Presents an in-depth primer on the tools and techniques used by top sequential artists to create comic books, graphic novels and other sequential art forms. This book uses detailed instruction and step-by-step examples to teach key artistic methods like sketching, thumbnailing, reference gathering and using production/digital design methods.
Presents an in-depth primer on the tools and techniques used by top sequential artists to create comic books, graphic novels and other sequential art forms. This book uses detailed instruction and step-by-step examples to teach key artistic methods like sketching, thumbnailing, reference gathering and using production/digital design methods.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
JOHN PAUL LOWE began teaching at the Savannah College of Art and Design in 2002. He has served as the school’s chair of the Sequential Art Department and as dean of the School of Communication Arts. In 2013, he happily returned to the classroom and his art studio. His career in comics began in 1991 with DC Comics. Lowe has also worked for Marvel Comics, Image Comics, Archie Comics, and Dark Horse Comics. Lowe is the creator of the award-winning annual Sequential Arts Anthology, and the author of Working Methods: Creators Detail their Storytelling and Artistic Processes. The Savannah College of Art and Design (SCAD) is a recognized leader in art and design education. SCAD’s talented faculty members are drawn from around the world and have exceptional credentials and valuable professional experience. Professors and alumni have worked for companies such as Marvel Comics and DC Comics, Walt Disney Company, Lucasfilm Ltd., Pixar, Electronic Arts, and many more. For more information on SCAD and its programs, visit www.scad.edu.
Inhaltsangabe
1. Anyone Can Draw The Two D’s: Desire and Discipline Necessary Materials Exercise: Drawing Objects from Memory 2. Learning to See Drawing Straight Lines Exercise: Freehand Drawing Seeing Forms Contour Drawings Exercise: Defining Volume through Line Drawing Multiple Objects 3. Perspective Basics How to Divide a Square Creating Symmetrical Curves within Two Squares The Cube Method Perspective Drawing Placing Objects 4. The Figure Gesture Drawing Foreshortening Exercise: Drawing Figures from Memory Drawing Multiple Figures 5. Visual Problem Solving Thumbnail Drawings Exercise: Composing Thumbnails Using Photo Reference Visual Research Using Photoshop with Photographic Reference Creating Blue Line Pages to Ink 6. Inking Inking Tools Pen Inking Techniques Exercise: Inking with a Pen Nib Brush Inking Techniques Exercise: Inking with a Brush 7. Advanced Inking Techniques Using Unconventional Materials to Create Unique Textures Masking an Illustration X-Acto Knives and Straight Razors Sponges, Toothbrushes, and Other Alternative Inking Tools Black-and-White Design 8. Software Applications in Comic Book Art Creating a Grid in Photoshop Using the Perspective Tool in Manga Studio Using Manga Studio to Apply Screentone Patterns Conclusion Credits Index
1. Anyone Can Draw The Two D’s: Desire and Discipline Necessary Materials Exercise: Drawing Objects from Memory 2. Learning to See Drawing Straight Lines Exercise: Freehand Drawing Seeing Forms Contour Drawings Exercise: Defining Volume through Line Drawing Multiple Objects 3. Perspective Basics How to Divide a Square Creating Symmetrical Curves within Two Squares The Cube Method Perspective Drawing Placing Objects 4. The Figure Gesture Drawing Foreshortening Exercise: Drawing Figures from Memory Drawing Multiple Figures 5. Visual Problem Solving Thumbnail Drawings Exercise: Composing Thumbnails Using Photo Reference Visual Research Using Photoshop with Photographic Reference Creating Blue Line Pages to Ink 6. Inking Inking Tools Pen Inking Techniques Exercise: Inking with a Pen Nib Brush Inking Techniques Exercise: Inking with a Brush 7. Advanced Inking Techniques Using Unconventional Materials to Create Unique Textures Masking an Illustration X-Acto Knives and Straight Razors Sponges, Toothbrushes, and Other Alternative Inking Tools Black-and-White Design 8. Software Applications in Comic Book Art Creating a Grid in Photoshop Using the Perspective Tool in Manga Studio Using Manga Studio to Apply Screentone Patterns Conclusion Credits Index
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