"Where do you go when you die? Kat, a stoner with a flexible moral code, can answer that, and the answer is: not very far. Unfortunately for Kat s peace of mind, a near-death experience left her with the ability to see and hear ghosts, as well as take them into her 'mindscape' so she can bring them to locations of their choosing, essentially playing transporter to the deceased. But when Kat discovers she s inadvertently played into a demonic plan to screw up the whole world, she is forced to take an active role in the battle between good and evil. And she s not thrilled about it. "--
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