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This work was designed to show that maths teaching can be applied in a creative way and with easy-to-understand language. A digital narrative developed using the scratch programming tool was used to demonstrate a combinatorial analysis problem. It tells the story of a young vampire count who falls in love with a beautiful peasant girl, and in order for him to realise his great dream of becoming human, he needs to use mathematical calculations to win his great love.

Produktbeschreibung
This work was designed to show that maths teaching can be applied in a creative way and with easy-to-understand language. A digital narrative developed using the scratch programming tool was used to demonstrate a combinatorial analysis problem. It tells the story of a young vampire count who falls in love with a beautiful peasant girl, and in order for him to realise his great dream of becoming human, he needs to use mathematical calculations to win his great love.
Autorenporträt
Bachelor in Information Systems at Instituto Federal Farroupilha, Campus de Júlio de Castilhos/RS.