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Wood is the world's most used structural material but its deformation and failure processes are poorly understood compared to knowledge about man-made materials like metals, concrete, ceramics, glass and plastics. Combining materials science, wood science and engineering mechanics perspectives, Fracture and Fatigue in Wood steers away from empirical experience and focuses on a mechanics-based study of deformation and failure in wood, providing a deep understanding of underlying physical processes. Fracture and Fatigue in Wood covers: * interpretation of experimental information about fracture…mehr

Produktbeschreibung
Wood is the world's most used structural material but its deformation and failure processes are poorly understood compared to knowledge about man-made materials like metals, concrete, ceramics, glass and plastics. Combining materials science, wood science and engineering mechanics perspectives, Fracture and Fatigue in Wood steers away from empirical experience and focuses on a mechanics-based study of deformation and failure in wood, providing a deep understanding of underlying physical processes. Fracture and Fatigue in Wood covers: * interpretation of experimental information about fracture and cyclic and static fatigue behaviour of wood; * the latest modelling techniques and test evidence on fracture and fatigue microscopic processes; * wood structure, ranging from molecular to gross levels, physical and mechanical properties of wood and their inherent relationship; * models for predicting fracture and cyclic and static fatigue in wood; * practical application of information, concepts and models of mechanical properties for fracture and fatigue in wood, components and structural systems. This unique resource will appeal to postgraduate students in timber engineering, solid mechanics and wood science. Wood scientists, materials scientists, and structural engineering practitioners and researchers will also find it a valuable reference.
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Autorenporträt
On The Author, By The Author I started writing very early in life, weaving short stories, and creating a virtual army of signature characters. If there was one particular activity that contributed the most to my writing and desire to become a weaver of tales, it would have to be good old-fashioned Dungeons and Dragons. I spent a large portion of my adolescence crafting collaborative stories with my friends and family, often finding myself in the Game Master's chair. It cannot be overstated how essential the skills I learned while Role-Playing are to my author's journey. The first ideas for A World Gone Wrong surfaced over twenty years ago when I was starting High School. For years I developed the story in my spare time, creating a world, its villain, and its various heroes. At first, it was a fantasy but slowly meandered its way into the Sci-Fi Epic that it is today. Despite the changes, there was always a protagonist named John, an antagonist called Xavier Ronyn, and an Illuminati style organization known as the CORPS. Eventually, the story found some coherency, and I began to build a world. The World Gone Wrong itself is truly massive, with a large amount of fleshed out details that will produce stories for years to come. Unfortunately for all of us, life can make achieving our dreams difficult. I became a father of a beautiful girl and a handsome boy. Like most blue-collar Americans, much of my time was spent working, being a dad, and generally not writing. Unfortunately, in March 2017, my ability to work would come screeching to a halt when a construction-site accident left me physically mangled; nine months later, I would lose my lower-right leg. Suddenly faced with a large amount of free time spent relegated to a bed or chair, I began to write again. Within a year, the first draft of A World Gone Wrong was nearly complete, and I was suddenly faced with the realization of a dream: to become a published author. Now I study computer science and continue to work on the series. There are plans for novels, novellas, collections of short stories, and even my very own Pen and Paper RPG. The future is bright, and I hope to have you, dear reader, along for the journey.
Rezensionen
"...highlight[s] the complexity of the selections processes that have to be considered before embarking upon the application of theory..." (Jnl of the Inst of Wood Science, Winter 2004)