Assembly is the process in which two or more objects are joined together through particular sequences and operations. Current practice utilises two-dimensional (2D) drawings as the main visualisation means to guide assembly. Other visualisation means such as three-dimensional (3D) manual and Virtual Reality (VR) technology have also been applied to assist in assembly. As an emerging technology, Augmented Reality (AR) integrates 3D images of virtual objects into a real-world workspace. The insertion of digitalised information into the real-world workspace using AR can provide workers with the means to implement correct assembly procedures with improved accuracy and reduced errors. Despite the substantial application of AR in assembly; related research has rarely been explored from a human cognitive perspective. The limited available cognitive research concerning the applications of AR visualisation means in assembly highlights the need for a structured methodology of addressing cognitive and useability issues for the application potentials of AR technology to be fully realised.
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