Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editor
Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editorHinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Roger Wickes is a producer, project manager, and intellectual property portfolio manager for commercials, pre-visualizations, games, training materials, and other assets of the creative enterprise. He has authored large parts of the Blender on-line wiki documentation for compositing nodes, animation, and video sequence editing, has used Blender for more than ten years, and is an active member of the community. He has managed over a hundred software professionals and consulted for Fortune 100 companies on various aspects of software development and business process, and his company produced some of the first Internet-based business software.
Inhaltsangabe
Digital Compositing with Blender.- Part 1 Introduction. Blender Overview. Production Workflow. Blender in the Pipeline. Formats.- Part 2 Elements in 3D. 3D Space. Cameras and Perspectives. Materials and Textures. Masks & Rotoscoping. Lighting and Rendering.- Part 4 Node-based Compositor. Inputs and Outputs. Color Correction & Channel Adjustment. Blurs & Distortion. Green Screen and Alpha. Re-Lighting and Re-Texturing.- Part 5 Editing and Audio. VSE Splicing and Operation. VSE Effects. Audio Integration.- Appendix. BBB. Commercials. Video Tutorial.
Digital Compositing with Blender.- Part 1 Introduction. Blender Overview. Production Workflow. Blender in the Pipeline. Formats.- Part 2 Elements in 3D. 3D Space. Cameras and Perspectives. Materials and Textures. Masks & Rotoscoping. Lighting and Rendering.- Part 4 Node-based Compositor. Inputs and Outputs. Color Correction & Channel Adjustment. Blurs & Distortion. Green Screen and Alpha. Re-Lighting and Re-Texturing.- Part 5 Editing and Audio. VSE Splicing and Operation. VSE Effects. Audio Integration.- Appendix. BBB. Commercials. Video Tutorial.
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