag

Springer Berlin

Seitenzahl

322

Maße (L/B/H)

23,5/15,5/1,9 cm

Gewicht

517 g

Auflage

Softcover reprint of hardcover 1st edition 2006

Sprache

Englisch

ISBN

978-3-642-06529-3

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: ProductSafety@springernature.com

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  • Produktbild: Complex Artificial Environments
  • Produktbild: Complex Artificial Environments
  • General aspects of Complex Artificial Environments.- The Scope of Complex Artificial Environments.- Recognition of Natural and Artificial Environments by Computers: Commonalities and Differences.- Visualization in Spatial Modeling.- Transferring Concepts for Urban Modeling: Capture or Exchange?.- Specific experiences.- Design Issues to be Considered for Development of an Object-Oriented System for 3D Geovisualization: The Aalborg Experience.- Complex Artificial Environments — ESLab’s Experience.- Urban simulation models.- Geosimulation and its Application to Urban Growth Modeling.- Geographic Automata Systems and the OBEUS Software for Their Implementation.- The CityDev Project: An Interactive Multi-agent Urban Model on the Web.- Modeling Multi-scale Processes in a Cellular Automata Framework.- Cognition and VR.- Multi-Agent Models of Spatial Cognition, Learning and Complex Choice Behavior in Urban Environments.- Cognition and Decision in Multi-agent Modeling of Spatial Entities at Different Geographical Scales.- Cognitive Modeling of Urban Complexity.- Navigation in Electronic Environments.- Enhancing the Legibility of Virtual Cities by Means of Residents’ Urban Image: a Wayfinding Support System.- Small World Modeling for Complex Geographic Environments.- Planning.- Planning and Designing with People.- Planning Support Systems Evolving: When the Rubber Hits the Road.