Designed to apply across grade levels, Design Thinking for Every Classroom is the definitive teacher's guide to learning about and working with design thinking. Addressing the common hurdles and pain points, this guide illustrates how to bring collaborative, equitable, and empathetic practices into your teaching. Learn about the innovative processes and mindsets of design thinking, how it differs from what you already do in your classroom, and steps for integrating design thinking into your own curriculum. Featuring vignettes from design thinking classrooms alongside sample lessons,…mehr
Designed to apply across grade levels, Design Thinking for Every Classroom is the definitive teacher's guide to learning about and working with design thinking. Addressing the common hurdles and pain points, this guide illustrates how to bring collaborative, equitable, and empathetic practices into your teaching. Learn about the innovative processes and mindsets of design thinking, how it differs from what you already do in your classroom, and steps for integrating design thinking into your own curriculum. Featuring vignettes from design thinking classrooms alongside sample lessons, assessments and starter activities, this practical resource is essential reading as you introduce design thinking into your classroom, program, or community.
Shelley Goldman has taught elementary and middle grades, founded three schools, developed STEM curriculum and technology, and is currently Professor of the Learning Sciences and Technology Design at Stanford University, USA. Molly B. Zielezinski works in partnership with technology companies, K-12 schools, districts, and research organizations, supporting continuous improvement by leveraging best practices from many years of research and practice in K-12.
Inhaltsangabe
Part 1: The Four Stages of the Design Thinking Process 1. Exploring the Problem Space 2. Empathizing 3. Brainstorming 4. Prototyping Cycles Part 2: Bringing Design Thinking to Life in Your Classroom 5. Design à la Carte 6. Teaching Design Challenges 7. Bringing it All Together
Part 1: The Four Stages of the Design Thinking Process 1. Exploring the Problem Space 2. Empathizing 3. Brainstorming 4. Prototyping Cycles Part 2: Bringing Design Thinking to Life in Your Classroom 5. Design à la Carte 6. Teaching Design Challenges 7. Bringing it All Together
Part 1: The Four Stages of the Design Thinking Process 1. Exploring the Problem Space 2. Empathizing 3. Brainstorming 4. Prototyping Cycles Part 2: Bringing Design Thinking to Life in Your Classroom 5. Design à la Carte 6. Teaching Design Challenges 7. Bringing it All Together
Part 1: The Four Stages of the Design Thinking Process 1. Exploring the Problem Space 2. Empathizing 3. Brainstorming 4. Prototyping Cycles Part 2: Bringing Design Thinking to Life in Your Classroom 5. Design à la Carte 6. Teaching Design Challenges 7. Bringing it All Together
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