Focusing on academic libraries and librarians who are extending the boundaries of e-learning, this collection of essays presents new ways of using information and communication technologies to create learning experiences for a variety of user communities. Essays feature e-learning projects involving MOOCs (massive open online courses), augmented reality, chatbots and other innovative applications. Contributors describe the process of project development, from determination of need, to exploration of tools, project design and user assessment.
Focusing on academic libraries and librarians who are extending the boundaries of e-learning, this collection of essays presents new ways of using information and communication technologies to create learning experiences for a variety of user communities. Essays feature e-learning projects involving MOOCs (massive open online courses), augmented reality, chatbots and other innovative applications. Contributors describe the process of project development, from determination of need, to exploration of tools, project design and user assessment.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Scott Rice is the coordinator of Technology Services at Belk Library and Information Commons at Appalachian State University. He has also served as the e-learning librarian for Belk Library. His research interests include e-learning and the use of games in education. He lives in Boone, North Carolina. Margaret N. Gregor is the Instructional Materials Center Coordinator and the Martha and Nancy Lee Bivens Distinguished Scholar for Children and Reading at Appalachian State University. Her research interests are e-learning and the importance, use and impact of teaching with children's literature. She lives in Boone, North Carolina.
Inhaltsangabe
Table of Contents Introduction Part 1: Orientations Creating a Strong First Impression: Using Augmented Reality to Enhance Library Orientation for Incoming Students (Heather L. Wilson) The Lyco Map Game: A Blended Approach to Teaching Campus History (Mary J. Snyder Broussard) Part 2: Physical and Virtual Spaces Library Spaces in Support of Collaborative E-Learning at the University of Wisconsin-Stevens Point (Terri Muraski) Experimenting with Massive Open Online Courses for Library Outreach and Institutional Awareness of Library Expertise (Kyle Denlinger) Art Meets Education through Technology (Loretta Esparza and Alicia Virtue) Part 3: Enhancing the Classroom Pin This: Working with Faculty to Enrich the Classroom Environment via Pinterest (Emy Nelson Decker) Moving and Making in Academic Libraries to Enhance Instruction (Kerri Brown Parker, Bethany V. Smith and Nathan Stevens) Integrating the Library and E-Learning: Implementing a Library Reading List Tool in the Learning Management System (Mike Waugh and Emily Frank) Selecting and Teaching Technologies (Jewel Davis) Part 4: Making Reference Better The Role of Chatbots in Teaching and Learning (Danielle Kane) A Reference Interview Adventure: Enhancing Library Training with Interactive Fiction (Emilia R. Marcyk, Mark Wardecker and Angela Stangl) Participatory Culture and E-Learning: Using Crowdsourcing as a Catalyst for Online Student Engagement (Ilana Stonebraker and Tao Zhang) Appendix: Useful URLs Bibliography About the Contributors Index
Table of Contents Introduction Part 1: Orientations Creating a Strong First Impression: Using Augmented Reality to Enhance Library Orientation for Incoming Students (Heather L. Wilson) The Lyco Map Game: A Blended Approach to Teaching Campus History (Mary J. Snyder Broussard) Part 2: Physical and Virtual Spaces Library Spaces in Support of Collaborative E-Learning at the University of Wisconsin-Stevens Point (Terri Muraski) Experimenting with Massive Open Online Courses for Library Outreach and Institutional Awareness of Library Expertise (Kyle Denlinger) Art Meets Education through Technology (Loretta Esparza and Alicia Virtue) Part 3: Enhancing the Classroom Pin This: Working with Faculty to Enrich the Classroom Environment via Pinterest (Emy Nelson Decker) Moving and Making in Academic Libraries to Enhance Instruction (Kerri Brown Parker, Bethany V. Smith and Nathan Stevens) Integrating the Library and E-Learning: Implementing a Library Reading List Tool in the Learning Management System (Mike Waugh and Emily Frank) Selecting and Teaching Technologies (Jewel Davis) Part 4: Making Reference Better The Role of Chatbots in Teaching and Learning (Danielle Kane) A Reference Interview Adventure: Enhancing Library Training with Interactive Fiction (Emilia R. Marcyk, Mark Wardecker and Angela Stangl) Participatory Culture and E-Learning: Using Crowdsourcing as a Catalyst for Online Student Engagement (Ilana Stonebraker and Tao Zhang) Appendix: Useful URLs Bibliography About the Contributors Index
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