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Emotions play an important role in human interaction with humans and machines. Machines are not yet able to measure these and to interact with their users on an emotional level. The concept of affective computing seeks to change this as it would result in more enjoyable work with higher productivity and higher quality outcome. Different methods for emotion measurement have been developed, subjective and objective measures alike. This novel approach tries to connect closer to the user by using the direct interaction of the mouse that at the same time does not impede the user with its…mehr

Produktbeschreibung
Emotions play an important role in human interaction
with humans and
machines. Machines are not yet able to measure these
and to interact
with their users on an emotional level. The concept
of affective
computing seeks to change this as it would result in
more enjoyable
work with higher productivity and higher quality
outcome. Different
methods for emotion measurement have been developed,
subjective
and objective measures alike. This novel approach
tries to connect
closer to the user by using the direct interaction of
the mouse that at
the same time does not impede the user with its
measurement
mechanism. This work introduces the estimation of
emotions by
measuring minute motions in the user''s mouse
movements. It
highlights the design and evaluation of a system that
is capable of
distinguishing user arousal levels and also provides
an introduction to
the field of affective computing.
Autorenporträt
Wolfgang Maehr (25.07.1982) grew up with a fascination for many
things, one
of them being technology. This led him to study Computer Science,
which he
soon found too inhuman and made him move towards Interaction
Design. Now, his
interest is in interactions on small scale such as computers and
users and large scale
like society and technology.