Ubiquitous computing is the concept of embedding
many heterogeneous devices within our everyday
environment in such a way that they operate
seamlessly and become transparent to the person
using them. It covers a wide range of applications
and services, but of particular interest is
multimedia resource adaptation which involves
customization and dynamic adaptation of resources
according to usage environments and user
preferences; this aims to provide consumers with transparent access. This book explores the
consumption of multimedia resources in the
ubiquitous computing environment. First, the book
focuses on the delivery and adapation of multimedia
resources in an end-to-end system and its session
transfer. Next, the book considers the foregoing
work on the customization of multimedia resources in
a Peer-to-Peer (P2P) network.
many heterogeneous devices within our everyday
environment in such a way that they operate
seamlessly and become transparent to the person
using them. It covers a wide range of applications
and services, but of particular interest is
multimedia resource adaptation which involves
customization and dynamic adaptation of resources
according to usage environments and user
preferences; this aims to provide consumers with transparent access. This book explores the
consumption of multimedia resources in the
ubiquitous computing environment. First, the book
focuses on the delivery and adapation of multimedia
resources in an end-to-end system and its session
transfer. Next, the book considers the foregoing
work on the customization of multimedia resources in
a Peer-to-Peer (P2P) network.