Digital Material
Tracing New Media in Everyday Life and Technology
Herausgeber: Lehmann, Ann-Sophie; Lammes, Sybille; Schafer, Mirko Tobias; Boomen, Marianne Van Den; Raessens, Joost
Digital Material
Tracing New Media in Everyday Life and Technology
Herausgeber: Lehmann, Ann-Sophie; Lammes, Sybille; Schafer, Mirko Tobias; Boomen, Marianne Van Den; Raessens, Joost
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A compelling study of the often controversial role and meaning of the new media and digital cultures in contemporary society
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A compelling study of the often controversial role and meaning of the new media and digital cultures in contemporary society
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- MediaMatters
- Verlag: Amsterdam University Press
- Seitenzahl: 304
- Erscheinungstermin: 4. Mai 2009
- Englisch
- Abmessung: 233mm x 156mm x 19mm
- Gewicht: 550g
- ISBN-13: 9789089640680
- ISBN-10: 9089640681
- Artikelnr.: 26541024
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- MediaMatters
- Verlag: Amsterdam University Press
- Seitenzahl: 304
- Erscheinungstermin: 4. Mai 2009
- Englisch
- Abmessung: 233mm x 156mm x 19mm
- Gewicht: 550g
- ISBN-13: 9789089640680
- ISBN-10: 9089640681
- Artikelnr.: 26541024
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
Ann-Sophie Lehmann is professor for art history & material culture at the University of Groningen. Her research has a process-based, transhistorical approach and shows how materials, tools, and practices partake in the meaning making of art. Joost Raessens is Full Professor and Chair of Media Theory at the Faculty of Humanities of Utrecht University, the Netherlands. Mirko Tobias Schäfer is Associate Professor of AI, Data & Society at Utrecht University's research area 'Governing the Digital Society' and the Department for Information and Computing Sciences. Mirko is co-founder and Sciences lead of the Data School. He studies the datafication of public management and engages in the development of responsible and accountable AI and data practices. Sybille Lammes is Full Professor of New Media and Digital Culture at The Centre for the Arts in Society (LUCAS) at Leiden University. She has been a visiting Senior Research Fellow at The University of Manchester, and has worked as a researcher at the Centre for Interdisciplinary Methodologies at the University of Warwick, as well as the media studies departments of Utrecht University and the University of Amsterdam. Her background is in media studies and play studies, which she has always approached from an interdisciplinary angle, including cultural studies, science and technology studies, postcolonial studies, and critical geography. She is co-editor of Playful identities: The ludification of digital media cultures (Amsterdam University Press 2015), Mapping time (Manchester University Press 2018; forthcoming) and The Routledge handbook of interdisciplinary research methods (Routledge 2018; forthcoming). She is an ERC laureate and has been the PI of numerous research projects.
Table of contents
6[
]Introduction
8[
]Processor
20[
]Serious games from an apparatus perspective
22[
]Empower yourself, defend freedom!
36[
]Formatted spaces of participation
50[
]Digital objects in e
learning environments
66[
]Memory
80[
]The vanishing points of mobile communication
82[
]The work of art in the age of digital recombination
96[
]The design of world citizenship
108[
]Network
134[
]Moving beyond the artefact
136[
]Participation inside?
148[
]Challenging the magic circle
160[
]Renaissance now!
174[
]Screen
186[
]What you get is what you see
188[
]The pervasive interface
200[
]Grasping the screen
210[
]Terra incognita
224[
]Keyboard
238[
]Conceptualizing forums and blogs as public sphere
240[
]Interfacing by material metaphors
254[
]Hidden practice
268[
]About the authors
284[
]Index
286
6[
]Introduction
8[
]Processor
20[
]Serious games from an apparatus perspective
22[
]Empower yourself, defend freedom!
36[
]Formatted spaces of participation
50[
]Digital objects in e
learning environments
66[
]Memory
80[
]The vanishing points of mobile communication
82[
]The work of art in the age of digital recombination
96[
]The design of world citizenship
108[
]Network
134[
]Moving beyond the artefact
136[
]Participation inside?
148[
]Challenging the magic circle
160[
]Renaissance now!
174[
]Screen
186[
]What you get is what you see
188[
]The pervasive interface
200[
]Grasping the screen
210[
]Terra incognita
224[
]Keyboard
238[
]Conceptualizing forums and blogs as public sphere
240[
]Interfacing by material metaphors
254[
]Hidden practice
268[
]About the authors
284[
]Index
286
Table of contents
6[
]Introduction
8[
]Processor
20[
]Serious games from an apparatus perspective
22[
]Empower yourself, defend freedom!
36[
]Formatted spaces of participation
50[
]Digital objects in e
learning environments
66[
]Memory
80[
]The vanishing points of mobile communication
82[
]The work of art in the age of digital recombination
96[
]The design of world citizenship
108[
]Network
134[
]Moving beyond the artefact
136[
]Participation inside?
148[
]Challenging the magic circle
160[
]Renaissance now!
174[
]Screen
186[
]What you get is what you see
188[
]The pervasive interface
200[
]Grasping the screen
210[
]Terra incognita
224[
]Keyboard
238[
]Conceptualizing forums and blogs as public sphere
240[
]Interfacing by material metaphors
254[
]Hidden practice
268[
]About the authors
284[
]Index
286
6[
]Introduction
8[
]Processor
20[
]Serious games from an apparatus perspective
22[
]Empower yourself, defend freedom!
36[
]Formatted spaces of participation
50[
]Digital objects in e
learning environments
66[
]Memory
80[
]The vanishing points of mobile communication
82[
]The work of art in the age of digital recombination
96[
]The design of world citizenship
108[
]Network
134[
]Moving beyond the artefact
136[
]Participation inside?
148[
]Challenging the magic circle
160[
]Renaissance now!
174[
]Screen
186[
]What you get is what you see
188[
]The pervasive interface
200[
]Grasping the screen
210[
]Terra incognita
224[
]Keyboard
238[
]Conceptualizing forums and blogs as public sphere
240[
]Interfacing by material metaphors
254[
]Hidden practice
268[
]About the authors
284[
]Index
286