This book highlights the multiple ways that digital technologies are being used in everyday contexts at home and school, in communities, and across diverse activities, from play to web searching, to talking to family members who are far away. The book helps readers understand the diverse practices employed as children make connections with digital technologies in their everyday experiences. In addition, the book employs a framework that helps readers easily access major themes at a glance, and also showcases the diversity of ideas and theorisations that underpin the respective chapters. In…mehr
This book highlights the multiple ways that digital technologies are being used in everyday contexts at home and school, in communities, and across diverse activities, from play to web searching, to talking to family members who are far away. The book helps readers understand the diverse practices employed as children make connections with digital technologies in their everyday experiences.
In addition, the book employs a framework that helps readers easily access major themes at a glance, and also showcases the diversity of ideas and theorisations that underpin the respective chapters. In this way, each chapter stands alone in making a specific contribution and, at the same time, makes explicit its connections to the broader themes of digital technologies in children's everyday lives. The concept of digital childhood presented here goes beyond a sociological reading of the everyday lives of children and their families, and reflects the various contexts in which children engage, such as preschools and childcare centres.
Produktdetails
Produktdetails
International Perspectives on Early Childhood Education and Development 22
Susan Danby is a Professor of Early Childhood and Inclusive Education at Queensland University of Technology, Australia. She researches social interaction and communication in institutional contexts that include educational and family settings, helplines and clinical contexts. Recent projects include investigating how young children engage with digital technologies in home and school. Marilyn Fleer holds the Foundation Chair of Early Childhood Education at Monash University, Australia, and is the immediate past President of the International Society for Cultural Activity Research (ISCAR). Her research interests focus on early years learning and development, with special attention to pedagogy, culture, science, and design and technology. Christina Davidson is a Senior Lecturer at the School of Education, Charles Sturt University. Her research focuses on the social aspects of young children's activities at home, preschool and in the early years of formal schooling. DrDavidson employs ethnomethodology/conversation analysis and mostly works with other conversation analysts to investigate the social interactions that shape young children's online activity. Maria Hatzigianni is a Lecturer in Early Childhood and Primary Education at Macquarie University. She worked as a kindergarten teacher and director in Australia and Greece for more than 15 years (1996-2012). Her main research interests include: integrating technology in early childhood and primary education; training early childhood and primary teachers in new technologies; bilingual and multicultural education; and social justice in education. She is currently investigating the use of new technologies with very young children (under 3 years of age).
Inhaltsangabe
Introduction.- 1 Digital childhoods across contexts and countries.- Section 1 Social affordances across time and space in digital contexts.- 2 How families use of video communication technologies during intergenerational SKYPE.- 3 Digital bridges between home and preschool: Theorising conceptually inclusive practice in digital environments.- 4 Digital participation among children in rural areas.- 5 Producing contexts for young children's digital technology use: Web searching during Adult-Child interactions at home and preschool.- Section 2 Emotionality, play and digital engagement.- 6 Electronic Gaming: Associations with self-regulation, emotional difficulties and academic performances.- 7 Children's collaborative learning in science scaffolded by iPads.- 8 Digital play and learning in the home: Families' perspective.- 9 Rules of Engagement: Family rules on young children's access to and use of technologies.- 10 Hacking Toys and Remixing Media: Integrating maker literacies into early childhood.- Section 3 Societal tools for thinking, learning and communicating differently.- 11 Supporting whole child development in the digital age.- 12 Digital narratives and young children.- 13 Teaching visual arts with digital technologies.- 14 Learning literacy: Engaging with print and digital texts in the first year of school.- 15 Digital tools to support children's speech and language skill.- 16 Digital games in the early childhood classroom: Theoretical and practical considerations.- 17 From play to interplay: A young child's use of multiple technologies in the social organisation of a pretend telephone conversation.
Introduction.- 1 Digital childhoods across contexts and countries.- Section 1 Social affordances across time and space in digital contexts.- 2 How families use of video communication technologies during intergenerational SKYPE.- 3 Digital bridges between home and preschool: Theorising conceptually inclusive practice in digital environments.- 4 Digital participation among children in rural areas.- 5 Producing contexts for young children's digital technology use: Web searching during Adult-Child interactions at home and preschool.- Section 2 Emotionality, play and digital engagement.- 6 Electronic Gaming: Associations with self-regulation, emotional difficulties and academic performances.- 7 Children's collaborative learning in science scaffolded by iPads.- 8 Digital play and learning in the home: Families' perspective.- 9 Rules of Engagement: Family rules on young children's access to and use of technologies.- 10 Hacking Toys and Remixing Media: Integrating maker literacies into early childhood.- Section 3 Societal tools for thinking, learning and communicating differently.- 11 Supporting whole child development in the digital age.- 12 Digital narratives and young children.- 13 Teaching visual arts with digital technologies.- 14 Learning literacy: Engaging with print and digital texts in the first year of school.- 15 Digital tools to support children's speech and language skill.- 16 Digital games in the early childhood classroom: Theoretical and practical considerations.- 17 From play to interplay: A young child's use of multiple technologies in the social organisation of a pretend telephone conversation.
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