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Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations. Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources - Learn advanced rendering techniques, including lighting, textures, and transformations - Discover how to optimize performance, work with meshes, and implement special effects - Explore game development, simulation, and visualization with DirectX - Get up-to-date with the latest…mehr

Produktbeschreibung
Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations. Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources - Learn advanced rendering techniques, including lighting, textures, and transformations - Discover how to optimize performance, work with meshes, and implement special effects - Explore game development, simulation, and visualization with DirectX - Get up-to-date with the latest DirectX 12 features and best practices What You Will Learn: - DirectX fundamentals and the graphics pipeline - Shaders, resources, and data communication between CPU and GPU - Rendering techniques, including lighting, textures, and transformations - Performance optimization, mesh processing, and special effects - Game development, simulation, and visualization with DirectX - DirectX 12 features, including ray tracing, variable rate shading, and more Target Audience: - Game developers - Graphics programmers - Software engineers - Researchers and students in computer science - Professionals in computer graphics and game development Additional Resources: - Companion website with code examples, tutorials, and resources - Online community forum for discussion and support This book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.
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