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Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre.

Produktbeschreibung
Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre.
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Autorenporträt
Alex Oliszewski is the Assistant Professor of Media Design for Live Performance & Installation at The Ohio State University. He specializes in theatrical media design + devising. He has presented at SETC and USITT on projection design and technology. Daniel Fine designs projections and systems for theatre, dance, music, and interactive installations. By combining the simple, traditional forms of storytelling with that of digital media, he collaborates on large-scale and intimate experiences in order to engage the imaginations and hearts of a twenty-first century audience. Daniel is an Assistant Professor of Digital Media in Performance, with a co-appointment in Theatre Arts and Dance and is a core faculty member of the Public Digital Arts Cluster at the University of Iowa. He received an MFA in interdisciplinary digital media for performance from Arizona State University. Daniel Roth is an Adjunct Professor of Media Design, University of California San Diego.  His experience and interests include creative design and production, project management, and digital media technology. Projects have included holographic displays, large-scale projection mapping, mobile video applications, and interactive art pieces.