An important new BPS Textbook in Psychology exploring the interactions between individuals, societies, and digital technologies * Outlines key theories and empirical research within cyberpsychology and provides critical assessments of this rapidly changing field * Identifies areas in need of further research and ways to use digital technologies as a research tool * Covers topics such as online identity, online relationships and dating, pornography, children's use of the internet, cyberbullying, online games and gambling, and deception and online crime * Engaging and accessible for students at…mehr
An important new BPS Textbook in Psychology exploring the interactions between individuals, societies, and digital technologies * Outlines key theories and empirical research within cyberpsychology and provides critical assessments of this rapidly changing field * Identifies areas in need of further research and ways to use digital technologies as a research tool * Covers topics such as online identity, online relationships and dating, pornography, children's use of the internet, cyberbullying, online games and gambling, and deception and online crime * Engaging and accessible for students at the undergraduate and graduate level with real life examples, activities, and discussion questionsHinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Monica T. Whitty is Professor of Human Factors in Cyber Security in WMG at the University of Warwick, UK. Her research focus is on cybersecurity, cybercrime and online behaviour. She is a co-author or co-editor of several books, and has published widely on cybersecurity, mass-marketing fraud, insider threat, cyberstalking, online identity, cyber-relationships, cyberethics, online surveillance and taboos in video games. Garry Young is Senior Lecturer in Psychology at Nottingham Trent University, UK. His research and teaching focus on the ethics of enacting real-life taboos within virtual environments, the phenomenology of delusions, and embodied cognition. He has published widely on ethics in video games, notions of self in cyberspace, the Capgras and Cotard delusions, and differences between procedural and declarative knowledge.
Inhaltsangabe
List of Tables, Figures and Boxes x Chapter 1 Introduction 1 Chapter 2 The 'Self ' in Cyberspace 9 Chapter 3 Online Relationships 23 Chapter 4 Online Dating 39 Chapter 5 Online Sexual Activities 51 Chapter 6 Internet Infidelity 62 Chapter 7 Children's and Teens' Use of Digital Technologies 73 Chapter 8 Online Education 86 Chapter 9 Leisure and Entertainment 101 Chapter 10 Online Gaming and Gambling 114 Chapter 11 Online Deception 128 Chapter 12 Online Crimes: Scams, Fraud and Illegal Downloads 141 Chapter 13 Online Crimes: Cyberharassment, Hate Crimes and Cyberwarfare 156 Chapter 14 Online Crimes: Child Pornography and Paedophilia 170 Chapter 15 Online Support and Health Care 187 Chapter 16 Concluding Thoughts 200 References 203 Index 240
List of Tables, Figures and Boxes x Chapter 1 Introduction 1 Chapter 2 The 'Self ' in Cyberspace 9 Chapter 3 Online Relationships 23 Chapter 4 Online Dating 39 Chapter 5 Online Sexual Activities 51 Chapter 6 Internet Infidelity 62 Chapter 7 Children's and Teens' Use of Digital Technologies 73 Chapter 8 Online Education 86 Chapter 9 Leisure and Entertainment 101 Chapter 10 Online Gaming and Gambling 114 Chapter 11 Online Deception 128 Chapter 12 Online Crimes: Scams, Fraud and Illegal Downloads 141 Chapter 13 Online Crimes: Cyberharassment, Hate Crimes and Cyberwarfare 156 Chapter 14 Online Crimes: Child Pornography and Paedophilia 170 Chapter 15 Online Support and Health Care 187 Chapter 16 Concluding Thoughts 200 References 203 Index 240
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