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Essential reading for students taking courses in design, design and sustainability, design and the environment, and design and spirituality, as well as professional designers - and indeed anyone with an interest in creativity, sustainability, and the environment.
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Essential reading for students taking courses in design, design and sustainability, design and the environment, and design and spirituality, as well as professional designers - and indeed anyone with an interest in creativity, sustainability, and the environment.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 342
- Erscheinungstermin: 26. Oktober 2018
- Englisch
- Abmessung: 233mm x 154mm x 20mm
- Gewicht: 640g
- ISBN-13: 9781138580206
- ISBN-10: 1138580201
- Artikelnr.: 54473726
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 342
- Erscheinungstermin: 26. Oktober 2018
- Englisch
- Abmessung: 233mm x 154mm x 20mm
- Gewicht: 640g
- ISBN-13: 9781138580206
- ISBN-10: 1138580201
- Artikelnr.: 54473726
Stuart Walker is Professor of Design for Sustainability and a Director of the ImaginationLancaster design research centre at Lancaster University. His research focuses on design for sustainability; product aesthetics and meaning; practice-based design research; and product design that explores and expresses human values and notions of spirituality. He has written and edited numerous books and his propositional and experimental design work has been exhibited across Canada, in Italy and the UK, including an exhibition at the Design Museum, London. He is Visiting Professor of Sustainable Design at Kingston University, UK, and Emeritus Professor at the University of Calgary, Canada.
Part 1: Reality 1. As it is 2. A Competitive State 3. Share Price 4.
Property 5. Branded 6. Inversion 7. Unbranded 8. Reality 9. Prestige 10.
Icarus Falls 11. Sellers All 12. Waste 13. Bypassed 14. Fair Game 15. What
else is on? 16. My next fear 17. Time closed 18. A Moment in the Life of a
Reed 19. Illusions of forever 20. Local? 21. Burying Your Dead in the Sand
22. Air 23. Carbon 24. Becoming Human 25. Internationalization 26. Craft 'n
Kitsch 27. Modern and Traditional 28. Design Think 29. Enough 30. Damage
31. Seeing Part 2: Another Reality 32. How should we live? 33. Moderation
34. Legacy 35. Ashes of Myopia 36. Closest to the Dreaming 37. Fragile 38.
Being Alive 39. Nature's Wisdom 40. Repeated Patterns 41. Profits and
People 42. Return to Syros 43. What reward have ye? 44. Atomization 45.
Lost 46. Authenticity 47. Change 48. Seriously 49. New 50. The Comb Shop
51. Repair 52. Resurrection 53. Photograph 54. The Human Touch 55.
Perspective 56. Art 57. Drive 58. Elevator 59. And more 60. Economy 61.
Beyond Protectionism 62. IP 63. Commonality and Originality 64. Secular
Society 65. Sacred Time 66. Misreading Religion 67. A Stultifying Dualism
68. Faith 69. Rubens' Jesus 70. Enculturated Blindness 71. A Christmas
Story 72. Mythic Objects 73. Another Reality Part 3: A Future Reality 74. A
Wisdom Economy 75. Fair Share 76. Design Rhapsody 77. Spiritual Renewal 78.
Cultural Highs and Lows 79. Improving Things 80. Moving on 81. One
Manifestation of Wisdom 82. Why 83. After this? 84. A Creative Life 85.
Delicate, Evanescent Things 86. Useless Things 87. Dying to Create 88. Live
89. RAW Design 90. Ruination 91. Rejuvenation 92. Things that Endure 93.
The Mark Made 94. Handmade 95. Whittling 96. Foraging 97. Artefacts 98.
Life 99. Improvisation 100. Progressive Design Praxis
Property 5. Branded 6. Inversion 7. Unbranded 8. Reality 9. Prestige 10.
Icarus Falls 11. Sellers All 12. Waste 13. Bypassed 14. Fair Game 15. What
else is on? 16. My next fear 17. Time closed 18. A Moment in the Life of a
Reed 19. Illusions of forever 20. Local? 21. Burying Your Dead in the Sand
22. Air 23. Carbon 24. Becoming Human 25. Internationalization 26. Craft 'n
Kitsch 27. Modern and Traditional 28. Design Think 29. Enough 30. Damage
31. Seeing Part 2: Another Reality 32. How should we live? 33. Moderation
34. Legacy 35. Ashes of Myopia 36. Closest to the Dreaming 37. Fragile 38.
Being Alive 39. Nature's Wisdom 40. Repeated Patterns 41. Profits and
People 42. Return to Syros 43. What reward have ye? 44. Atomization 45.
Lost 46. Authenticity 47. Change 48. Seriously 49. New 50. The Comb Shop
51. Repair 52. Resurrection 53. Photograph 54. The Human Touch 55.
Perspective 56. Art 57. Drive 58. Elevator 59. And more 60. Economy 61.
Beyond Protectionism 62. IP 63. Commonality and Originality 64. Secular
Society 65. Sacred Time 66. Misreading Religion 67. A Stultifying Dualism
68. Faith 69. Rubens' Jesus 70. Enculturated Blindness 71. A Christmas
Story 72. Mythic Objects 73. Another Reality Part 3: A Future Reality 74. A
Wisdom Economy 75. Fair Share 76. Design Rhapsody 77. Spiritual Renewal 78.
Cultural Highs and Lows 79. Improving Things 80. Moving on 81. One
Manifestation of Wisdom 82. Why 83. After this? 84. A Creative Life 85.
Delicate, Evanescent Things 86. Useless Things 87. Dying to Create 88. Live
89. RAW Design 90. Ruination 91. Rejuvenation 92. Things that Endure 93.
The Mark Made 94. Handmade 95. Whittling 96. Foraging 97. Artefacts 98.
Life 99. Improvisation 100. Progressive Design Praxis
Part 1: Reality 1. As it is 2. A Competitive State 3. Share Price 4.
Property 5. Branded 6. Inversion 7. Unbranded 8. Reality 9. Prestige 10.
Icarus Falls 11. Sellers All 12. Waste 13. Bypassed 14. Fair Game 15. What
else is on? 16. My next fear 17. Time closed 18. A Moment in the Life of a
Reed 19. Illusions of forever 20. Local? 21. Burying Your Dead in the Sand
22. Air 23. Carbon 24. Becoming Human 25. Internationalization 26. Craft 'n
Kitsch 27. Modern and Traditional 28. Design Think 29. Enough 30. Damage
31. Seeing Part 2: Another Reality 32. How should we live? 33. Moderation
34. Legacy 35. Ashes of Myopia 36. Closest to the Dreaming 37. Fragile 38.
Being Alive 39. Nature's Wisdom 40. Repeated Patterns 41. Profits and
People 42. Return to Syros 43. What reward have ye? 44. Atomization 45.
Lost 46. Authenticity 47. Change 48. Seriously 49. New 50. The Comb Shop
51. Repair 52. Resurrection 53. Photograph 54. The Human Touch 55.
Perspective 56. Art 57. Drive 58. Elevator 59. And more 60. Economy 61.
Beyond Protectionism 62. IP 63. Commonality and Originality 64. Secular
Society 65. Sacred Time 66. Misreading Religion 67. A Stultifying Dualism
68. Faith 69. Rubens' Jesus 70. Enculturated Blindness 71. A Christmas
Story 72. Mythic Objects 73. Another Reality Part 3: A Future Reality 74. A
Wisdom Economy 75. Fair Share 76. Design Rhapsody 77. Spiritual Renewal 78.
Cultural Highs and Lows 79. Improving Things 80. Moving on 81. One
Manifestation of Wisdom 82. Why 83. After this? 84. A Creative Life 85.
Delicate, Evanescent Things 86. Useless Things 87. Dying to Create 88. Live
89. RAW Design 90. Ruination 91. Rejuvenation 92. Things that Endure 93.
The Mark Made 94. Handmade 95. Whittling 96. Foraging 97. Artefacts 98.
Life 99. Improvisation 100. Progressive Design Praxis
Property 5. Branded 6. Inversion 7. Unbranded 8. Reality 9. Prestige 10.
Icarus Falls 11. Sellers All 12. Waste 13. Bypassed 14. Fair Game 15. What
else is on? 16. My next fear 17. Time closed 18. A Moment in the Life of a
Reed 19. Illusions of forever 20. Local? 21. Burying Your Dead in the Sand
22. Air 23. Carbon 24. Becoming Human 25. Internationalization 26. Craft 'n
Kitsch 27. Modern and Traditional 28. Design Think 29. Enough 30. Damage
31. Seeing Part 2: Another Reality 32. How should we live? 33. Moderation
34. Legacy 35. Ashes of Myopia 36. Closest to the Dreaming 37. Fragile 38.
Being Alive 39. Nature's Wisdom 40. Repeated Patterns 41. Profits and
People 42. Return to Syros 43. What reward have ye? 44. Atomization 45.
Lost 46. Authenticity 47. Change 48. Seriously 49. New 50. The Comb Shop
51. Repair 52. Resurrection 53. Photograph 54. The Human Touch 55.
Perspective 56. Art 57. Drive 58. Elevator 59. And more 60. Economy 61.
Beyond Protectionism 62. IP 63. Commonality and Originality 64. Secular
Society 65. Sacred Time 66. Misreading Religion 67. A Stultifying Dualism
68. Faith 69. Rubens' Jesus 70. Enculturated Blindness 71. A Christmas
Story 72. Mythic Objects 73. Another Reality Part 3: A Future Reality 74. A
Wisdom Economy 75. Fair Share 76. Design Rhapsody 77. Spiritual Renewal 78.
Cultural Highs and Lows 79. Improving Things 80. Moving on 81. One
Manifestation of Wisdom 82. Why 83. After this? 84. A Creative Life 85.
Delicate, Evanescent Things 86. Useless Things 87. Dying to Create 88. Live
89. RAW Design 90. Ruination 91. Rejuvenation 92. Things that Endure 93.
The Mark Made 94. Handmade 95. Whittling 96. Foraging 97. Artefacts 98.
Life 99. Improvisation 100. Progressive Design Praxis