This book presents cutting-edge perspectives on how these industries function, their place in the new economy and how they can be harnessed for urban and regional economic and social development.
This book presents cutting-edge perspectives on how these industries function, their place in the new economy and how they can be harnessed for urban and regional economic and social development.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Part 1: Introduction 1. A Prelude to Cultural Industries and the Production of Culture Part 2: Setting the Scene 2. Mapping the Cultural Industries: Regionalization; The Example of South East England 3. Cities, Culture and 'Transitional' Economies: Developing Cultural Industries in St. Petersburg 4. Putting E-Commerce In Its Place: Reflections on the Impact of the Internet on Cultural Industries Part 3: Creativity, Cities, and Places 5. Creativity, Fashion, and Market Behaviour 6. The Designer in the City and the City in the Designer 7. Creative Resources of the Japanese Video Game Industry 8. Making a Living in London's Small Scale Creative Sector Part 4: Clustering Processes in Cultural Industries 9. Toward a Multidimensional Conception of Clusters: The Case of the Leipzig Media Industry, Germany 10. Manufacturing Culture in Birmingham's Jewellery Quarter 11. Beyond 'Clusters': Towards a 'Critical Political Economy' of Networks in the Film and Television Industies Part 5: Peripheral Regions and Global Markets 12. Minature Painting, Cultural Economy and Territorial Dynamics in Rajasthan, India 13. Profiting from Creativity? The Music Industry in Stockholm, Sweden and Kingston, Jamaica 14. Cultural Industry Production in Remote Places: Indigenous Popular Music in Australia
Part 1: Introduction 1. A Prelude to Cultural Industries and the Production of Culture Part 2: Setting the Scene 2. Mapping the Cultural Industries: Regionalization; The Example of South East England 3. Cities, Culture and 'Transitional' Economies: Developing Cultural Industries in St. Petersburg 4. Putting E-Commerce In Its Place: Reflections on the Impact of the Internet on Cultural Industries Part 3: Creativity, Cities, and Places 5. Creativity, Fashion, and Market Behaviour 6. The Designer in the City and the City in the Designer 7. Creative Resources of the Japanese Video Game Industry 8. Making a Living in London's Small Scale Creative Sector Part 4: Clustering Processes in Cultural Industries 9. Toward a Multidimensional Conception of Clusters: The Case of the Leipzig Media Industry, Germany 10. Manufacturing Culture in Birmingham's Jewellery Quarter 11. Beyond 'Clusters': Towards a 'Critical Political Economy' of Networks in the Film and Television Industies Part 5: Peripheral Regions and Global Markets 12. Minature Painting, Cultural Economy and Territorial Dynamics in Rajasthan, India 13. Profiting from Creativity? The Music Industry in Stockholm, Sweden and Kingston, Jamaica 14. Cultural Industry Production in Remote Places: Indigenous Popular Music in Australia
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