Digital Applications for Cultural and Heritage Institutions
Herausgeber: Hemsley, James; Stanke, Gerd; Cappellini, Vito
Digital Applications for Cultural and Heritage Institutions
Herausgeber: Hemsley, James; Stanke, Gerd; Cappellini, Vito
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Bringing together leading international practitioners from different disciplines, the EVA (Electronic Imaging and the Visual Arts) conferences help those working in the field to gain the most from developments in multimedia technology. This accessible volume collects recent papers from EVA conferences, covering case studies from the world's greatest institutions, as well as from some of the smallest and most innovative.
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Bringing together leading international practitioners from different disciplines, the EVA (Electronic Imaging and the Visual Arts) conferences help those working in the field to gain the most from developments in multimedia technology. This accessible volume collects recent papers from EVA conferences, covering case studies from the world's greatest institutions, as well as from some of the smallest and most innovative.
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Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd (Sales)
- Seitenzahl: 334
- Erscheinungstermin: 28. Oktober 2005
- Englisch
- Abmessung: 234mm x 156mm x 19mm
- Gewicht: 644g
- ISBN-13: 9780754633594
- ISBN-10: 0754633594
- Artikelnr.: 21744756
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Verlag: Taylor & Francis Ltd (Sales)
- Seitenzahl: 334
- Erscheinungstermin: 28. Oktober 2005
- Englisch
- Abmessung: 234mm x 156mm x 19mm
- Gewicht: 644g
- ISBN-13: 9780754633594
- ISBN-10: 0754633594
- Artikelnr.: 21744756
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
James Hemsley has been engaged in pioneering Culture and Technology projects since the mid 1980s. He was the founder of the EVA Conferences and led the pioneering VASARI project. He recently worked with the National Museums of Scotland directing the EC-supported EVA Networking project, EVAN. Vito Cappellini is one of Italy's leading experts in the application of advanced computer and telecommunications technologies to the cultural field and corresponding R&D. He has worked extensively with other major Italian Cultural Institutions. He chairs EVA Florence. Gerd Stanke of GFaI, (a leading Berlin private research institute) is a specialist in image processing including the cultural sector. He has cooperated with many European cultural institutions including the Berlin State Museums (SMB) and chairs EVA Berlin.
Contents: Introduction and international overview, James Hemsley, Vito
Cappellini and Gerd Stanke. Part 1 Strategic Developments: DigiCULT:
unlocking the value of Europe's cultural heritage sector, Andrea M.
Mulrein; Culture as a driving force for research and technology
development: a decade's experience of Canada's NRC 3D technology, J.
Taylor, J.-A. Beraldin, G. Godin, R. Baribeau, L. Cournoyer, P. Boulanger,
M. Rioux and J. Domey; The information society and technology (IST) in
Russian culture: strategic review and new initiatives, Nadezda V. Brakker
and Leonid A. Kujbyshev. Part 2 Cooperative Projects ArchTerra: an EU
project to promote cultural cooperation among Eastern and Western European
archaeological communities, Nuccia Negroni Catacchio, Laura Guidetti,
Giovanni Meloni and Maurizio Camnasio; CHIMER - a cultural heritage
application for 3G environment developed by European children, Romana
Krizova; The German-Japanese project for virtual reconstruction of two
valuable destroyed buildings, Anne Griepentrog, Alfred Iwainsky and Jan
Jordan. Part 3 Recreating and Preserving the Past: German historical
buildings in 3D: from cathedral to synagogue and Jewish quarter, Falk Krebs
and Edgar Brÿck: Image -based object reconstruction and visualization for
inventory of cultural heritage, Jana Visnovcova, Armin Gruen and Li Zhang;
A virtual open air museum in three dimensions in Latvia, Edvins Snore; The
virtual Dead Sea Scrolls and the electronic art garden, Susan Hazan; The
production of conservation facsimiles: the tomb of Seti I, Adam Lowe. Part
4 Digital Archiving Digital image picture archives: theory and practice in
Switzerland, Rudolf Gschwind, Lukas Rosenthaler, Roger Schnider, Franziska
Frey and Jeanette Frey; Museum and archive software for the BMW corporate
archives , Wolfgang Mueller; The ICCD catalogue's general information
system: a tool for knowledge, preservation and valorization national
cultural heritage, Maria Luisa Polichetti. Part 5 Design, retrieval and
protection The Cleveland special exhibitions tool - an elegant solution to
a common requirement, Ben Rubinstein and Holly Witchey; Prometheus: the
distributed digital image for research and academic teaching, Sigrid Ruby
and Ute Verstegen; HITITE: IST-2000-28484: the heritage illustrated
thesaurus: an on-line resource for monument identification, Phil Carlisle;
An approach to adding value while recording historic gardens and landscapes
(Valhalla), John Counsell; Copyright protection and exploitation of digital
cultural heritage, Dimitrios K. Tsolis, George K. Tsolis, Emmanouil G.
Karatzas, Dimitrios A Koutsomitropoulos and Theodore S. Papatheodorou;
Protection of Inellectual property: a must in digital content exploitation,
Jean Barda and Claude Rollin. Part 6 Special Needs: On- line access to
cultural and educational resources for disabled people: an international
challenge, Marcus Weisen; Web access to cultural heritage for the disabled,
Jonathan P. Bowen; Accessible internet applications: principles and
guidelines, Beate Schulte and Ulrike Peter; Evaluating websites for
accessibility, Brigitte Bornemann-Jeske; Breaking down barriers -
electronic aids for non-speaking people, Jochen Scherer. Part 7 Interactive
Realities and Future Possibilities: New media art and the contemporary
museum environment: a case study based on the NMPFT's award-winning
gallery, Malcolm Ferris; MuseumNet: reactivity - a new application
metaphor, Alessandro Mecocci; Design of a hand-held interactive support for
museum visitors, C. Ciavarella and F Paternò; The impact of Haptic
'touching' technology on cultural applications, Stephen Brewster; The
Gulliver project: performers and visitors, Anton Nijholt. Part 8
Conclusions and Future Trends: Conclusions and future trends, James
Hemsley,Vito Cappellini and Gerd Stanke; Index.
Cappellini and Gerd Stanke. Part 1 Strategic Developments: DigiCULT:
unlocking the value of Europe's cultural heritage sector, Andrea M.
Mulrein; Culture as a driving force for research and technology
development: a decade's experience of Canada's NRC 3D technology, J.
Taylor, J.-A. Beraldin, G. Godin, R. Baribeau, L. Cournoyer, P. Boulanger,
M. Rioux and J. Domey; The information society and technology (IST) in
Russian culture: strategic review and new initiatives, Nadezda V. Brakker
and Leonid A. Kujbyshev. Part 2 Cooperative Projects ArchTerra: an EU
project to promote cultural cooperation among Eastern and Western European
archaeological communities, Nuccia Negroni Catacchio, Laura Guidetti,
Giovanni Meloni and Maurizio Camnasio; CHIMER - a cultural heritage
application for 3G environment developed by European children, Romana
Krizova; The German-Japanese project for virtual reconstruction of two
valuable destroyed buildings, Anne Griepentrog, Alfred Iwainsky and Jan
Jordan. Part 3 Recreating and Preserving the Past: German historical
buildings in 3D: from cathedral to synagogue and Jewish quarter, Falk Krebs
and Edgar Brÿck: Image -based object reconstruction and visualization for
inventory of cultural heritage, Jana Visnovcova, Armin Gruen and Li Zhang;
A virtual open air museum in three dimensions in Latvia, Edvins Snore; The
virtual Dead Sea Scrolls and the electronic art garden, Susan Hazan; The
production of conservation facsimiles: the tomb of Seti I, Adam Lowe. Part
4 Digital Archiving Digital image picture archives: theory and practice in
Switzerland, Rudolf Gschwind, Lukas Rosenthaler, Roger Schnider, Franziska
Frey and Jeanette Frey; Museum and archive software for the BMW corporate
archives , Wolfgang Mueller; The ICCD catalogue's general information
system: a tool for knowledge, preservation and valorization national
cultural heritage, Maria Luisa Polichetti. Part 5 Design, retrieval and
protection The Cleveland special exhibitions tool - an elegant solution to
a common requirement, Ben Rubinstein and Holly Witchey; Prometheus: the
distributed digital image for research and academic teaching, Sigrid Ruby
and Ute Verstegen; HITITE: IST-2000-28484: the heritage illustrated
thesaurus: an on-line resource for monument identification, Phil Carlisle;
An approach to adding value while recording historic gardens and landscapes
(Valhalla), John Counsell; Copyright protection and exploitation of digital
cultural heritage, Dimitrios K. Tsolis, George K. Tsolis, Emmanouil G.
Karatzas, Dimitrios A Koutsomitropoulos and Theodore S. Papatheodorou;
Protection of Inellectual property: a must in digital content exploitation,
Jean Barda and Claude Rollin. Part 6 Special Needs: On- line access to
cultural and educational resources for disabled people: an international
challenge, Marcus Weisen; Web access to cultural heritage for the disabled,
Jonathan P. Bowen; Accessible internet applications: principles and
guidelines, Beate Schulte and Ulrike Peter; Evaluating websites for
accessibility, Brigitte Bornemann-Jeske; Breaking down barriers -
electronic aids for non-speaking people, Jochen Scherer. Part 7 Interactive
Realities and Future Possibilities: New media art and the contemporary
museum environment: a case study based on the NMPFT's award-winning
gallery, Malcolm Ferris; MuseumNet: reactivity - a new application
metaphor, Alessandro Mecocci; Design of a hand-held interactive support for
museum visitors, C. Ciavarella and F Paternò; The impact of Haptic
'touching' technology on cultural applications, Stephen Brewster; The
Gulliver project: performers and visitors, Anton Nijholt. Part 8
Conclusions and Future Trends: Conclusions and future trends, James
Hemsley,Vito Cappellini and Gerd Stanke; Index.
Contents: Introduction and international overview, James Hemsley, Vito
Cappellini and Gerd Stanke. Part 1 Strategic Developments: DigiCULT:
unlocking the value of Europe's cultural heritage sector, Andrea M.
Mulrein; Culture as a driving force for research and technology
development: a decade's experience of Canada's NRC 3D technology, J.
Taylor, J.-A. Beraldin, G. Godin, R. Baribeau, L. Cournoyer, P. Boulanger,
M. Rioux and J. Domey; The information society and technology (IST) in
Russian culture: strategic review and new initiatives, Nadezda V. Brakker
and Leonid A. Kujbyshev. Part 2 Cooperative Projects ArchTerra: an EU
project to promote cultural cooperation among Eastern and Western European
archaeological communities, Nuccia Negroni Catacchio, Laura Guidetti,
Giovanni Meloni and Maurizio Camnasio; CHIMER - a cultural heritage
application for 3G environment developed by European children, Romana
Krizova; The German-Japanese project for virtual reconstruction of two
valuable destroyed buildings, Anne Griepentrog, Alfred Iwainsky and Jan
Jordan. Part 3 Recreating and Preserving the Past: German historical
buildings in 3D: from cathedral to synagogue and Jewish quarter, Falk Krebs
and Edgar Brÿck: Image -based object reconstruction and visualization for
inventory of cultural heritage, Jana Visnovcova, Armin Gruen and Li Zhang;
A virtual open air museum in three dimensions in Latvia, Edvins Snore; The
virtual Dead Sea Scrolls and the electronic art garden, Susan Hazan; The
production of conservation facsimiles: the tomb of Seti I, Adam Lowe. Part
4 Digital Archiving Digital image picture archives: theory and practice in
Switzerland, Rudolf Gschwind, Lukas Rosenthaler, Roger Schnider, Franziska
Frey and Jeanette Frey; Museum and archive software for the BMW corporate
archives , Wolfgang Mueller; The ICCD catalogue's general information
system: a tool for knowledge, preservation and valorization national
cultural heritage, Maria Luisa Polichetti. Part 5 Design, retrieval and
protection The Cleveland special exhibitions tool - an elegant solution to
a common requirement, Ben Rubinstein and Holly Witchey; Prometheus: the
distributed digital image for research and academic teaching, Sigrid Ruby
and Ute Verstegen; HITITE: IST-2000-28484: the heritage illustrated
thesaurus: an on-line resource for monument identification, Phil Carlisle;
An approach to adding value while recording historic gardens and landscapes
(Valhalla), John Counsell; Copyright protection and exploitation of digital
cultural heritage, Dimitrios K. Tsolis, George K. Tsolis, Emmanouil G.
Karatzas, Dimitrios A Koutsomitropoulos and Theodore S. Papatheodorou;
Protection of Inellectual property: a must in digital content exploitation,
Jean Barda and Claude Rollin. Part 6 Special Needs: On- line access to
cultural and educational resources for disabled people: an international
challenge, Marcus Weisen; Web access to cultural heritage for the disabled,
Jonathan P. Bowen; Accessible internet applications: principles and
guidelines, Beate Schulte and Ulrike Peter; Evaluating websites for
accessibility, Brigitte Bornemann-Jeske; Breaking down barriers -
electronic aids for non-speaking people, Jochen Scherer. Part 7 Interactive
Realities and Future Possibilities: New media art and the contemporary
museum environment: a case study based on the NMPFT's award-winning
gallery, Malcolm Ferris; MuseumNet: reactivity - a new application
metaphor, Alessandro Mecocci; Design of a hand-held interactive support for
museum visitors, C. Ciavarella and F Paternò; The impact of Haptic
'touching' technology on cultural applications, Stephen Brewster; The
Gulliver project: performers and visitors, Anton Nijholt. Part 8
Conclusions and Future Trends: Conclusions and future trends, James
Hemsley,Vito Cappellini and Gerd Stanke; Index.
Cappellini and Gerd Stanke. Part 1 Strategic Developments: DigiCULT:
unlocking the value of Europe's cultural heritage sector, Andrea M.
Mulrein; Culture as a driving force for research and technology
development: a decade's experience of Canada's NRC 3D technology, J.
Taylor, J.-A. Beraldin, G. Godin, R. Baribeau, L. Cournoyer, P. Boulanger,
M. Rioux and J. Domey; The information society and technology (IST) in
Russian culture: strategic review and new initiatives, Nadezda V. Brakker
and Leonid A. Kujbyshev. Part 2 Cooperative Projects ArchTerra: an EU
project to promote cultural cooperation among Eastern and Western European
archaeological communities, Nuccia Negroni Catacchio, Laura Guidetti,
Giovanni Meloni and Maurizio Camnasio; CHIMER - a cultural heritage
application for 3G environment developed by European children, Romana
Krizova; The German-Japanese project for virtual reconstruction of two
valuable destroyed buildings, Anne Griepentrog, Alfred Iwainsky and Jan
Jordan. Part 3 Recreating and Preserving the Past: German historical
buildings in 3D: from cathedral to synagogue and Jewish quarter, Falk Krebs
and Edgar Brÿck: Image -based object reconstruction and visualization for
inventory of cultural heritage, Jana Visnovcova, Armin Gruen and Li Zhang;
A virtual open air museum in three dimensions in Latvia, Edvins Snore; The
virtual Dead Sea Scrolls and the electronic art garden, Susan Hazan; The
production of conservation facsimiles: the tomb of Seti I, Adam Lowe. Part
4 Digital Archiving Digital image picture archives: theory and practice in
Switzerland, Rudolf Gschwind, Lukas Rosenthaler, Roger Schnider, Franziska
Frey and Jeanette Frey; Museum and archive software for the BMW corporate
archives , Wolfgang Mueller; The ICCD catalogue's general information
system: a tool for knowledge, preservation and valorization national
cultural heritage, Maria Luisa Polichetti. Part 5 Design, retrieval and
protection The Cleveland special exhibitions tool - an elegant solution to
a common requirement, Ben Rubinstein and Holly Witchey; Prometheus: the
distributed digital image for research and academic teaching, Sigrid Ruby
and Ute Verstegen; HITITE: IST-2000-28484: the heritage illustrated
thesaurus: an on-line resource for monument identification, Phil Carlisle;
An approach to adding value while recording historic gardens and landscapes
(Valhalla), John Counsell; Copyright protection and exploitation of digital
cultural heritage, Dimitrios K. Tsolis, George K. Tsolis, Emmanouil G.
Karatzas, Dimitrios A Koutsomitropoulos and Theodore S. Papatheodorou;
Protection of Inellectual property: a must in digital content exploitation,
Jean Barda and Claude Rollin. Part 6 Special Needs: On- line access to
cultural and educational resources for disabled people: an international
challenge, Marcus Weisen; Web access to cultural heritage for the disabled,
Jonathan P. Bowen; Accessible internet applications: principles and
guidelines, Beate Schulte and Ulrike Peter; Evaluating websites for
accessibility, Brigitte Bornemann-Jeske; Breaking down barriers -
electronic aids for non-speaking people, Jochen Scherer. Part 7 Interactive
Realities and Future Possibilities: New media art and the contemporary
museum environment: a case study based on the NMPFT's award-winning
gallery, Malcolm Ferris; MuseumNet: reactivity - a new application
metaphor, Alessandro Mecocci; Design of a hand-held interactive support for
museum visitors, C. Ciavarella and F Paternò; The impact of Haptic
'touching' technology on cultural applications, Stephen Brewster; The
Gulliver project: performers and visitors, Anton Nijholt. Part 8
Conclusions and Future Trends: Conclusions and future trends, James
Hemsley,Vito Cappellini and Gerd Stanke; Index.