Entertainment Industries
Entertainment as a Cultural System
Herausgeber: Mckee, Alan; Hamley, Ben; Collis, Christy
Entertainment Industries
Entertainment as a Cultural System
Herausgeber: Mckee, Alan; Hamley, Ben; Collis, Christy
- Broschiertes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Entertainment Industries is the first book to map entertainment as a cultural system. Including work from world-renowned analysts such as Henry Jenkins and Jonathan Gray, this innovative collection explains what entertainment is and how it works. This book was originally published as a special issue of Continuum: Journal of Media & Cultural Studies.
Andere Kunden interessierten sich auch für
- Alain DrouardThe Food Industries of Europe in the Nineteenth and Twentieth Centuries77,99 €
- Jesse DrewA Social History of Contemporary Democratic Media61,99 €
- Cultures of Participation58,99 €
- Morgan Genevieve BlueGirlhood on Disney Channel58,99 €
- Youth, Society and Mobile Media in Asia65,99 €
- Shenshen CaiState Propaganda in China's Entertainment Industry65,99 €
- Keith NegusMusic Genres and Corporate Cultures58,99 €
-
-
-
Entertainment Industries is the first book to map entertainment as a cultural system. Including work from world-renowned analysts such as Henry Jenkins and Jonathan Gray, this innovative collection explains what entertainment is and how it works. This book was originally published as a special issue of Continuum: Journal of Media & Cultural Studies.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 168
- Erscheinungstermin: 17. Juli 2014
- Englisch
- Abmessung: 244mm x 173mm x 10mm
- Gewicht: 318g
- ISBN-13: 9781138008960
- ISBN-10: 1138008966
- Artikelnr.: 39711785
- Verlag: Taylor & Francis
- Seitenzahl: 168
- Erscheinungstermin: 17. Juli 2014
- Englisch
- Abmessung: 244mm x 173mm x 10mm
- Gewicht: 318g
- ISBN-13: 9781138008960
- ISBN-10: 1138008966
- Artikelnr.: 39711785
Alan McKee co-designed the Entertainment Industries program at Queensland University of Technology, Australia. His most recent academic book is The Porn Report (2008, with Kath Albury and Catherine Lumby). His most recent entertainment writing was for "Let's Learn Some Shit", a comedy show with comedian Josh Thomas. Christy Collis co-designed the Entertainment Industries program at Queensland University of Technology, Australia. She is a cultural geographer and Senior Lecturer in Media and Communication. Ben Hamley project-managed the introduction of Entertainment Industries at Queensland University of Technology, Australia, and teaches in both the Creative Industries and Business Faculties. His interests are in interdisciplinary education and promoting creativity and entrepreneurship in young people. He is currently the Queensland project manager for a not-for-profit creative agency, Smart Artz.
Introduction: Entertainment and Media/Cultural/Communication/Etc Studies
Part I: What is Entertainment? Chapter 1. The aesthetic system of
entertainment: pornography as case study Chapter 2. Crime as entertainment
Chapter 3. Toying with culture: the rise of the action figure and the
changing face of 'children's' entertainment Chapter 4. Towards an
understanding of Australian genre cinema and entertainment: beyond the
limitations of 'Ozploitation' discourse Part II: The Institutions of
Entertainment Chapter 5. The borders that law sets on entertainment Chapter
6. Music supervisors in the Australian entertainment film industry Chapter
7. Explaining Pathe's global dominance in the pre-Hollywood film industry
Part III: Entertainment and Its Audiences Chapter 8. The "good" fans and
"bad" consumers of football Chapter 9. Loyalty and the ritualistic
consumption of entertainment Part IV: Entertainment Education Chapter 10.
Teaching entertainment at Universities Chapter 11. Top Gear, Top
Journalism: Three lessons for political journalists from the world's most
popular TV show Chapter 12. Transmedia storytelling and entertainment: an
annotated syllabus
Part I: What is Entertainment? Chapter 1. The aesthetic system of
entertainment: pornography as case study Chapter 2. Crime as entertainment
Chapter 3. Toying with culture: the rise of the action figure and the
changing face of 'children's' entertainment Chapter 4. Towards an
understanding of Australian genre cinema and entertainment: beyond the
limitations of 'Ozploitation' discourse Part II: The Institutions of
Entertainment Chapter 5. The borders that law sets on entertainment Chapter
6. Music supervisors in the Australian entertainment film industry Chapter
7. Explaining Pathe's global dominance in the pre-Hollywood film industry
Part III: Entertainment and Its Audiences Chapter 8. The "good" fans and
"bad" consumers of football Chapter 9. Loyalty and the ritualistic
consumption of entertainment Part IV: Entertainment Education Chapter 10.
Teaching entertainment at Universities Chapter 11. Top Gear, Top
Journalism: Three lessons for political journalists from the world's most
popular TV show Chapter 12. Transmedia storytelling and entertainment: an
annotated syllabus
Introduction: Entertainment and Media/Cultural/Communication/Etc Studies
Part I: What is Entertainment? Chapter 1. The aesthetic system of
entertainment: pornography as case study Chapter 2. Crime as entertainment
Chapter 3. Toying with culture: the rise of the action figure and the
changing face of 'children's' entertainment Chapter 4. Towards an
understanding of Australian genre cinema and entertainment: beyond the
limitations of 'Ozploitation' discourse Part II: The Institutions of
Entertainment Chapter 5. The borders that law sets on entertainment Chapter
6. Music supervisors in the Australian entertainment film industry Chapter
7. Explaining Pathe's global dominance in the pre-Hollywood film industry
Part III: Entertainment and Its Audiences Chapter 8. The "good" fans and
"bad" consumers of football Chapter 9. Loyalty and the ritualistic
consumption of entertainment Part IV: Entertainment Education Chapter 10.
Teaching entertainment at Universities Chapter 11. Top Gear, Top
Journalism: Three lessons for political journalists from the world's most
popular TV show Chapter 12. Transmedia storytelling and entertainment: an
annotated syllabus
Part I: What is Entertainment? Chapter 1. The aesthetic system of
entertainment: pornography as case study Chapter 2. Crime as entertainment
Chapter 3. Toying with culture: the rise of the action figure and the
changing face of 'children's' entertainment Chapter 4. Towards an
understanding of Australian genre cinema and entertainment: beyond the
limitations of 'Ozploitation' discourse Part II: The Institutions of
Entertainment Chapter 5. The borders that law sets on entertainment Chapter
6. Music supervisors in the Australian entertainment film industry Chapter
7. Explaining Pathe's global dominance in the pre-Hollywood film industry
Part III: Entertainment and Its Audiences Chapter 8. The "good" fans and
"bad" consumers of football Chapter 9. Loyalty and the ritualistic
consumption of entertainment Part IV: Entertainment Education Chapter 10.
Teaching entertainment at Universities Chapter 11. Top Gear, Top
Journalism: Three lessons for political journalists from the world's most
popular TV show Chapter 12. Transmedia storytelling and entertainment: an
annotated syllabus