The new King of Carlisle, Morgan, thought he was done with adventuring when the Red City was retaken. The mysterious 'K' has other ideas and sets Morgan on a quest to retrieve the keys to the ancient Mechic weapon from the Great War. The Ancients aide Morgan as he searches for the missing keys to this long lost weapon, but their quest is perilous because the Witch and her master Zerstoren also want the keys. Shadows lurk around every turn as something or someone hunts the young King and a demon army threatens to destroy the kingdom. Morgan and the Ancients must find the keys before it is too late.
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