The study of cyberpsychology is growing at a fast rate. While a number of cyberpsychology-related journals and books have emerged, none directly address the neuroscience behind it. This book aims to bring together this information for researchers and students interested in cyberpsychology.
The study of cyberpsychology is growing at a fast rate. While a number of cyberpsychology-related journals and books have emerged, none directly address the neuroscience behind it. This book aims to bring together this information for researchers and students interested in cyberpsychology.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Thomas D. Parsons, Ph.D. is Associate Professor of Psychology at the University of North Texas. He has also served as Assistant Professor and Research Scientist at the University of Southern California's Institute for Creative Technologies. He is a leading scientist in the integration of neuropsychology and simulation technologies. He has directed seventeen funded projects and has been an investigator on an additional thirteen funded projects. In addition to his patents for eHarmony.com's Matching System, he has invented and validated virtual reality-based neuropsychological assessments. He has over two hundred publications, and he has been awarded the National Academy of Neuropsychology's Early Career Achievement Award.
Inhaltsangabe
Preface Part I. Introduction: 1. Cyberpsychology: changing roles and tools 2. Brain and cyberpsychology: a primer 3. Measurement in cyberpsychology Part II. The Medium is the Message that Changes the Brain: 4. This is your brain on the internet 5. Facebook and the socially networked brain 6. The media multitasked brain 7. Cyber addictions Part III. Cyberpsychology and the Neurosciences: 8. Cyberpsychology, ecological validity, and neurosciences of everyday living 9. Affective neuroscience for affective computing 10. Social neuroscience and the need for dynamic simulations 11. Clinical neuroscience: novel technologies for assessment and treatment Part IV. Applied Cyberpsychology: 12. Psychophysiological computing in cyberpsychology 13. Cyberpsychology of videogames 14. NeuroIS: cybersecurity and the brain Part V. Conclusions: 15. Prospects for a brain-based cyberpsychology.
Preface Part I. Introduction: 1. Cyberpsychology: changing roles and tools 2. Brain and cyberpsychology: a primer 3. Measurement in cyberpsychology Part II. The Medium is the Message that Changes the Brain: 4. This is your brain on the internet 5. Facebook and the socially networked brain 6. The media multitasked brain 7. Cyber addictions Part III. Cyberpsychology and the Neurosciences: 8. Cyberpsychology, ecological validity, and neurosciences of everyday living 9. Affective neuroscience for affective computing 10. Social neuroscience and the need for dynamic simulations 11. Clinical neuroscience: novel technologies for assessment and treatment Part IV. Applied Cyberpsychology: 12. Psychophysiological computing in cyberpsychology 13. Cyberpsychology of videogames 14. NeuroIS: cybersecurity and the brain Part V. Conclusions: 15. Prospects for a brain-based cyberpsychology.
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