Michael G Luchs, Scott Swan, Abbie Griffin
Design Thinking
New Product Development Essentials from the Pdma
Michael G Luchs, Scott Swan, Abbie Griffin
Design Thinking
New Product Development Essentials from the Pdma
- Gebundenes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Develop a more systematic, human-centered, results-oriented thought process Design Thinking is the Product Development and Management Association's (PDMA) guide to better problem solving and decision-making in product development and beyond. The second in the New Product Development Essentials series, this book shows you how to bridge the gap between the strategic importance of design and the tactical approach of design thinking. You'll learn how to approach new product development from a fresh perspective, with a focus on systematic, targeted thinking that results in a repeatable,…mehr
Andere Kunden interessierten sich auch für
- Patrick NewberyExperience Design28,99 €
- Christian KraftUser Experience Innovation26,99 €
- Rachel CooperThe Design Agenda161,99 €
- Peter LindgrenNetwork Based High Speed Product Development²98,99 €
- Amitoj SinghManaging Emotion in Design Innovation180,99 €
- Peter SemmelhackSocial Machines31,99 €
- Mark Sh. LevinComposite Systems Decisions110,99 €
-
-
-
Develop a more systematic, human-centered, results-oriented thought process Design Thinking is the Product Development and Management Association's (PDMA) guide to better problem solving and decision-making in product development and beyond. The second in the New Product Development Essentials series, this book shows you how to bridge the gap between the strategic importance of design and the tactical approach of design thinking. You'll learn how to approach new product development from a fresh perspective, with a focus on systematic, targeted thinking that results in a repeatable, human-centered problem-solving process. Integrating high-level discussion with practical, actionable strategy, this book helps you re-tool your thought processes in a way that translates well beyond product development, giving you a new way to approach business strategy and more. Design is a process of systematic creativity that yields the most appropriate solution to a properly identified problem. Design thinking disrupts stalemates and brings logic to the forefront of the conversation. This book shows you how to adopt these techniques and train your brain to see the answer to any question, at any level, in any stage of the development process. * Become a better problem-solver in every aspect of business * Connect strategy with practice in the context of product development * Systematically map out your new product, service, or business * Experiment with new thought processes and decision making strategies You can't rely on old ways of thinking to produce the newest, most cutting-edge solutions. Product development is the bedrock of business --whether your "product" is a tangible object, a service, or the business itself -- and your approach must be consistently and reliably productive. Design Thinking helps you internalize this essential process so you can bring value to innovation and merge strategy with reality.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: John Wiley & Sons / Wiley
- Seitenzahl: 464
- Erscheinungstermin: 2. November 2015
- Englisch
- Abmessung: 244mm x 161mm x 30mm
- Gewicht: 780g
- ISBN-13: 9781118971802
- ISBN-10: 1118971809
- Artikelnr.: 42339978
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Verlag: John Wiley & Sons / Wiley
- Seitenzahl: 464
- Erscheinungstermin: 2. November 2015
- Englisch
- Abmessung: 244mm x 161mm x 30mm
- Gewicht: 780g
- ISBN-13: 9781118971802
- ISBN-10: 1118971809
- Artikelnr.: 42339978
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
MICHAEL G. LUCHS is a former executive and industry consultant, is an Associate Professor at the College of William & Mary and Founding Director of the Jim & Bobbie Ukrop Innovation & Design Studio. K. SCOTT SWAN is a Professor of International Business, Design, and Marketing at the College of William and Mary Mason School of Business, and a Fulbright Scholar serving as the Hall Distinguished Chair for Entrepreneurship in Central Europe at WU Vienna, Austria (2015?2016). ABBIE GRIFFIN holds the Royal L. Garff Presidential Chair in Marketing at the David Eccles School of Business at the University of Utah, and the former editor of the Journal of Product Innovation Management.
About the Editors xvii
1 A Brief Introduction To Design Thinking 1
Michael G. Luchs
Introduction 1
1.1 The Concept of Design Thinking and Its Role within NPD and Innovation 1
1.2 A Framework of Design Thinking 4
1.3 Design Thinking as a Nonlinear Process 8
1.4 The Principles and the "Mindset" of Design Thinking 9
Part I: Design Thinking Tools 13
2 Inspirational Design Briefing 15
Søren Petersen, Jaewoo Joo
Introduction 15
2.1 Nine Criteria of an Inspirational Design Brief 16
2.2 Writing the Inspirational Design Brief 21
2.3 Research Findings about Inspirational Design Briefs 23
2.4 Three Pitfalls to Avoid 24
2.5 Conclusion: Keys to Success 24
3 Personas: Powerful Tool For Designers 27
Robert Chen, Jeanny Liu
Introduction 27
3.1 Defining Personas 28
3.2 The Importance of Personas 29
3.3 Creating Personas 30
3.4 Illustrative Application of Personas 31
3.5 Summary 37
3.6 Conclusion 38
4 Customer Experience Mapping: The Springboard To Innovative Solutions 41
Jonathan Bohlmann, John McCreery
Introduction 41
4.1 Inputs to the Experience Map 43
4.2 The Experience Mapping Process 48
4.3 The Experience Map as a Springboard to Innovative Solutions 50
4.4 Conclusion 55
5 Design Thinking To Bridge Research and Concept Design 59
Lauren Weigel
Introduction 59
5.1 Challenges in Idea Generation 59
5.2 The Need for a Systematic Method to Connect to the User 60
5.3 The Visualize, Empathize, and Ideate Method 61
5.4 The Importance of Visualizing and Empathizing before Ideating 63
5.5 Applying the Method 64
5.6 Conclusion 68
6 Boosting Creativity In Idea Generation Using Design Heuristics 71
Colleen M. Seifert, Richard Gonzalez, Seda Yilmaz, Shanna Daly
Introduction 71
6.1 Where Do New Design Ideas Come From? 72
6.2 A Tool to Assist with Idea Generation: Design Heuristics 72
6.3 How Design Heuristics Were Identified: The Evidence Base 73
6.4 77 Design Heuristics for Idea Generation 74
6.5 How to Use Design Heuristics to Generate Design Concepts 77
6.6 Evidence of the Value of the Design Heuristics Tool 80
6.7 Conclusion 80
6.8 Appendix 81
7 The Key Roles of Stories and Prototypes In Design Thinking 87
Mark Zeh
Introduction 87
7.1 A Design Thinking Product Development Framework 87
7.2 What Is a Story? 89
7.3 What Is a Prototype? 92
7.4 Putting It Together-Combining Stories and Prototypes 95
7.5 Employing Stories and Prototypes in Your Process 100
7.6 Conclusion 102
Part II: Design Thinking Within The Firm 105
8 Integrating Design Into The Fuzzy Front End Of The Innovation Process 107
Giulia Calabretta, Gerda Gemser
Introduction 107
8.1 Challenges in the FFE 108
8.2 Design Practices and Tools for Assisting in Problem Definition 109
8.3 Design Practices and Tools for Assisting in Information Management 112
8.4 Design Practices and Tools for Assisting in Stakeholder Management 117
8.5 How to Integrate Design Professionals in FFE 120
8.6 Conclusion 122
9 The Role of Design In Early-Stage Ventures: How To Help Start-Ups
Understand and Apply Design Processes To New Product Development 125
J. D. Albert
Introduction: An Emerging Start-up Culture 125
9.1 The Basics 126
9.2 The Process 128
9.3 Troubleshooting Common Mistakes 138
10 Design Thinking For Non-Designers: A Guide For Team Training and
Implementation 143
Victor P. Seidel, Sebastian K. Fixson
Introduction 143
10.1 What Do Non-Designers Need to Learn? 144
10.2 Challenges Teams Face with Design Thinking 145
10.3 Three Team Strategies for Success 147
10.4 Conclusion 154
11 Developing Design Thinking: Ge Healthcare's Menlo Innovation Model 157
Sarah J. S.Wilner
Introduction 157
11.1 GE Healthcare's Design Organization 158
11.2 The Menlo Innovation Ecosystem 158
11.3 The Significance of Design Thinking at GE Healthcare 168
11.4 Conclusion 171
12 Leading For A Corporate Culture of Design Thinking 173
Nathan Owen Rosenberg Sr., Marie-Caroline Chauvet, Jon S. Kleinman
Introduction 173
12.1 The Critical Impact of Corporate Culture on Design Thinking 173
12.2 What Is Corporate Culture? 176
12.3 Corporate Forces that Undermine Design Thinking 178
12.4 Four Pillars of Innovation for Enabling Design Thinking 180
12.5 Four Stages of Transforming to a Culture of Design Thinking 184
12.6 Conclusion 186
13 Knowledge Management As Intelligence Amplification For Breakthrough
Innovations 187
Vadake K. Narayanan, Gina Colarelli O'Connor
Introduction 187
13.1 Designing Amidst Uncertainty 188
13.2 Knowledge Management Tasks for Breakthrough Innovation: From
Intelligence Leveraging to Intelligence Amplification 190
13.3 KM and Selected Tools for Breakthrough Innovation 194
13.4 Organizational Implications 199
13.5 Appendices 200
14 Strategically Embedding Design Thinking In The Firm 205
Pietro Micheli, Helen Perks
Introduction 205
14.1 Role of Key Personnel 207
14.2 Organizational Practices 210
14.3 Organizational Climate and Culture 212
14.4 Embedding Design Thinking 215
Part III: Design Thinking For Specific Contexts 221
15 Designing Services That Sing and Dance 223
Marina Candi, Ahmad Beltagui
Introduction 223
15.1 Products, Services, and Experiences 224
15.2 How to Design for Compelling Service Experiences 227
15.3 Services that Sing and Dance 232
15.4 Designing a Service Experience Is Never Finished 233
15.5 Conclusion 234
16 Capturing Context Through Service Design Stories 237
Katarina Wetter-Edman, Peter R.Magnusson
Introduction 237
16.1 Service Design 239
16.2 Context, Stories, and Designers as Interpreters 240
16.3 Context Through Narratives-The CTN Method 241
16.4 Case Illustration of the CTN Method 241
16.5 Conclusion and Recommendations 248
17 Optimal Design For Radically New Products 253
Steve Hoeffler, Michal Herzenstein, Tamar Ginzburg
Introduction 253
17.1 Communicate the Challenge Goal toward Radically New Products 254
17.2 Shift Time Frames to Future and Past 256
17.3 Promote an Emerging Technology Focus across the Consumption Chain 257
17.4 Promote the Use of Analogical Thinking 259
17.5 Look for Novel Ways to Solve Simple Problems 261
17.6 Leverage More Ideators via Crowdsourcing 261
17.7 Conclusion 263
18 Business Model Design 265
John Aceti, Tony Singarayar
Introduction 265
18.1 What Is a Business Model? 265
18.2 When Do I Need to Think about My Business Model? 267
18.3 What Value Should I Expect from a Business Model Design? 268
18.4 What Method Can I Use to Design a Business Model? 269
18.5 Process of Designing a Business Model 271
18.6 How Do I Implement My New or Revised Business Model? 276
18.7 Conclusion 277
19 Lean Start-Up In Large Enterprises Using Human-Centered Design Thinking:
A New Approach For Developing Transformational and Disruptive Innovations
281
Peter Koen
Introduction 281
19.1 Lean Start-up 282
19.2 Transformational and Disruptive Innovation: Defining the Domain Where
the Lean Start-up Process Should Be Used 285
19.3 Why Is a Business Model a Valuable Part of the Lean Start-up Process?
286
19.4 Lean Start-up through the Lens of Human-Centered Design 289
19.5 Implementing the Lean Start-up Approach in Enterprises 296
19.6 Conclusion 298
Part IV: Consumer Responses And Values 301
20 Consumer Response To Product Form 303
Mariëlle E. H. Creusen
Introduction 303
20.1 How Product Form Influences Consumer Product Evaluation 304
20.2 Product Form Characteristics and Consumer Perceptions 305
20.3 In What Way Will Product Form Impact Consumer Product Evaluation? 308
20.4 Practical Implications 314
21 Drivers of Diversity In Consumers' Aesthetic Response To Product Design
319
Adèle Gruen
Introduction 319
21.1 Culture 320
21.2 Individual Characteristics 324
21.3 Situational Factors 328
21.4 Discussion 329
21.5 Conclusion 330
22 Future-Friendly Design: Designing For and With Future Consumers 333
Andy Hines
Introduction 333
22.1 A Framework for Understanding Changing Consumer Values 334
22.2 Emerging Consumer Needs 335
22.3 Going Forward 345
Part V: Special Topics In Design Thinking 349
23 Face and Interface: Richer Product Experiences Through Integrated User
Interface and Industrial Design 351
Keith S. Karn
Introduction 351
23.1 Divergent Paths: User Interface in Physical and Digital Products 352
23.2 Emerging User Interface Technologies 354
23.3 New Technology Demands a New Development Process 355
23.4 Seven Questions to Guide the Integration of Industrial Design with
User Interface Design 359
23.5 Practice Makes Perfect 365
24 Intellectual Property Protection For Designs 367
Daniel Harris Brean
Introduction 367
24.1 "Design" in Intellectual Property 367
24.2 Utility Patents 368
24.3 Design Patents 373
24.4 Copyrightable Designs for Useful Articles 376
24.5 Trademark Rights for Product Design 377
24.6 Legal Overlap, Trade-Offs, and Strategic Considerations 379
24.7 Conclusion 380
25 Design Thinking For Sustainability 381
Rosanna Garcia, PhD Scott Dacko, PhD
Introduction 381
25.1 Design for "X"? 382
25.2 Design Thinking Integrated into Design for Sustainability 386
25.3 Conclusion 397
Index 401
1 A Brief Introduction To Design Thinking 1
Michael G. Luchs
Introduction 1
1.1 The Concept of Design Thinking and Its Role within NPD and Innovation 1
1.2 A Framework of Design Thinking 4
1.3 Design Thinking as a Nonlinear Process 8
1.4 The Principles and the "Mindset" of Design Thinking 9
Part I: Design Thinking Tools 13
2 Inspirational Design Briefing 15
Søren Petersen, Jaewoo Joo
Introduction 15
2.1 Nine Criteria of an Inspirational Design Brief 16
2.2 Writing the Inspirational Design Brief 21
2.3 Research Findings about Inspirational Design Briefs 23
2.4 Three Pitfalls to Avoid 24
2.5 Conclusion: Keys to Success 24
3 Personas: Powerful Tool For Designers 27
Robert Chen, Jeanny Liu
Introduction 27
3.1 Defining Personas 28
3.2 The Importance of Personas 29
3.3 Creating Personas 30
3.4 Illustrative Application of Personas 31
3.5 Summary 37
3.6 Conclusion 38
4 Customer Experience Mapping: The Springboard To Innovative Solutions 41
Jonathan Bohlmann, John McCreery
Introduction 41
4.1 Inputs to the Experience Map 43
4.2 The Experience Mapping Process 48
4.3 The Experience Map as a Springboard to Innovative Solutions 50
4.4 Conclusion 55
5 Design Thinking To Bridge Research and Concept Design 59
Lauren Weigel
Introduction 59
5.1 Challenges in Idea Generation 59
5.2 The Need for a Systematic Method to Connect to the User 60
5.3 The Visualize, Empathize, and Ideate Method 61
5.4 The Importance of Visualizing and Empathizing before Ideating 63
5.5 Applying the Method 64
5.6 Conclusion 68
6 Boosting Creativity In Idea Generation Using Design Heuristics 71
Colleen M. Seifert, Richard Gonzalez, Seda Yilmaz, Shanna Daly
Introduction 71
6.1 Where Do New Design Ideas Come From? 72
6.2 A Tool to Assist with Idea Generation: Design Heuristics 72
6.3 How Design Heuristics Were Identified: The Evidence Base 73
6.4 77 Design Heuristics for Idea Generation 74
6.5 How to Use Design Heuristics to Generate Design Concepts 77
6.6 Evidence of the Value of the Design Heuristics Tool 80
6.7 Conclusion 80
6.8 Appendix 81
7 The Key Roles of Stories and Prototypes In Design Thinking 87
Mark Zeh
Introduction 87
7.1 A Design Thinking Product Development Framework 87
7.2 What Is a Story? 89
7.3 What Is a Prototype? 92
7.4 Putting It Together-Combining Stories and Prototypes 95
7.5 Employing Stories and Prototypes in Your Process 100
7.6 Conclusion 102
Part II: Design Thinking Within The Firm 105
8 Integrating Design Into The Fuzzy Front End Of The Innovation Process 107
Giulia Calabretta, Gerda Gemser
Introduction 107
8.1 Challenges in the FFE 108
8.2 Design Practices and Tools for Assisting in Problem Definition 109
8.3 Design Practices and Tools for Assisting in Information Management 112
8.4 Design Practices and Tools for Assisting in Stakeholder Management 117
8.5 How to Integrate Design Professionals in FFE 120
8.6 Conclusion 122
9 The Role of Design In Early-Stage Ventures: How To Help Start-Ups
Understand and Apply Design Processes To New Product Development 125
J. D. Albert
Introduction: An Emerging Start-up Culture 125
9.1 The Basics 126
9.2 The Process 128
9.3 Troubleshooting Common Mistakes 138
10 Design Thinking For Non-Designers: A Guide For Team Training and
Implementation 143
Victor P. Seidel, Sebastian K. Fixson
Introduction 143
10.1 What Do Non-Designers Need to Learn? 144
10.2 Challenges Teams Face with Design Thinking 145
10.3 Three Team Strategies for Success 147
10.4 Conclusion 154
11 Developing Design Thinking: Ge Healthcare's Menlo Innovation Model 157
Sarah J. S.Wilner
Introduction 157
11.1 GE Healthcare's Design Organization 158
11.2 The Menlo Innovation Ecosystem 158
11.3 The Significance of Design Thinking at GE Healthcare 168
11.4 Conclusion 171
12 Leading For A Corporate Culture of Design Thinking 173
Nathan Owen Rosenberg Sr., Marie-Caroline Chauvet, Jon S. Kleinman
Introduction 173
12.1 The Critical Impact of Corporate Culture on Design Thinking 173
12.2 What Is Corporate Culture? 176
12.3 Corporate Forces that Undermine Design Thinking 178
12.4 Four Pillars of Innovation for Enabling Design Thinking 180
12.5 Four Stages of Transforming to a Culture of Design Thinking 184
12.6 Conclusion 186
13 Knowledge Management As Intelligence Amplification For Breakthrough
Innovations 187
Vadake K. Narayanan, Gina Colarelli O'Connor
Introduction 187
13.1 Designing Amidst Uncertainty 188
13.2 Knowledge Management Tasks for Breakthrough Innovation: From
Intelligence Leveraging to Intelligence Amplification 190
13.3 KM and Selected Tools for Breakthrough Innovation 194
13.4 Organizational Implications 199
13.5 Appendices 200
14 Strategically Embedding Design Thinking In The Firm 205
Pietro Micheli, Helen Perks
Introduction 205
14.1 Role of Key Personnel 207
14.2 Organizational Practices 210
14.3 Organizational Climate and Culture 212
14.4 Embedding Design Thinking 215
Part III: Design Thinking For Specific Contexts 221
15 Designing Services That Sing and Dance 223
Marina Candi, Ahmad Beltagui
Introduction 223
15.1 Products, Services, and Experiences 224
15.2 How to Design for Compelling Service Experiences 227
15.3 Services that Sing and Dance 232
15.4 Designing a Service Experience Is Never Finished 233
15.5 Conclusion 234
16 Capturing Context Through Service Design Stories 237
Katarina Wetter-Edman, Peter R.Magnusson
Introduction 237
16.1 Service Design 239
16.2 Context, Stories, and Designers as Interpreters 240
16.3 Context Through Narratives-The CTN Method 241
16.4 Case Illustration of the CTN Method 241
16.5 Conclusion and Recommendations 248
17 Optimal Design For Radically New Products 253
Steve Hoeffler, Michal Herzenstein, Tamar Ginzburg
Introduction 253
17.1 Communicate the Challenge Goal toward Radically New Products 254
17.2 Shift Time Frames to Future and Past 256
17.3 Promote an Emerging Technology Focus across the Consumption Chain 257
17.4 Promote the Use of Analogical Thinking 259
17.5 Look for Novel Ways to Solve Simple Problems 261
17.6 Leverage More Ideators via Crowdsourcing 261
17.7 Conclusion 263
18 Business Model Design 265
John Aceti, Tony Singarayar
Introduction 265
18.1 What Is a Business Model? 265
18.2 When Do I Need to Think about My Business Model? 267
18.3 What Value Should I Expect from a Business Model Design? 268
18.4 What Method Can I Use to Design a Business Model? 269
18.5 Process of Designing a Business Model 271
18.6 How Do I Implement My New or Revised Business Model? 276
18.7 Conclusion 277
19 Lean Start-Up In Large Enterprises Using Human-Centered Design Thinking:
A New Approach For Developing Transformational and Disruptive Innovations
281
Peter Koen
Introduction 281
19.1 Lean Start-up 282
19.2 Transformational and Disruptive Innovation: Defining the Domain Where
the Lean Start-up Process Should Be Used 285
19.3 Why Is a Business Model a Valuable Part of the Lean Start-up Process?
286
19.4 Lean Start-up through the Lens of Human-Centered Design 289
19.5 Implementing the Lean Start-up Approach in Enterprises 296
19.6 Conclusion 298
Part IV: Consumer Responses And Values 301
20 Consumer Response To Product Form 303
Mariëlle E. H. Creusen
Introduction 303
20.1 How Product Form Influences Consumer Product Evaluation 304
20.2 Product Form Characteristics and Consumer Perceptions 305
20.3 In What Way Will Product Form Impact Consumer Product Evaluation? 308
20.4 Practical Implications 314
21 Drivers of Diversity In Consumers' Aesthetic Response To Product Design
319
Adèle Gruen
Introduction 319
21.1 Culture 320
21.2 Individual Characteristics 324
21.3 Situational Factors 328
21.4 Discussion 329
21.5 Conclusion 330
22 Future-Friendly Design: Designing For and With Future Consumers 333
Andy Hines
Introduction 333
22.1 A Framework for Understanding Changing Consumer Values 334
22.2 Emerging Consumer Needs 335
22.3 Going Forward 345
Part V: Special Topics In Design Thinking 349
23 Face and Interface: Richer Product Experiences Through Integrated User
Interface and Industrial Design 351
Keith S. Karn
Introduction 351
23.1 Divergent Paths: User Interface in Physical and Digital Products 352
23.2 Emerging User Interface Technologies 354
23.3 New Technology Demands a New Development Process 355
23.4 Seven Questions to Guide the Integration of Industrial Design with
User Interface Design 359
23.5 Practice Makes Perfect 365
24 Intellectual Property Protection For Designs 367
Daniel Harris Brean
Introduction 367
24.1 "Design" in Intellectual Property 367
24.2 Utility Patents 368
24.3 Design Patents 373
24.4 Copyrightable Designs for Useful Articles 376
24.5 Trademark Rights for Product Design 377
24.6 Legal Overlap, Trade-Offs, and Strategic Considerations 379
24.7 Conclusion 380
25 Design Thinking For Sustainability 381
Rosanna Garcia, PhD Scott Dacko, PhD
Introduction 381
25.1 Design for "X"? 382
25.2 Design Thinking Integrated into Design for Sustainability 386
25.3 Conclusion 397
Index 401
About the Editors xvii
1 A Brief Introduction To Design Thinking 1
Michael G. Luchs
Introduction 1
1.1 The Concept of Design Thinking and Its Role within NPD and Innovation 1
1.2 A Framework of Design Thinking 4
1.3 Design Thinking as a Nonlinear Process 8
1.4 The Principles and the "Mindset" of Design Thinking 9
Part I: Design Thinking Tools 13
2 Inspirational Design Briefing 15
Søren Petersen, Jaewoo Joo
Introduction 15
2.1 Nine Criteria of an Inspirational Design Brief 16
2.2 Writing the Inspirational Design Brief 21
2.3 Research Findings about Inspirational Design Briefs 23
2.4 Three Pitfalls to Avoid 24
2.5 Conclusion: Keys to Success 24
3 Personas: Powerful Tool For Designers 27
Robert Chen, Jeanny Liu
Introduction 27
3.1 Defining Personas 28
3.2 The Importance of Personas 29
3.3 Creating Personas 30
3.4 Illustrative Application of Personas 31
3.5 Summary 37
3.6 Conclusion 38
4 Customer Experience Mapping: The Springboard To Innovative Solutions 41
Jonathan Bohlmann, John McCreery
Introduction 41
4.1 Inputs to the Experience Map 43
4.2 The Experience Mapping Process 48
4.3 The Experience Map as a Springboard to Innovative Solutions 50
4.4 Conclusion 55
5 Design Thinking To Bridge Research and Concept Design 59
Lauren Weigel
Introduction 59
5.1 Challenges in Idea Generation 59
5.2 The Need for a Systematic Method to Connect to the User 60
5.3 The Visualize, Empathize, and Ideate Method 61
5.4 The Importance of Visualizing and Empathizing before Ideating 63
5.5 Applying the Method 64
5.6 Conclusion 68
6 Boosting Creativity In Idea Generation Using Design Heuristics 71
Colleen M. Seifert, Richard Gonzalez, Seda Yilmaz, Shanna Daly
Introduction 71
6.1 Where Do New Design Ideas Come From? 72
6.2 A Tool to Assist with Idea Generation: Design Heuristics 72
6.3 How Design Heuristics Were Identified: The Evidence Base 73
6.4 77 Design Heuristics for Idea Generation 74
6.5 How to Use Design Heuristics to Generate Design Concepts 77
6.6 Evidence of the Value of the Design Heuristics Tool 80
6.7 Conclusion 80
6.8 Appendix 81
7 The Key Roles of Stories and Prototypes In Design Thinking 87
Mark Zeh
Introduction 87
7.1 A Design Thinking Product Development Framework 87
7.2 What Is a Story? 89
7.3 What Is a Prototype? 92
7.4 Putting It Together-Combining Stories and Prototypes 95
7.5 Employing Stories and Prototypes in Your Process 100
7.6 Conclusion 102
Part II: Design Thinking Within The Firm 105
8 Integrating Design Into The Fuzzy Front End Of The Innovation Process 107
Giulia Calabretta, Gerda Gemser
Introduction 107
8.1 Challenges in the FFE 108
8.2 Design Practices and Tools for Assisting in Problem Definition 109
8.3 Design Practices and Tools for Assisting in Information Management 112
8.4 Design Practices and Tools for Assisting in Stakeholder Management 117
8.5 How to Integrate Design Professionals in FFE 120
8.6 Conclusion 122
9 The Role of Design In Early-Stage Ventures: How To Help Start-Ups
Understand and Apply Design Processes To New Product Development 125
J. D. Albert
Introduction: An Emerging Start-up Culture 125
9.1 The Basics 126
9.2 The Process 128
9.3 Troubleshooting Common Mistakes 138
10 Design Thinking For Non-Designers: A Guide For Team Training and
Implementation 143
Victor P. Seidel, Sebastian K. Fixson
Introduction 143
10.1 What Do Non-Designers Need to Learn? 144
10.2 Challenges Teams Face with Design Thinking 145
10.3 Three Team Strategies for Success 147
10.4 Conclusion 154
11 Developing Design Thinking: Ge Healthcare's Menlo Innovation Model 157
Sarah J. S.Wilner
Introduction 157
11.1 GE Healthcare's Design Organization 158
11.2 The Menlo Innovation Ecosystem 158
11.3 The Significance of Design Thinking at GE Healthcare 168
11.4 Conclusion 171
12 Leading For A Corporate Culture of Design Thinking 173
Nathan Owen Rosenberg Sr., Marie-Caroline Chauvet, Jon S. Kleinman
Introduction 173
12.1 The Critical Impact of Corporate Culture on Design Thinking 173
12.2 What Is Corporate Culture? 176
12.3 Corporate Forces that Undermine Design Thinking 178
12.4 Four Pillars of Innovation for Enabling Design Thinking 180
12.5 Four Stages of Transforming to a Culture of Design Thinking 184
12.6 Conclusion 186
13 Knowledge Management As Intelligence Amplification For Breakthrough
Innovations 187
Vadake K. Narayanan, Gina Colarelli O'Connor
Introduction 187
13.1 Designing Amidst Uncertainty 188
13.2 Knowledge Management Tasks for Breakthrough Innovation: From
Intelligence Leveraging to Intelligence Amplification 190
13.3 KM and Selected Tools for Breakthrough Innovation 194
13.4 Organizational Implications 199
13.5 Appendices 200
14 Strategically Embedding Design Thinking In The Firm 205
Pietro Micheli, Helen Perks
Introduction 205
14.1 Role of Key Personnel 207
14.2 Organizational Practices 210
14.3 Organizational Climate and Culture 212
14.4 Embedding Design Thinking 215
Part III: Design Thinking For Specific Contexts 221
15 Designing Services That Sing and Dance 223
Marina Candi, Ahmad Beltagui
Introduction 223
15.1 Products, Services, and Experiences 224
15.2 How to Design for Compelling Service Experiences 227
15.3 Services that Sing and Dance 232
15.4 Designing a Service Experience Is Never Finished 233
15.5 Conclusion 234
16 Capturing Context Through Service Design Stories 237
Katarina Wetter-Edman, Peter R.Magnusson
Introduction 237
16.1 Service Design 239
16.2 Context, Stories, and Designers as Interpreters 240
16.3 Context Through Narratives-The CTN Method 241
16.4 Case Illustration of the CTN Method 241
16.5 Conclusion and Recommendations 248
17 Optimal Design For Radically New Products 253
Steve Hoeffler, Michal Herzenstein, Tamar Ginzburg
Introduction 253
17.1 Communicate the Challenge Goal toward Radically New Products 254
17.2 Shift Time Frames to Future and Past 256
17.3 Promote an Emerging Technology Focus across the Consumption Chain 257
17.4 Promote the Use of Analogical Thinking 259
17.5 Look for Novel Ways to Solve Simple Problems 261
17.6 Leverage More Ideators via Crowdsourcing 261
17.7 Conclusion 263
18 Business Model Design 265
John Aceti, Tony Singarayar
Introduction 265
18.1 What Is a Business Model? 265
18.2 When Do I Need to Think about My Business Model? 267
18.3 What Value Should I Expect from a Business Model Design? 268
18.4 What Method Can I Use to Design a Business Model? 269
18.5 Process of Designing a Business Model 271
18.6 How Do I Implement My New or Revised Business Model? 276
18.7 Conclusion 277
19 Lean Start-Up In Large Enterprises Using Human-Centered Design Thinking:
A New Approach For Developing Transformational and Disruptive Innovations
281
Peter Koen
Introduction 281
19.1 Lean Start-up 282
19.2 Transformational and Disruptive Innovation: Defining the Domain Where
the Lean Start-up Process Should Be Used 285
19.3 Why Is a Business Model a Valuable Part of the Lean Start-up Process?
286
19.4 Lean Start-up through the Lens of Human-Centered Design 289
19.5 Implementing the Lean Start-up Approach in Enterprises 296
19.6 Conclusion 298
Part IV: Consumer Responses And Values 301
20 Consumer Response To Product Form 303
Mariëlle E. H. Creusen
Introduction 303
20.1 How Product Form Influences Consumer Product Evaluation 304
20.2 Product Form Characteristics and Consumer Perceptions 305
20.3 In What Way Will Product Form Impact Consumer Product Evaluation? 308
20.4 Practical Implications 314
21 Drivers of Diversity In Consumers' Aesthetic Response To Product Design
319
Adèle Gruen
Introduction 319
21.1 Culture 320
21.2 Individual Characteristics 324
21.3 Situational Factors 328
21.4 Discussion 329
21.5 Conclusion 330
22 Future-Friendly Design: Designing For and With Future Consumers 333
Andy Hines
Introduction 333
22.1 A Framework for Understanding Changing Consumer Values 334
22.2 Emerging Consumer Needs 335
22.3 Going Forward 345
Part V: Special Topics In Design Thinking 349
23 Face and Interface: Richer Product Experiences Through Integrated User
Interface and Industrial Design 351
Keith S. Karn
Introduction 351
23.1 Divergent Paths: User Interface in Physical and Digital Products 352
23.2 Emerging User Interface Technologies 354
23.3 New Technology Demands a New Development Process 355
23.4 Seven Questions to Guide the Integration of Industrial Design with
User Interface Design 359
23.5 Practice Makes Perfect 365
24 Intellectual Property Protection For Designs 367
Daniel Harris Brean
Introduction 367
24.1 "Design" in Intellectual Property 367
24.2 Utility Patents 368
24.3 Design Patents 373
24.4 Copyrightable Designs for Useful Articles 376
24.5 Trademark Rights for Product Design 377
24.6 Legal Overlap, Trade-Offs, and Strategic Considerations 379
24.7 Conclusion 380
25 Design Thinking For Sustainability 381
Rosanna Garcia, PhD Scott Dacko, PhD
Introduction 381
25.1 Design for "X"? 382
25.2 Design Thinking Integrated into Design for Sustainability 386
25.3 Conclusion 397
Index 401
1 A Brief Introduction To Design Thinking 1
Michael G. Luchs
Introduction 1
1.1 The Concept of Design Thinking and Its Role within NPD and Innovation 1
1.2 A Framework of Design Thinking 4
1.3 Design Thinking as a Nonlinear Process 8
1.4 The Principles and the "Mindset" of Design Thinking 9
Part I: Design Thinking Tools 13
2 Inspirational Design Briefing 15
Søren Petersen, Jaewoo Joo
Introduction 15
2.1 Nine Criteria of an Inspirational Design Brief 16
2.2 Writing the Inspirational Design Brief 21
2.3 Research Findings about Inspirational Design Briefs 23
2.4 Three Pitfalls to Avoid 24
2.5 Conclusion: Keys to Success 24
3 Personas: Powerful Tool For Designers 27
Robert Chen, Jeanny Liu
Introduction 27
3.1 Defining Personas 28
3.2 The Importance of Personas 29
3.3 Creating Personas 30
3.4 Illustrative Application of Personas 31
3.5 Summary 37
3.6 Conclusion 38
4 Customer Experience Mapping: The Springboard To Innovative Solutions 41
Jonathan Bohlmann, John McCreery
Introduction 41
4.1 Inputs to the Experience Map 43
4.2 The Experience Mapping Process 48
4.3 The Experience Map as a Springboard to Innovative Solutions 50
4.4 Conclusion 55
5 Design Thinking To Bridge Research and Concept Design 59
Lauren Weigel
Introduction 59
5.1 Challenges in Idea Generation 59
5.2 The Need for a Systematic Method to Connect to the User 60
5.3 The Visualize, Empathize, and Ideate Method 61
5.4 The Importance of Visualizing and Empathizing before Ideating 63
5.5 Applying the Method 64
5.6 Conclusion 68
6 Boosting Creativity In Idea Generation Using Design Heuristics 71
Colleen M. Seifert, Richard Gonzalez, Seda Yilmaz, Shanna Daly
Introduction 71
6.1 Where Do New Design Ideas Come From? 72
6.2 A Tool to Assist with Idea Generation: Design Heuristics 72
6.3 How Design Heuristics Were Identified: The Evidence Base 73
6.4 77 Design Heuristics for Idea Generation 74
6.5 How to Use Design Heuristics to Generate Design Concepts 77
6.6 Evidence of the Value of the Design Heuristics Tool 80
6.7 Conclusion 80
6.8 Appendix 81
7 The Key Roles of Stories and Prototypes In Design Thinking 87
Mark Zeh
Introduction 87
7.1 A Design Thinking Product Development Framework 87
7.2 What Is a Story? 89
7.3 What Is a Prototype? 92
7.4 Putting It Together-Combining Stories and Prototypes 95
7.5 Employing Stories and Prototypes in Your Process 100
7.6 Conclusion 102
Part II: Design Thinking Within The Firm 105
8 Integrating Design Into The Fuzzy Front End Of The Innovation Process 107
Giulia Calabretta, Gerda Gemser
Introduction 107
8.1 Challenges in the FFE 108
8.2 Design Practices and Tools for Assisting in Problem Definition 109
8.3 Design Practices and Tools for Assisting in Information Management 112
8.4 Design Practices and Tools for Assisting in Stakeholder Management 117
8.5 How to Integrate Design Professionals in FFE 120
8.6 Conclusion 122
9 The Role of Design In Early-Stage Ventures: How To Help Start-Ups
Understand and Apply Design Processes To New Product Development 125
J. D. Albert
Introduction: An Emerging Start-up Culture 125
9.1 The Basics 126
9.2 The Process 128
9.3 Troubleshooting Common Mistakes 138
10 Design Thinking For Non-Designers: A Guide For Team Training and
Implementation 143
Victor P. Seidel, Sebastian K. Fixson
Introduction 143
10.1 What Do Non-Designers Need to Learn? 144
10.2 Challenges Teams Face with Design Thinking 145
10.3 Three Team Strategies for Success 147
10.4 Conclusion 154
11 Developing Design Thinking: Ge Healthcare's Menlo Innovation Model 157
Sarah J. S.Wilner
Introduction 157
11.1 GE Healthcare's Design Organization 158
11.2 The Menlo Innovation Ecosystem 158
11.3 The Significance of Design Thinking at GE Healthcare 168
11.4 Conclusion 171
12 Leading For A Corporate Culture of Design Thinking 173
Nathan Owen Rosenberg Sr., Marie-Caroline Chauvet, Jon S. Kleinman
Introduction 173
12.1 The Critical Impact of Corporate Culture on Design Thinking 173
12.2 What Is Corporate Culture? 176
12.3 Corporate Forces that Undermine Design Thinking 178
12.4 Four Pillars of Innovation for Enabling Design Thinking 180
12.5 Four Stages of Transforming to a Culture of Design Thinking 184
12.6 Conclusion 186
13 Knowledge Management As Intelligence Amplification For Breakthrough
Innovations 187
Vadake K. Narayanan, Gina Colarelli O'Connor
Introduction 187
13.1 Designing Amidst Uncertainty 188
13.2 Knowledge Management Tasks for Breakthrough Innovation: From
Intelligence Leveraging to Intelligence Amplification 190
13.3 KM and Selected Tools for Breakthrough Innovation 194
13.4 Organizational Implications 199
13.5 Appendices 200
14 Strategically Embedding Design Thinking In The Firm 205
Pietro Micheli, Helen Perks
Introduction 205
14.1 Role of Key Personnel 207
14.2 Organizational Practices 210
14.3 Organizational Climate and Culture 212
14.4 Embedding Design Thinking 215
Part III: Design Thinking For Specific Contexts 221
15 Designing Services That Sing and Dance 223
Marina Candi, Ahmad Beltagui
Introduction 223
15.1 Products, Services, and Experiences 224
15.2 How to Design for Compelling Service Experiences 227
15.3 Services that Sing and Dance 232
15.4 Designing a Service Experience Is Never Finished 233
15.5 Conclusion 234
16 Capturing Context Through Service Design Stories 237
Katarina Wetter-Edman, Peter R.Magnusson
Introduction 237
16.1 Service Design 239
16.2 Context, Stories, and Designers as Interpreters 240
16.3 Context Through Narratives-The CTN Method 241
16.4 Case Illustration of the CTN Method 241
16.5 Conclusion and Recommendations 248
17 Optimal Design For Radically New Products 253
Steve Hoeffler, Michal Herzenstein, Tamar Ginzburg
Introduction 253
17.1 Communicate the Challenge Goal toward Radically New Products 254
17.2 Shift Time Frames to Future and Past 256
17.3 Promote an Emerging Technology Focus across the Consumption Chain 257
17.4 Promote the Use of Analogical Thinking 259
17.5 Look for Novel Ways to Solve Simple Problems 261
17.6 Leverage More Ideators via Crowdsourcing 261
17.7 Conclusion 263
18 Business Model Design 265
John Aceti, Tony Singarayar
Introduction 265
18.1 What Is a Business Model? 265
18.2 When Do I Need to Think about My Business Model? 267
18.3 What Value Should I Expect from a Business Model Design? 268
18.4 What Method Can I Use to Design a Business Model? 269
18.5 Process of Designing a Business Model 271
18.6 How Do I Implement My New or Revised Business Model? 276
18.7 Conclusion 277
19 Lean Start-Up In Large Enterprises Using Human-Centered Design Thinking:
A New Approach For Developing Transformational and Disruptive Innovations
281
Peter Koen
Introduction 281
19.1 Lean Start-up 282
19.2 Transformational and Disruptive Innovation: Defining the Domain Where
the Lean Start-up Process Should Be Used 285
19.3 Why Is a Business Model a Valuable Part of the Lean Start-up Process?
286
19.4 Lean Start-up through the Lens of Human-Centered Design 289
19.5 Implementing the Lean Start-up Approach in Enterprises 296
19.6 Conclusion 298
Part IV: Consumer Responses And Values 301
20 Consumer Response To Product Form 303
Mariëlle E. H. Creusen
Introduction 303
20.1 How Product Form Influences Consumer Product Evaluation 304
20.2 Product Form Characteristics and Consumer Perceptions 305
20.3 In What Way Will Product Form Impact Consumer Product Evaluation? 308
20.4 Practical Implications 314
21 Drivers of Diversity In Consumers' Aesthetic Response To Product Design
319
Adèle Gruen
Introduction 319
21.1 Culture 320
21.2 Individual Characteristics 324
21.3 Situational Factors 328
21.4 Discussion 329
21.5 Conclusion 330
22 Future-Friendly Design: Designing For and With Future Consumers 333
Andy Hines
Introduction 333
22.1 A Framework for Understanding Changing Consumer Values 334
22.2 Emerging Consumer Needs 335
22.3 Going Forward 345
Part V: Special Topics In Design Thinking 349
23 Face and Interface: Richer Product Experiences Through Integrated User
Interface and Industrial Design 351
Keith S. Karn
Introduction 351
23.1 Divergent Paths: User Interface in Physical and Digital Products 352
23.2 Emerging User Interface Technologies 354
23.3 New Technology Demands a New Development Process 355
23.4 Seven Questions to Guide the Integration of Industrial Design with
User Interface Design 359
23.5 Practice Makes Perfect 365
24 Intellectual Property Protection For Designs 367
Daniel Harris Brean
Introduction 367
24.1 "Design" in Intellectual Property 367
24.2 Utility Patents 368
24.3 Design Patents 373
24.4 Copyrightable Designs for Useful Articles 376
24.5 Trademark Rights for Product Design 377
24.6 Legal Overlap, Trade-Offs, and Strategic Considerations 379
24.7 Conclusion 380
25 Design Thinking For Sustainability 381
Rosanna Garcia, PhD Scott Dacko, PhD
Introduction 381
25.1 Design for "X"? 382
25.2 Design Thinking Integrated into Design for Sustainability 386
25.3 Conclusion 397
Index 401