Decades after a great climate disaster, one corporation state continues to weather the storm. At ClearBridge National City, employees are tasked to play video games that affect their real world surroundings. These employees, known as the Gaming Class, are the life blood of their corpocracy. Single mother, Setty Nivone, is one such employee. As she rises through the Gaming Class ranks to Upper Management, she finds it increasingly difficult to communicate with her son, JayCi. But, one night, she is introduced to an experimental program that she believes will help her to improve the relationship between herself and her boy. This is CONNECTIVITY.
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