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"What does 'being there to know there' mean in the virtual world? 'Not much, ' I used to think! Maybe 'virtual ethnography' was an oxymoron? This book changed my mind. Most surprising is how the authors' distillation of ethnography for virtual worlds reveals its essential and classical features. This book renews the craft of ethnography for all of the social sciences in virtual and physical worlds alike, making us think differently about both."--Paul Willis, author of Learning to Labor: How Working Class Kids Get Working Class Jobs "This might be the best thing I have ever read about…mehr

Produktbeschreibung
"What does 'being there to know there' mean in the virtual world? 'Not much, ' I used to think! Maybe 'virtual ethnography' was an oxymoron? This book changed my mind. Most surprising is how the authors' distillation of ethnography for virtual worlds reveals its essential and classical features. This book renews the craft of ethnography for all of the social sciences in virtual and physical worlds alike, making us think differently about both."--Paul Willis, author of Learning to Labor: How Working Class Kids Get Working Class Jobs "This might be the best thing I have ever read about ethnography. I love this book."--Lori Kendall, author of Hanging Out in the Virtual Pub "Written by a very authoritative team, this is a distinctive guide, rich in practical advice grounded in the authors' experiences."--Christine Hine, author of Virtual Ethnography
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Autorenporträt
Tom Boellstorff is professor of anthropology at the University of California, Irvine. Their books include Coming of Age in Second Life: An Anthropologist Explores the Virtually Human. Bonnie Nardi is professor (emer.) of informatics at the University of California, Irvine. Her books include My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft. Celia Pearce is professor of game design at Northeastern University. Her books include Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds. T. L. Taylor is professor of comparative media studies at the Massachusetts Institute of Technology. Her books include Play Between Worlds: Exploring Online Game Culture.