Carole Wilson
Exploring Computing Studies
Carole Wilson
Exploring Computing Studies
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Key concepts and issues in technology today are explained along with a range of exercises for students of all abilities.
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Key concepts and issues in technology today are explained along with a range of exercises for students of all abilities.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Cambridge Secondary It
- Verlag: Cambridge-Hitachi
- Revised
- Seitenzahl: 332
- Erscheinungstermin: August 2001
- Englisch
- Abmessung: 238mm x 164mm x 23mm
- Gewicht: 582g
- ISBN-13: 9780521787147
- ISBN-10: 0521787149
- Artikelnr.: 54380756
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Cambridge Secondary It
- Verlag: Cambridge-Hitachi
- Revised
- Seitenzahl: 332
- Erscheinungstermin: August 2001
- Englisch
- Abmessung: 238mm x 164mm x 23mm
- Gewicht: 582g
- ISBN-13: 9780521787147
- ISBN-10: 0521787149
- Artikelnr.: 54380756
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
Carole Wilson is a Learning Support Technology Coordinator with more than 15 years experience teaching computing to middle and upper secondary students. She has run in-service to teachers on the application of technology in the classroom and has industry experience in the development of Intranets and Internet sites.
Introduction
1. Word processing skills: 1.1. Word processing basics
1.2. Working with a word processor
1.3. Safety and computers
1.4. Care of computer equipment
1.5. Working with computers
1.6. Computer viruses
1.7. Project 1 - Computer safety
1.8. Project 2 - Ergonomics
2. Systems: 2.1. Introduction to systems
2.2. Processing systems
2.3. Subsystems
2.4. Computer systems
2.5. Project 1 - Computer systems
2.6. Project 2 - Writing a report
3. The database: 3.1. Database basics
3.2. Database structure
3.3. Creating a database
3.4. Using a database
3.5. Case study
3.6. Project 1 - Collecting data
3.7. Project 2 - Organising data
4. People and computers: 4.1. Computer users
4.2. Case study
4.3. Computer personnel
4.4. Case study
4.5. Computer systems and people
4.6. Case study
4.7. The effects of computers on people
4.8. Case study
4.9. Project 1 - Using the Internet
4.10. Project 2 - Research on computer-related jobs
5. Data and information: 5.1. What is data?
5.2. Data representation
5.3. Data storage
5.4. Data transfer
5.5. Interfaces and protocols
5.6. Data media
5.7. Project 1 - Data types
5.8. Project 2 - Manipulating data
6. Computer hardware: 6.1. Hardware classification
6.2. Input hardware
6.3. Output hardware
6.4. Input-output hardware
6.5. Storage devices
6.6. Processing hardware
6.7. Hardware problems
6.8. Project 1 - The keyboard
6.9. Project 2 - Hardware configurations
7. Computer software: 7.1. What is software?
7.2. Systems software
7.3. Applications software
7.4. Purchasing software
7.5. Software problems
7.6. Case study
7.7. Project 1 - Copyright laws
7.8. Project 2 - Intellectual property rights
8. Computer solutions: 8.1. Solving problems
8.2. Defining the problem
8.3. Designing a solution
8.4. Control structures
8.5. Implementing a solution
8.6. Testing and reporting the solution
8.7. Project 1 - Web solutions
8.8. Project 2 - OOP languages
9. Spreadsheets: 9.1. Spreadsheet basics
9.2. Spreadsheet structure
9.3. Creating a spreadsheet
9.4. Using a spreadsheet
9.5. Project 1 - Budget using a spreadsheet
9.6. Project 2 - Designing a spreadsheet
10. Information systems: 10.1. Systems representation
10.2. Hardware requirements
10.3. Software requirements
10.4. Data
10.5. Applications
10.6. Case study
10.7. People
10.8. Project 1 - Computers and the Internet
10.9. Project 2 - Using the Internet
11. Communication systems: 11.1. Systems representation
11.2. Communications hardware
11.3. Communications software
11.4. Data
11.5. Applications
11.6. Case study
11.7. People
11.8. Project 1 - Learning HTML (A practical project)
11.9. Project 2 - Setting up a website
12. Graphics systems: 12.1. Systems representation
12.2. Graphics hardware
12.3. Graphics software
12.4. Data
12.5. Graphics applications
12.6. People
12.7. Project 1 - Data compression
12.8. Project 2 - Graphics on the Web
13. Modelling and simulation systems: 13.1. Systems representation
13.2. Hardware
13.3. Software
13.4. Data
13.5. Applications
13.6. People
13.7. Case study
13.8. Case study
13.9. Project 1 - Modelling the sorting of data
13.10. Project 2 - Modelling 'three-dimensional worlds'
14. Monitoring and control systems: 14.1. Systems representation
14.2. Hardware
14.3. Software
14.4. Applications
14.5. Data
14.6. People
14.7. Case study
14.8. Project 1 - Software control
14.9. Project 2 - Electronic mail
15. Intelligent systems: 15.1. Systems representation
15.2. Hardware
15.3. Software
15.4. Data
15.5. Applications
15.6. Case study
15.7. People
15.8. Case study
15.9. Project 1 - Robotics
15.10. Project 2 - Artificial intelligence
Glossary
Index.
1. Word processing skills: 1.1. Word processing basics
1.2. Working with a word processor
1.3. Safety and computers
1.4. Care of computer equipment
1.5. Working with computers
1.6. Computer viruses
1.7. Project 1 - Computer safety
1.8. Project 2 - Ergonomics
2. Systems: 2.1. Introduction to systems
2.2. Processing systems
2.3. Subsystems
2.4. Computer systems
2.5. Project 1 - Computer systems
2.6. Project 2 - Writing a report
3. The database: 3.1. Database basics
3.2. Database structure
3.3. Creating a database
3.4. Using a database
3.5. Case study
3.6. Project 1 - Collecting data
3.7. Project 2 - Organising data
4. People and computers: 4.1. Computer users
4.2. Case study
4.3. Computer personnel
4.4. Case study
4.5. Computer systems and people
4.6. Case study
4.7. The effects of computers on people
4.8. Case study
4.9. Project 1 - Using the Internet
4.10. Project 2 - Research on computer-related jobs
5. Data and information: 5.1. What is data?
5.2. Data representation
5.3. Data storage
5.4. Data transfer
5.5. Interfaces and protocols
5.6. Data media
5.7. Project 1 - Data types
5.8. Project 2 - Manipulating data
6. Computer hardware: 6.1. Hardware classification
6.2. Input hardware
6.3. Output hardware
6.4. Input-output hardware
6.5. Storage devices
6.6. Processing hardware
6.7. Hardware problems
6.8. Project 1 - The keyboard
6.9. Project 2 - Hardware configurations
7. Computer software: 7.1. What is software?
7.2. Systems software
7.3. Applications software
7.4. Purchasing software
7.5. Software problems
7.6. Case study
7.7. Project 1 - Copyright laws
7.8. Project 2 - Intellectual property rights
8. Computer solutions: 8.1. Solving problems
8.2. Defining the problem
8.3. Designing a solution
8.4. Control structures
8.5. Implementing a solution
8.6. Testing and reporting the solution
8.7. Project 1 - Web solutions
8.8. Project 2 - OOP languages
9. Spreadsheets: 9.1. Spreadsheet basics
9.2. Spreadsheet structure
9.3. Creating a spreadsheet
9.4. Using a spreadsheet
9.5. Project 1 - Budget using a spreadsheet
9.6. Project 2 - Designing a spreadsheet
10. Information systems: 10.1. Systems representation
10.2. Hardware requirements
10.3. Software requirements
10.4. Data
10.5. Applications
10.6. Case study
10.7. People
10.8. Project 1 - Computers and the Internet
10.9. Project 2 - Using the Internet
11. Communication systems: 11.1. Systems representation
11.2. Communications hardware
11.3. Communications software
11.4. Data
11.5. Applications
11.6. Case study
11.7. People
11.8. Project 1 - Learning HTML (A practical project)
11.9. Project 2 - Setting up a website
12. Graphics systems: 12.1. Systems representation
12.2. Graphics hardware
12.3. Graphics software
12.4. Data
12.5. Graphics applications
12.6. People
12.7. Project 1 - Data compression
12.8. Project 2 - Graphics on the Web
13. Modelling and simulation systems: 13.1. Systems representation
13.2. Hardware
13.3. Software
13.4. Data
13.5. Applications
13.6. People
13.7. Case study
13.8. Case study
13.9. Project 1 - Modelling the sorting of data
13.10. Project 2 - Modelling 'three-dimensional worlds'
14. Monitoring and control systems: 14.1. Systems representation
14.2. Hardware
14.3. Software
14.4. Applications
14.5. Data
14.6. People
14.7. Case study
14.8. Project 1 - Software control
14.9. Project 2 - Electronic mail
15. Intelligent systems: 15.1. Systems representation
15.2. Hardware
15.3. Software
15.4. Data
15.5. Applications
15.6. Case study
15.7. People
15.8. Case study
15.9. Project 1 - Robotics
15.10. Project 2 - Artificial intelligence
Glossary
Index.
Introduction
1. Word processing skills: 1.1. Word processing basics
1.2. Working with a word processor
1.3. Safety and computers
1.4. Care of computer equipment
1.5. Working with computers
1.6. Computer viruses
1.7. Project 1 - Computer safety
1.8. Project 2 - Ergonomics
2. Systems: 2.1. Introduction to systems
2.2. Processing systems
2.3. Subsystems
2.4. Computer systems
2.5. Project 1 - Computer systems
2.6. Project 2 - Writing a report
3. The database: 3.1. Database basics
3.2. Database structure
3.3. Creating a database
3.4. Using a database
3.5. Case study
3.6. Project 1 - Collecting data
3.7. Project 2 - Organising data
4. People and computers: 4.1. Computer users
4.2. Case study
4.3. Computer personnel
4.4. Case study
4.5. Computer systems and people
4.6. Case study
4.7. The effects of computers on people
4.8. Case study
4.9. Project 1 - Using the Internet
4.10. Project 2 - Research on computer-related jobs
5. Data and information: 5.1. What is data?
5.2. Data representation
5.3. Data storage
5.4. Data transfer
5.5. Interfaces and protocols
5.6. Data media
5.7. Project 1 - Data types
5.8. Project 2 - Manipulating data
6. Computer hardware: 6.1. Hardware classification
6.2. Input hardware
6.3. Output hardware
6.4. Input-output hardware
6.5. Storage devices
6.6. Processing hardware
6.7. Hardware problems
6.8. Project 1 - The keyboard
6.9. Project 2 - Hardware configurations
7. Computer software: 7.1. What is software?
7.2. Systems software
7.3. Applications software
7.4. Purchasing software
7.5. Software problems
7.6. Case study
7.7. Project 1 - Copyright laws
7.8. Project 2 - Intellectual property rights
8. Computer solutions: 8.1. Solving problems
8.2. Defining the problem
8.3. Designing a solution
8.4. Control structures
8.5. Implementing a solution
8.6. Testing and reporting the solution
8.7. Project 1 - Web solutions
8.8. Project 2 - OOP languages
9. Spreadsheets: 9.1. Spreadsheet basics
9.2. Spreadsheet structure
9.3. Creating a spreadsheet
9.4. Using a spreadsheet
9.5. Project 1 - Budget using a spreadsheet
9.6. Project 2 - Designing a spreadsheet
10. Information systems: 10.1. Systems representation
10.2. Hardware requirements
10.3. Software requirements
10.4. Data
10.5. Applications
10.6. Case study
10.7. People
10.8. Project 1 - Computers and the Internet
10.9. Project 2 - Using the Internet
11. Communication systems: 11.1. Systems representation
11.2. Communications hardware
11.3. Communications software
11.4. Data
11.5. Applications
11.6. Case study
11.7. People
11.8. Project 1 - Learning HTML (A practical project)
11.9. Project 2 - Setting up a website
12. Graphics systems: 12.1. Systems representation
12.2. Graphics hardware
12.3. Graphics software
12.4. Data
12.5. Graphics applications
12.6. People
12.7. Project 1 - Data compression
12.8. Project 2 - Graphics on the Web
13. Modelling and simulation systems: 13.1. Systems representation
13.2. Hardware
13.3. Software
13.4. Data
13.5. Applications
13.6. People
13.7. Case study
13.8. Case study
13.9. Project 1 - Modelling the sorting of data
13.10. Project 2 - Modelling 'three-dimensional worlds'
14. Monitoring and control systems: 14.1. Systems representation
14.2. Hardware
14.3. Software
14.4. Applications
14.5. Data
14.6. People
14.7. Case study
14.8. Project 1 - Software control
14.9. Project 2 - Electronic mail
15. Intelligent systems: 15.1. Systems representation
15.2. Hardware
15.3. Software
15.4. Data
15.5. Applications
15.6. Case study
15.7. People
15.8. Case study
15.9. Project 1 - Robotics
15.10. Project 2 - Artificial intelligence
Glossary
Index.
1. Word processing skills: 1.1. Word processing basics
1.2. Working with a word processor
1.3. Safety and computers
1.4. Care of computer equipment
1.5. Working with computers
1.6. Computer viruses
1.7. Project 1 - Computer safety
1.8. Project 2 - Ergonomics
2. Systems: 2.1. Introduction to systems
2.2. Processing systems
2.3. Subsystems
2.4. Computer systems
2.5. Project 1 - Computer systems
2.6. Project 2 - Writing a report
3. The database: 3.1. Database basics
3.2. Database structure
3.3. Creating a database
3.4. Using a database
3.5. Case study
3.6. Project 1 - Collecting data
3.7. Project 2 - Organising data
4. People and computers: 4.1. Computer users
4.2. Case study
4.3. Computer personnel
4.4. Case study
4.5. Computer systems and people
4.6. Case study
4.7. The effects of computers on people
4.8. Case study
4.9. Project 1 - Using the Internet
4.10. Project 2 - Research on computer-related jobs
5. Data and information: 5.1. What is data?
5.2. Data representation
5.3. Data storage
5.4. Data transfer
5.5. Interfaces and protocols
5.6. Data media
5.7. Project 1 - Data types
5.8. Project 2 - Manipulating data
6. Computer hardware: 6.1. Hardware classification
6.2. Input hardware
6.3. Output hardware
6.4. Input-output hardware
6.5. Storage devices
6.6. Processing hardware
6.7. Hardware problems
6.8. Project 1 - The keyboard
6.9. Project 2 - Hardware configurations
7. Computer software: 7.1. What is software?
7.2. Systems software
7.3. Applications software
7.4. Purchasing software
7.5. Software problems
7.6. Case study
7.7. Project 1 - Copyright laws
7.8. Project 2 - Intellectual property rights
8. Computer solutions: 8.1. Solving problems
8.2. Defining the problem
8.3. Designing a solution
8.4. Control structures
8.5. Implementing a solution
8.6. Testing and reporting the solution
8.7. Project 1 - Web solutions
8.8. Project 2 - OOP languages
9. Spreadsheets: 9.1. Spreadsheet basics
9.2. Spreadsheet structure
9.3. Creating a spreadsheet
9.4. Using a spreadsheet
9.5. Project 1 - Budget using a spreadsheet
9.6. Project 2 - Designing a spreadsheet
10. Information systems: 10.1. Systems representation
10.2. Hardware requirements
10.3. Software requirements
10.4. Data
10.5. Applications
10.6. Case study
10.7. People
10.8. Project 1 - Computers and the Internet
10.9. Project 2 - Using the Internet
11. Communication systems: 11.1. Systems representation
11.2. Communications hardware
11.3. Communications software
11.4. Data
11.5. Applications
11.6. Case study
11.7. People
11.8. Project 1 - Learning HTML (A practical project)
11.9. Project 2 - Setting up a website
12. Graphics systems: 12.1. Systems representation
12.2. Graphics hardware
12.3. Graphics software
12.4. Data
12.5. Graphics applications
12.6. People
12.7. Project 1 - Data compression
12.8. Project 2 - Graphics on the Web
13. Modelling and simulation systems: 13.1. Systems representation
13.2. Hardware
13.3. Software
13.4. Data
13.5. Applications
13.6. People
13.7. Case study
13.8. Case study
13.9. Project 1 - Modelling the sorting of data
13.10. Project 2 - Modelling 'three-dimensional worlds'
14. Monitoring and control systems: 14.1. Systems representation
14.2. Hardware
14.3. Software
14.4. Applications
14.5. Data
14.6. People
14.7. Case study
14.8. Project 1 - Software control
14.9. Project 2 - Electronic mail
15. Intelligent systems: 15.1. Systems representation
15.2. Hardware
15.3. Software
15.4. Data
15.5. Applications
15.6. Case study
15.7. People
15.8. Case study
15.9. Project 1 - Robotics
15.10. Project 2 - Artificial intelligence
Glossary
Index.