Whether they are new or experienced, teachers are expected to plan and deliver high quality computing lessons to their pupils. Computing and Digital Learning for Primary Teachers provides an accessible introduction to teaching computing effectively and for deeper understanding in the primary classroom.
Whether they are new or experienced, teachers are expected to plan and deliver high quality computing lessons to their pupils. Computing and Digital Learning for Primary Teachers provides an accessible introduction to teaching computing effectively and for deeper understanding in the primary classroom.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Owen Dobbing is an experienced educator, with 10+ years of experience in teaching and leading the development of technology in schools. He is also a member of several Computing at School (CAS) hubs and of the National Centre for Computing Education (NCCE) and STEM Learning. He is currently Head of Computing and Digital Learning at a school in London.
Inhaltsangabe
Preface 1. What is Computing? 2. Computational Thinking and Problem Solving 3. Computing Concepts 4. Computing Schemes of Work 5. Teaching Effective Computing Lessons 6. Teaching Computer Science 7. Teaching Information Technology 8. Teaching Digital Literacy 9. Computing and ICT in Early Years 10. Robotics 11. Physical Computing 12. 'Unplugged' Activities 13. Debugging 14. Inclusion 15. STEAM 16. Green Opportunities 17. Evidencing and Feedback 18. Assessment and Progression 19. E-safety and Digital Citizenship 20. Leading Computing and Digital Learning 21. Artificial Intelligence 22. Computing CPD 23. Computing and Other Subjects 24. The Future of Computing
Preface 1. What is Computing? 2. Computational Thinking and Problem Solving 3. Computing Concepts 4. Computing Schemes of Work 5. Teaching Effective Computing Lessons 6. Teaching Computer Science 7. Teaching Information Technology 8. Teaching Digital Literacy 9. Computing and ICT in Early Years 10. Robotics 11. Physical Computing 12. 'Unplugged' Activities 13. Debugging 14. Inclusion 15. STEAM 16. Green Opportunities 17. Evidencing and Feedback 18. Assessment and Progression 19. E-safety and Digital Citizenship 20. Leading Computing and Digital Learning 21. Artificial Intelligence 22. Computing CPD 23. Computing and Other Subjects 24. The Future of Computing
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