Experiential Theatres
Praxis-Based Approaches to Training 21st Century Theatre Artists
Herausgeber: Lewis, William W; Bartley, Sean
Experiential Theatres
Praxis-Based Approaches to Training 21st Century Theatre Artists
Herausgeber: Lewis, William W; Bartley, Sean
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Experiential Theatres is a collaboratively edited and curated collection that delivers key insights into the processes of developing experiential performance projects and the pedagogies behind training theatre artists of the twenty-first century.
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Experiential Theatres is a collaboratively edited and curated collection that delivers key insights into the processes of developing experiential performance projects and the pedagogies behind training theatre artists of the twenty-first century.
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Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 280
- Erscheinungstermin: 29. November 2022
- Englisch
- Abmessung: 254mm x 178mm x 18mm
- Gewicht: 735g
- ISBN-13: 9781032036045
- ISBN-10: 1032036044
- Artikelnr.: 64638004
- Verlag: Taylor & Francis
- Seitenzahl: 280
- Erscheinungstermin: 29. November 2022
- Englisch
- Abmessung: 254mm x 178mm x 18mm
- Gewicht: 735g
- ISBN-13: 9781032036045
- ISBN-10: 1032036044
- Artikelnr.: 64638004
William W. Lewis, Ph.D. is an Assistant Professor of Theatre History, Literature, and Criticism at Purdue University. His research focuses on spectatorship, politics, digital cultures, and experiential performance. As a scholar-artist he also utilizes practice-based research, where he integrates interactive technologies into live performance to better understand the relationships between contemporary audiences and mediatized culture. He has published in Theatre Topics, Performance research, GPS: Global Performance Studies, The International Journal of Performance Arts and Digital Media, and Theatre Research International. Recent book chapters have appeared in New Directions in Teaching Theatre Arts (Palgrave, eds. Anne Flitosos and Gail S. Medford) and Avatars, Activism and Postdigital Performance (Bloomsbury, eds. Liam Jarvis and Karen Savage). Will is the founding co-editor of PARtake: The Journal of Performance as Research. Sean Bartley, Ph.D. is an Assistant Professor of Theatre History at Northwestern State University. His research centers around contemporary site-specific, ambulatory, and immersive theatre practices and sports as performance. His work has been featured in TDR: The Drama Review, Theatre History Studies, Theatre Journal, PARtake: The Journal of Performance as Research, and Borrowers and Lenders: The Journal of Shakespeare and Appropriation. Recent book chapters include "You're Out! Presence and Absence at the Ballpark" in Sporting Performances: Politics in Play (Routledge, ed. Shannon Walsh) and "The President Makes a Play: Putin and Erdogan's Sporting Diplomacy" with Jared Strange in Performing Statecraft: The Postdiplomatic Theatre of Sovereigns, Citizens, and States (Bloomsbury, ed. James R. Ball III).
Experiential Theatres: An Introduction
William W. Lewis and Sean Bartley
Section 1: Collaborative Experience Making and Interactive Performance
Practice
1.Frameworks for Making and Performing in Experiential Performance
William W. Lewis and Valerie Clayman Pye
2. Designing Play: Game Techniques in Experiential and Interactive
Performance
Adrienne Mackey
3. Framework Design: A Curatorial Approach to Teaching Participatory
Performance
Jamie Harper
4. Intimacy in Play: Training Actors for Agentic Symmetry in Unscripted
Interactions
Amanda Rose Villarreal
5. Experiential Theatres and The Value of Rethinking Theatre Education: A
Conversation with Performers and Interactive Theatre Makers on Developing
Methods for Collaborative Experience Making
William W. Lewis and Valerie Clayman Pye
6. Facilitating Narrative Agency in Experiential Theatre
Astrid Breel
7. Training the Actor for Roleplay and Other Improv-Based Interactive
Theatre Forms
David Kaye
8. Standardized Patient Experience: Reframing Pedagogical Approaches to the
Acting Studio
Matthew Mastromatteo
9. The Significance of ''Role-Play'' And ''Instruction-Based Performance''
as Modes of Teaching, Collaborating, and Performing with/for Participating
Audiences
Kesia Guillery, Persis Jadé Maravala, and Jorge Lopes Ramos
10. Collaborative Development Workshop: Approaching Conceptualization
through Audience Affordances and Experiential Trajectories
William W. Lewis
11. A Postdigital Response: User Experience Design, Interactive, Immersive,
and Mixed Reality Performance
Lindsay Brandon Hunter and Steve Luber
Section 2: Narrative and Dramaturgy for Experiential Forms
12. Models for Experiential Training in Playwriting And Dramaturgy
Sean Bartley and Marshall Botvinick
13. Mapping Narrative in Pig Iron Theatre Company's Pay Up and Franklin's
Secret City
Robert Quillen Camp
14. The Dramaturgy of Tabletop Roleplaying Games
Mike Sell
15. Rasa in This Is Not A Theatre Company's Experiential Productions
Erin B. Mee
16. Reconfiguring Narrative and Experiential Dramaturgy: A Conversation
with Professional Educators and Dramaturgs on the Future(s) of Storytelling
Sean Bartley and Marshal Botvinick
17. Wildwind Performance Lab: New Play Development through Abstraction
Sarah Johnson
18. It's Okay to Not be "Right": Incorporating Creative Thinking into
Theatrical Partnerships
Rachel E. Bauer
19. Theatrical Immersion within Alternate Reality Games
Hans Vermy
20. A Postdigital Response: Experiential Dramaturgies of Online Theatre,
Cyberformance, and Digital Texts
Christina Papagiannouli
Section 3: Performance Technologies and Design Thinking
21. Pedagogies for Design Thinking and Experiential Technologies
Bruce Bergner and Rich Dionne
22. Storyliving: A Creative Process
Justin Stichter
23. Theatre Majors and Immersive Technology: An Interview with HP's Joanna
Popper
E. B. Hunter
24. Interaction and Extended Somatechnics
Johannes Birringer
25. A Design Roundtable: The Creative Process of Experience
Bruce Bergner, Rich Dionne, and William W. Lewis
26. Playing with the Past: Pirates in the College Classroom
Samantha A. Meigs
27. Unlocking Formal Qualities to Discover the Iconography in Visual Design
Stephen Jones
28. Designing an Interactive Production: A Practical Walkthrough
Liz Fisher
29. A Postdigital Response: Performance Technologies and Design Thinking
Hans Vermy and Eric Hoff
30. Afterword: Experience and Theatre Education
William W. Lewis and Sean Bartley
William W. Lewis and Sean Bartley
Section 1: Collaborative Experience Making and Interactive Performance
Practice
1.Frameworks for Making and Performing in Experiential Performance
William W. Lewis and Valerie Clayman Pye
2. Designing Play: Game Techniques in Experiential and Interactive
Performance
Adrienne Mackey
3. Framework Design: A Curatorial Approach to Teaching Participatory
Performance
Jamie Harper
4. Intimacy in Play: Training Actors for Agentic Symmetry in Unscripted
Interactions
Amanda Rose Villarreal
5. Experiential Theatres and The Value of Rethinking Theatre Education: A
Conversation with Performers and Interactive Theatre Makers on Developing
Methods for Collaborative Experience Making
William W. Lewis and Valerie Clayman Pye
6. Facilitating Narrative Agency in Experiential Theatre
Astrid Breel
7. Training the Actor for Roleplay and Other Improv-Based Interactive
Theatre Forms
David Kaye
8. Standardized Patient Experience: Reframing Pedagogical Approaches to the
Acting Studio
Matthew Mastromatteo
9. The Significance of ''Role-Play'' And ''Instruction-Based Performance''
as Modes of Teaching, Collaborating, and Performing with/for Participating
Audiences
Kesia Guillery, Persis Jadé Maravala, and Jorge Lopes Ramos
10. Collaborative Development Workshop: Approaching Conceptualization
through Audience Affordances and Experiential Trajectories
William W. Lewis
11. A Postdigital Response: User Experience Design, Interactive, Immersive,
and Mixed Reality Performance
Lindsay Brandon Hunter and Steve Luber
Section 2: Narrative and Dramaturgy for Experiential Forms
12. Models for Experiential Training in Playwriting And Dramaturgy
Sean Bartley and Marshall Botvinick
13. Mapping Narrative in Pig Iron Theatre Company's Pay Up and Franklin's
Secret City
Robert Quillen Camp
14. The Dramaturgy of Tabletop Roleplaying Games
Mike Sell
15. Rasa in This Is Not A Theatre Company's Experiential Productions
Erin B. Mee
16. Reconfiguring Narrative and Experiential Dramaturgy: A Conversation
with Professional Educators and Dramaturgs on the Future(s) of Storytelling
Sean Bartley and Marshal Botvinick
17. Wildwind Performance Lab: New Play Development through Abstraction
Sarah Johnson
18. It's Okay to Not be "Right": Incorporating Creative Thinking into
Theatrical Partnerships
Rachel E. Bauer
19. Theatrical Immersion within Alternate Reality Games
Hans Vermy
20. A Postdigital Response: Experiential Dramaturgies of Online Theatre,
Cyberformance, and Digital Texts
Christina Papagiannouli
Section 3: Performance Technologies and Design Thinking
21. Pedagogies for Design Thinking and Experiential Technologies
Bruce Bergner and Rich Dionne
22. Storyliving: A Creative Process
Justin Stichter
23. Theatre Majors and Immersive Technology: An Interview with HP's Joanna
Popper
E. B. Hunter
24. Interaction and Extended Somatechnics
Johannes Birringer
25. A Design Roundtable: The Creative Process of Experience
Bruce Bergner, Rich Dionne, and William W. Lewis
26. Playing with the Past: Pirates in the College Classroom
Samantha A. Meigs
27. Unlocking Formal Qualities to Discover the Iconography in Visual Design
Stephen Jones
28. Designing an Interactive Production: A Practical Walkthrough
Liz Fisher
29. A Postdigital Response: Performance Technologies and Design Thinking
Hans Vermy and Eric Hoff
30. Afterword: Experience and Theatre Education
William W. Lewis and Sean Bartley
Experiential Theatres: An Introduction
William W. Lewis and Sean Bartley
Section 1: Collaborative Experience Making and Interactive Performance
Practice
1.Frameworks for Making and Performing in Experiential Performance
William W. Lewis and Valerie Clayman Pye
2. Designing Play: Game Techniques in Experiential and Interactive
Performance
Adrienne Mackey
3. Framework Design: A Curatorial Approach to Teaching Participatory
Performance
Jamie Harper
4. Intimacy in Play: Training Actors for Agentic Symmetry in Unscripted
Interactions
Amanda Rose Villarreal
5. Experiential Theatres and The Value of Rethinking Theatre Education: A
Conversation with Performers and Interactive Theatre Makers on Developing
Methods for Collaborative Experience Making
William W. Lewis and Valerie Clayman Pye
6. Facilitating Narrative Agency in Experiential Theatre
Astrid Breel
7. Training the Actor for Roleplay and Other Improv-Based Interactive
Theatre Forms
David Kaye
8. Standardized Patient Experience: Reframing Pedagogical Approaches to the
Acting Studio
Matthew Mastromatteo
9. The Significance of ''Role-Play'' And ''Instruction-Based Performance''
as Modes of Teaching, Collaborating, and Performing with/for Participating
Audiences
Kesia Guillery, Persis Jadé Maravala, and Jorge Lopes Ramos
10. Collaborative Development Workshop: Approaching Conceptualization
through Audience Affordances and Experiential Trajectories
William W. Lewis
11. A Postdigital Response: User Experience Design, Interactive, Immersive,
and Mixed Reality Performance
Lindsay Brandon Hunter and Steve Luber
Section 2: Narrative and Dramaturgy for Experiential Forms
12. Models for Experiential Training in Playwriting And Dramaturgy
Sean Bartley and Marshall Botvinick
13. Mapping Narrative in Pig Iron Theatre Company's Pay Up and Franklin's
Secret City
Robert Quillen Camp
14. The Dramaturgy of Tabletop Roleplaying Games
Mike Sell
15. Rasa in This Is Not A Theatre Company's Experiential Productions
Erin B. Mee
16. Reconfiguring Narrative and Experiential Dramaturgy: A Conversation
with Professional Educators and Dramaturgs on the Future(s) of Storytelling
Sean Bartley and Marshal Botvinick
17. Wildwind Performance Lab: New Play Development through Abstraction
Sarah Johnson
18. It's Okay to Not be "Right": Incorporating Creative Thinking into
Theatrical Partnerships
Rachel E. Bauer
19. Theatrical Immersion within Alternate Reality Games
Hans Vermy
20. A Postdigital Response: Experiential Dramaturgies of Online Theatre,
Cyberformance, and Digital Texts
Christina Papagiannouli
Section 3: Performance Technologies and Design Thinking
21. Pedagogies for Design Thinking and Experiential Technologies
Bruce Bergner and Rich Dionne
22. Storyliving: A Creative Process
Justin Stichter
23. Theatre Majors and Immersive Technology: An Interview with HP's Joanna
Popper
E. B. Hunter
24. Interaction and Extended Somatechnics
Johannes Birringer
25. A Design Roundtable: The Creative Process of Experience
Bruce Bergner, Rich Dionne, and William W. Lewis
26. Playing with the Past: Pirates in the College Classroom
Samantha A. Meigs
27. Unlocking Formal Qualities to Discover the Iconography in Visual Design
Stephen Jones
28. Designing an Interactive Production: A Practical Walkthrough
Liz Fisher
29. A Postdigital Response: Performance Technologies and Design Thinking
Hans Vermy and Eric Hoff
30. Afterword: Experience and Theatre Education
William W. Lewis and Sean Bartley
William W. Lewis and Sean Bartley
Section 1: Collaborative Experience Making and Interactive Performance
Practice
1.Frameworks for Making and Performing in Experiential Performance
William W. Lewis and Valerie Clayman Pye
2. Designing Play: Game Techniques in Experiential and Interactive
Performance
Adrienne Mackey
3. Framework Design: A Curatorial Approach to Teaching Participatory
Performance
Jamie Harper
4. Intimacy in Play: Training Actors for Agentic Symmetry in Unscripted
Interactions
Amanda Rose Villarreal
5. Experiential Theatres and The Value of Rethinking Theatre Education: A
Conversation with Performers and Interactive Theatre Makers on Developing
Methods for Collaborative Experience Making
William W. Lewis and Valerie Clayman Pye
6. Facilitating Narrative Agency in Experiential Theatre
Astrid Breel
7. Training the Actor for Roleplay and Other Improv-Based Interactive
Theatre Forms
David Kaye
8. Standardized Patient Experience: Reframing Pedagogical Approaches to the
Acting Studio
Matthew Mastromatteo
9. The Significance of ''Role-Play'' And ''Instruction-Based Performance''
as Modes of Teaching, Collaborating, and Performing with/for Participating
Audiences
Kesia Guillery, Persis Jadé Maravala, and Jorge Lopes Ramos
10. Collaborative Development Workshop: Approaching Conceptualization
through Audience Affordances and Experiential Trajectories
William W. Lewis
11. A Postdigital Response: User Experience Design, Interactive, Immersive,
and Mixed Reality Performance
Lindsay Brandon Hunter and Steve Luber
Section 2: Narrative and Dramaturgy for Experiential Forms
12. Models for Experiential Training in Playwriting And Dramaturgy
Sean Bartley and Marshall Botvinick
13. Mapping Narrative in Pig Iron Theatre Company's Pay Up and Franklin's
Secret City
Robert Quillen Camp
14. The Dramaturgy of Tabletop Roleplaying Games
Mike Sell
15. Rasa in This Is Not A Theatre Company's Experiential Productions
Erin B. Mee
16. Reconfiguring Narrative and Experiential Dramaturgy: A Conversation
with Professional Educators and Dramaturgs on the Future(s) of Storytelling
Sean Bartley and Marshal Botvinick
17. Wildwind Performance Lab: New Play Development through Abstraction
Sarah Johnson
18. It's Okay to Not be "Right": Incorporating Creative Thinking into
Theatrical Partnerships
Rachel E. Bauer
19. Theatrical Immersion within Alternate Reality Games
Hans Vermy
20. A Postdigital Response: Experiential Dramaturgies of Online Theatre,
Cyberformance, and Digital Texts
Christina Papagiannouli
Section 3: Performance Technologies and Design Thinking
21. Pedagogies for Design Thinking and Experiential Technologies
Bruce Bergner and Rich Dionne
22. Storyliving: A Creative Process
Justin Stichter
23. Theatre Majors and Immersive Technology: An Interview with HP's Joanna
Popper
E. B. Hunter
24. Interaction and Extended Somatechnics
Johannes Birringer
25. A Design Roundtable: The Creative Process of Experience
Bruce Bergner, Rich Dionne, and William W. Lewis
26. Playing with the Past: Pirates in the College Classroom
Samantha A. Meigs
27. Unlocking Formal Qualities to Discover the Iconography in Visual Design
Stephen Jones
28. Designing an Interactive Production: A Practical Walkthrough
Liz Fisher
29. A Postdigital Response: Performance Technologies and Design Thinking
Hans Vermy and Eric Hoff
30. Afterword: Experience and Theatre Education
William W. Lewis and Sean Bartley