For this entry in the Game Design Deep Dive series, itâ s a look at how the â soulslikeâ genre with its unique design became popular over the 2010â s and culminating with one of the bestselling games of 2022 with Elden Ring.
For this entry in the Game Design Deep Dive series, itâ s a look at how the â soulslikeâ genre with its unique design became popular over the 2010â s and culminating with one of the bestselling games of 2022 with Elden Ring.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
Inhaltsangabe
Acknowledgments. Preface. 1 Introduction. 2 The Proto Soulslike Era. 3 The Basics of Action Design. 4 Foundations of RPG Design. 5 How From Software Defined Soulslikes. 6 Intro to Soulslikes. 7 A Study of Difficulty. 8 Advanced Soulslike Design. 9 The Future of Soulslikes. 10 Conclusion. Glossary. Index.
Acknowledgments. Preface. 1 Introduction. 2 The Proto Soulslike Era. 3 The Basics of Action Design. 4 Foundations of RPG Design. 5 How From Software Defined Soulslikes. 6 Intro to Soulslikes. 7 A Study of Difficulty. 8 Advanced Soulslike Design. 9 The Future of Soulslikes. 10 Conclusion. Glossary. Index.
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Internetauftritt der buecher.de internetstores GmbH
Geschäftsführung: Monica Sawhney | Roland Kölbl | Günter Hilger
Sitz der Gesellschaft: Batheyer Straße 115 - 117, 58099 Hagen
Postanschrift: Bürgermeister-Wegele-Str. 12, 86167 Augsburg
Amtsgericht Hagen HRB 13257
Steuernummer: 321/5800/1497